Player Matchup

Cthulhu
Cthulhu
BlazedTater
Cthulhu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,258 Elo+
Party 2
Merlin
Merlin
Da Baby Goat177
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,484 Elo+
Party 2
Medusa
Medusa
PaddleMePaddy
Medusa
Level 100
God Stats
10W - 7L
1,603 SR
Queue Stats
39W - 41L
1,466 Elo+
Party 2
Team Averages
Level 76
1,534 SR
1,402 Elo+

VS

Team Averages
Level 90
1,422 SR
1,409 Elo+
Fafnir
Fafnir
Da_Inglewoodian
Fafnir
Level 133
God Stats
7W - 8L
1,530 SR
Queue Stats
429W - 465L
1,409 Elo+
Solo
Hou Yi
Hou Yi
DavisOriginals
Hou Yi
Level 71
God Stats
7W - 6L
1,489 SR
Queue Stats
149W - 150L
1,402 Elo+
Party 1
Merlin
Merlin
Juwinn
Merlin
Level 67
God Stats
1W - 1L
1,246 SR
Queue Stats
34W - 48L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlazedTater
Cthulhu
10
0 / 5 / 1
7,972
664
5,570
13,643
9,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 1
8,337
695
4,864
7,109
2,505
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 5 / 1
9,283
774
6,497
8,581
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 11
9,835
820
5,827
11,165
8,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 0 / 5
10,784
899
12,670
6,500
2,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Juwinn
Merlin
14
4 / 1 / 8
10,411
868
8,306
6,679
2,733
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlazedTater
Cthulhu
0
5
1
0.1
L
0
3
1
0.17
W
1
3
11
2.17
W
8
0
5
10.5
W
Merlin
Juwinn
Merlin
4
1
8
8
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,931
Damage
26,803
29,333
Taken
24,344
15,636
Mitigated
14,308
475
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlazedTater
Cthulhu
5,570
391
25
0
13,643
9,948
0
7,305
6,338
13,311
0
L
4,864
286
0
262
7,109
2,505
0
3,080
4,029
38,160
0
W
5,827
2,588
58
2,210
11,165
8,899
0
4,726
6,439
37,755
0
W
12,670
6,681
0
3,188
6,500
2,676
1,348
4,151
2,349
0
32,893
W
Merlin
Juwinn
Merlin
8,306
1,013
0
1,112
6,679
2,733
318
2,189
4,490
55,303
0
L
6,497
2,992
0
188
8,581
3,183
0
4,087
4,494
0
32,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
31,030
139
Minions Killed
161
0
Camps Cleared
0
656,151
Distance Traveled
673,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,972
664
18
2
0
221,942
0
L
Merlin
8,337
695
67
6
0
208,345
0
W
Fafnir
9,835
820
47
4
0
209,250
0
W
Hou Yi
10,784
899
39
3
0
239,727
0
W
Merlin
10,411
868
75
6
0
224,565
0
L
Medusa
9,283
774
54
5
0
225,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role