Player Matchup

Surtr
Surtr
CougerLoverIzac
Surtr
Level 67
God Stats
1W - 5L
1,375 SR
Queue Stats
32W - 26L
1,413 Elo+
Solo
Fenrir
Fenrir
Eragon411
Fenrir
Level 67
God Stats
6W - 10L
1,430 SR
Queue Stats
194W - 178L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Joester
Baron Samedi
Level 139
God Stats
0W - 3L
1,689 SR
Queue Stats
5W - 5L
1,715 Elo+
Party 2
Hel
Hel
MrSummerGiver
Hel
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
bonzerscoot
Cernunnos
Level 126
God Stats
1W - 2L
1,595 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Team Averages
Level 82
1,518 SR
1,530 Elo+

VS

Team Averages
Level 128
1,512 SR
1,448 Elo+
Hou Yi
Hou Yi
Alohadustinn
Hou Yi
Level 60
God Stats
1W - 1L
1,576 SR
Queue Stats
2W - 10L
1,179 Elo+
Party 1
Zhong Kui
Zhong Kui
ElGuapo8112
Zhong Kui
Level 113
God Stats
6W - 0L
1,431 SR
Queue Stats
193W - 170L
1,596 Elo+
Solo
Ah Puch
Ah Puch
Kuummba
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,583 Elo+
Party 1
Lancelot
Lancelot
McDonut4517
Lancelot
Level 154
God Stats
4W - 1L
1,554 SR
Queue Stats
146W - 132L
1,517 Elo+
Party 1
Ymir
Ymir
PipeUDown9731
Ymir
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,075
506
2,910
10,525
7,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Eragon411
Fenrir
10
3 / 5 / 2
6,149
512
4,830
13,470
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Joester
Baron Samedi
9
2 / 1 / 4
6,340
528
5,304
9,618
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 1
5,302
442
3,196
8,427
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
bonzerscoot
Cernunnos
11
4 / 1 / 2
6,319
527
6,284
8,187
3,063
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 3 / 0
5,720
477
4,838
7,714
2,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ElGuapo8112
Zhong Kui
13
6 / 1 / 1
8,694
725
10,293
8,882
5,708
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Kuummba
Ah Puch
13
6 / 1 / 2
7,501
625
11,491
4,453
1,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
McDonut4517
Lancelot
12
2 / 1 / 3
7,224
602
3,225
9,052
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 3 / 4
5,781
482
4,824
11,080
8,245
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
15
15
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
3
0
0.33
L
0
4
0
0
W
Zhong Kui
ElGuapo8112
Zhong Kui
6
1
1
6.5
L
Fenrir
Eragon411
Fenrir
3
5
2
0.8
L
Baron Samedi
Joester
Baron Samedi
2
1
4
4
W
Ah Puch
Kuummba
Ah Puch
6
1
2
7
W
Lancelot
McDonut4517
Lancelot
2
1
3
3.5
L
0
4
1
0.13
W
0
3
4
0.67
L
Cernunnos
bonzerscoot
Cernunnos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,524
Damage
34,671
50,227
Taken
41,181
27,215
Mitigated
21,379
12,069
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
4,838
2,752
0
2,259
7,714
2,517
190
1,260
6,454
0
28,432
L
2,910
1,047
0
3,362
10,525
7,478
0
7,460
3,065
223
43,010
W
Zhong Kui
ElGuapo8112
Zhong Kui
10,293
2,137
0
6,008
8,882
5,708
457
571
8,311
68,815
0
L
Fenrir
Eragon411
Fenrir
4,830
1,168
0
764
13,470
5,285
0
5,740
7,730
0
35,984
L
Baron Samedi
Joester
Baron Samedi
5,304
407
250
2,848
9,618
7,759
22
6,147
3,471
20,654
0
W
Ah Puch
Kuummba
Ah Puch
11,491
1,349
106
928
4,453
1,684
300
1,619
2,834
56,496
0
W
Lancelot
McDonut4517
Lancelot
3,225
254
0
963
9,052
3,225
291
2,124
6,928
0
48,858
L
3,196
554
788
2,151
8,427
3,630
0
6,162
2,265
36,780
0
W
4,824
1,046
0
1,895
11,080
8,245
93
2,997
8,083
29,328
0
L
Cernunnos
bonzerscoot
Cernunnos
6,284
3,812
0
1,906
8,187
3,063
115
1,099
7,088
0
37,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
34,920
310
Minions Killed
360
0
Camps Cleared
0
1,072,734
Distance Traveled
1,179,131
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,720
477
37
3
0
237,154
2
L
Surtr
6,075
506
88
7
0
224,319
0
W
Zhong Kui
8,694
725
128
11
0
208,486
0
L
Fenrir
6,149
512
48
4
0
240,575
0
L
Baron Samedi
6,340
528
36
3
0
198,278
4
W
Ah Puch
7,501
625
82
7
0
222,081
0
W
Lancelot
7,224
602
82
7
0
298,282
0
L
Hel
5,302
442
76
6
0
204,546
0
W
Ymir
5,781
482
31
3
0
213,128
0
L
Cernunnos
6,319
527
62
5
0
205,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role