Player Matchup

Gilgamesh
Gilgamesh
Silver I
HDblaster05
Gilgamesh
Silver I
Level 141
God Stats
12W - 7L
1,724 SR
Queue Stats
15W - 12L
1,721 MMR
Party 1
Persephone
Persephone
Platinum IV
WapoViibez
Persephone
Platinum IV
Level 140
God Stats
46W - 58L
1,664 SR
Queue Stats
499W - 419L
1,819 MMR
Solo
Bacchus
Bacchus
Silver I
ballsdeepinmid
Bacchus
Silver I
Level 48
God Stats
0W - 1L
1,698 SR
Queue Stats
15W - 12L
1,665 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,695 SR
1,735 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,564 SR
1,773 MMR
Yu Huang
Yu Huang
Gold I
ChristianLicks
Yu Huang
Gold I
Level 108
God Stats
4W - 8L
1,387 SR
Queue Stats
106W - 134L
1,467 MMR
Solo
Chaac
Chaac
Masters
DarkTri
Chaac
Masters
Level 157
God Stats
350W - 228L
1,726 SR
Queue Stats
620W - 474L
2,386 MMR
Solo
Chang'e
Chang'e
Gold IV
Heem404
Chang'e
Gold IV
Level 137
God Stats
10W - 6L
1,579 SR
Queue Stats
81W - 103L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HDblaster05
Gilgamesh
12
1 / 1 / 4
10,122
633
5,856
13,125
11,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Persephone
WapoViibez
Persephone
14
3 / 0 / 2
11,801
738
9,404
6,868
2,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 4
10,197
637
7,433
16,761
22,724
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
AtlasHachimanGuan YuHou YiAo Kuang

VS

Bans
AchillesGaneshaMartichorasAresXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
1 / 2 / 1
10,914
682
11,613
8,759
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
DarkTri
Chaac
14
1 / 1 / 2
10,816
676
11,914
12,303
6,884
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
Heem404
Chang'e
14
1 / 2 / 2
10,702
669
6,346
10,536
8,260
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
3
3
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
1
2
1
0.75
W
Chaac
DarkTri
Chaac
1
1
2
2
L
Gilgamesh
HDblaster05
Gilgamesh
1
1
4
3
W
Chang'e
Heem404
Chang'e
1
2
2
1
L
Persephone
WapoViibez
Persephone
3
0
2
4
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
29,873
36,754
Taken
31,598
37,270
Mitigated
18,457
4,780
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
11,613
746
0
745
8,759
3,313
425
5,562
3,197
40,599
0
W
Chaac
DarkTri
Chaac
11,914
2,561
0
4,330
12,303
6,884
537
5,720
6,583
0
64,631
L
Gilgamesh
HDblaster05
Gilgamesh
5,856
1,691
0
569
13,125
11,944
0
7,705
5,420
0
25,109
W
Chang'e
Heem404
Chang'e
6,346
335
2,613
3,905
10,536
8,260
622
6,790
3,746
40,433
0
L
Persephone
WapoViibez
Persephone
9,404
505
0
1,411
6,868
2,602
156
2,740
4,128
66,287
0
L
7,433
904
0
2,800
16,761
22,724
0
7,620
9,141
14,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
32,432
141
Minions Killed
188
0
Camps Cleared
0
891,771
Distance Traveled
916,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,914
682
53
3
0
298,073
4
W
Chaac
10,816
676
78
5
0
304,062
0
L
Gilgamesh
10,122
633
25
2
0
307,256
0
W
Chang'e
10,702
669
57
4
0
314,026
0
L
Persephone
11,801
738
105
7
0
264,466
2
L
Bacchus
10,197
637
11
1
0
320,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role