Player Matchup

Charybdis
Charybdis
BeA5tLiiv5
Charybdis
Level 85
God Stats
15W - 9L
1,550 SR
Queue Stats
404W - 417L
1,442 Elo+
Solo
Discordia
Discordia
Jqviqn
Discordia
Level 67
God Stats
2W - 2L
1,776 SR
Queue Stats
88W - 84L
1,486 Elo+
Solo
Pele
Pele
LordAlddon
Pele
Level 105
God Stats
10W - 5L
1,695 SR
Queue Stats
500W - 477L
1,506 Elo+
Solo
Raijin
Raijin
TubeS0ck
Raijin
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 119L
1,498 Elo+
Solo
Medusa
Medusa
moneybagmarc100
Medusa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,315 Elo+
Solo
Team Averages
Level 86
1,604 SR
1,449 Elo+

VS

Team Averages
Level 66
1,506 SR
1,380 Elo+
Zhong Kui
Zhong Kui
Elfxn
Zhong Kui
Level 108
God Stats
3W - 3L
1,297 SR
Queue Stats
52W - 78L
1,412 Elo+
Solo
Anubis
Anubis
IBoone317
Anubis
Level 89
God Stats
3W - 2L
1,526 SR
Queue Stats
80W - 126L
1,349 Elo+
Party 1
Nemesis
Nemesis
IsshoFujitora10
Nemesis
Level 73
God Stats
2W - 4L
1,500 SR
Queue Stats
644W - 647L
1,423 Elo+
Solo
Mulan
Mulan
Magmatex
Mulan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,393 Elo+
Solo
Poseidon
Poseidon
xx2ez
Poseidon
Level 22
God Stats
2W - 0L
1,706 SR
Queue Stats
32W - 63L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeA5tLiiv5
Charybdis
20
6 / 4 / 11
13,503
900
20,602
13,425
6,356
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Jqviqn
Discordia
17
3 / 5 / 13
10,414
694
12,624
9,928
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 8 / 9
12,079
805
9,670
19,137
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
TubeS0ck
Raijin
20
6 / 6 / 10
12,042
803
13,677
15,922
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 4
7,764
518
651
2,582
815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Elfxn
Zhong Kui
5
0 / 0 / 0
6,980
465
0
0
0
Anubis
IBoone317
Anubis
20
11 / 5 / 9
13,162
877
17,316
12,186
7,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 11
10,107
674
6,873
20,457
24,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Magmatex
Mulan
17
4 / 6 / 13
10,465
698
9,612
15,874
14,962
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
xx2ez
Poseidon
20
7 / 5 / 12
12,613
841
15,587
11,904
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
69
22
Kills
24
25
Deaths
22
47
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BeA5tLiiv5
Charybdis
6
4
11
2.88
W
Zhong Kui
Elfxn
Zhong Kui
0
0
0
0
W
Anubis
IBoone317
Anubis
11
5
9
3.1
W
2
6
11
1.25
L
Discordia
Jqviqn
Discordia
3
5
13
1.9
L
7
8
9
1.44
W
Mulan
Magmatex
Mulan
4
6
13
1.75
L
Raijin
TubeS0ck
Raijin
6
6
10
1.83
L
0
2
4
1
W
Poseidon
xx2ez
Poseidon
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,224
Damage
49,388
60,994
Taken
60,421
25,593
Mitigated
51,455
11,054
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BeA5tLiiv5
Charybdis
20,602
11,995
149
2,184
13,425
6,356
2,813
6,814
6,611
0
48,419
W
Zhong Kui
Elfxn
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
IBoone317
Anubis
17,316
1,135
1,123
1,741
12,186
7,408
1,580
5,724
6,462
36,248
0
W
6,873
2,042
960
3,771
20,457
24,136
0
9,050
11,407
0
9,209
L
Discordia
Jqviqn
Discordia
12,624
653
556
1,333
9,928
4,346
338
3,566
6,362
26,164
0
L
9,670
3,126
375
1,053
19,137
7,717
0
11,244
7,893
0
16,224
W
Mulan
Magmatex
Mulan
9,612
1,346
43
965
15,874
14,962
210
5,789
10,085
0
15,684
L
Raijin
TubeS0ck
Raijin
13,677
1,392
774
4,592
15,922
6,359
34
10,597
5,325
36,094
0
L
651
292
0
38
2,582
815
0
682
1,900
0
1,058
W
Poseidon
xx2ez
Poseidon
15,587
685
856
2,675
11,904
4,949
1,310
5,738
6,166
53,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,802
Gold Earned
53,327
169
Minions Killed
140
0
Camps Cleared
0
1,055,587
Distance Traveled
915,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,503
900
56
4
0
247,580
0
W
Zhong Kui
6,980
465
0
0
0
0
0
W
Anubis
13,162
877
40
3
0
230,663
0
W
Nemesis
10,107
674
5
0
0
222,904
0
L
Discordia
10,414
694
25
2
0
267,075
0
L
Pele
12,079
805
24
2
0
238,136
0
W
Mulan
10,465
698
7
0
0
211,333
0
L
Raijin
12,042
803
63
4
0
232,539
0
L
Medusa
7,764
518
1
0
0
70,257
0
W
Poseidon
12,613
841
88
6
0
250,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role