Player Matchup

Bellona
Bellona
D4v1d99
Bellona
Level 157
God Stats
3W - 3L
1,301 SR
Queue Stats
230W - 180L
1,590 Elo+
Party 2
Merlin
Merlin
HowleIrvam
Merlin
Level 151
God Stats
2W - 0L
1,691 SR
Queue Stats
38W - 34L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WotanSilverBack
Morgan Le Fay
Level 154
God Stats
2W - 2L
1,388 SR
Queue Stats
38W - 34L
1,582 Elo+
Party 1
Hachiman
Hachiman
plabito
Hachiman
Level 160
God Stats
3W - 0L
1,582 SR
Queue Stats
68W - 58L
1,615 Elo+
Party 2
Fenrir
Fenrir
yagosete
Fenrir
Level 157
God Stats
1W - 0L
1,472 SR
Queue Stats
284W - 238L
1,570 Elo+
Party 2
Team Averages
Level 156
1,487 SR
1,583 Elo+

VS

Team Averages
Level 157
1,459 SR
1,586 Elo+
Scylla
Scylla
Lled
Scylla
Level 203
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 66L
1,687 Elo+
Party 3
Fenrir
Fenrir
Paccino
Fenrir
Level 166
God Stats
0W - 1L
1,216 SR
Queue Stats
46W - 54L
1,510 Elo+
Party 3
Nu Wa
Nu Wa
RaznaVarek
Nu Wa
Level 159
God Stats
1W - 2L
1,813 SR
Queue Stats
93W - 72L
1,626 Elo+
Party 3
Arachne
Arachne
True1santony
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 57L
1,540 Elo+
Solo
Xbalanque
Xbalanque
roghly
Xbalanque
Level 130
God Stats
0W - 3L
1,265 SR
Queue Stats
243W - 253L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D4v1d99
Bellona
17
7 / 2 / 14
10,317
860
8,667
16,714
22,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
HowleIrvam
Merlin
16
2 / 2 / 13
9,726
811
7,116
7,758
3,881
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
WotanSilverBack
Morgan Le Fay
18
5 / 1 / 12
11,037
920
15,106
11,158
6,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
plabito
Hachiman
17
7 / 1 / 13
10,136
845
13,104
7,957
3,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
yagosete
Fenrir
16
4 / 3 / 13
9,764
814
5,887
15,869
18,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lled
Scylla
15
3 / 6 / 5
8,808
734
11,222
10,103
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Paccino
Fenrir
15
0 / 4 / 6
8,655
721
2,798
11,709
13,041
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
15
1 / 6 / 7
8,352
696
11,529
11,492
5,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
True1santony
Arachne
14
1 / 5 / 7
8,182
682
5,993
10,606
9,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
roghly
Xbalanque
15
4 / 4 / 2
8,909
742
8,495
8,265
4,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
25
Kills
9
9
Deaths
25
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
D4v1d99
Bellona
7
2
14
7
W
Merlin
HowleIrvam
Merlin
2
2
13
4.25
L
Scylla
Lled
Scylla
3
6
5
0.92
L
Fenrir
Paccino
Fenrir
0
4
6
0.75
L
Nu Wa
1
6
7
0.75
L
Arachne
True1santony
Arachne
1
5
7
0.9
W
Morgan Le Fay
WotanSilverBack
Morgan Le Fay
5
1
12
11
W
Hachiman
plabito
Hachiman
7
1
13
13.5
L
Xbalanque
roghly
Xbalanque
4
4
2
1.25
W
Fenrir
yagosete
Fenrir
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,880
Damage
40,037
59,456
Taken
52,175
54,862
Mitigated
37,880
22,839
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
D4v1d99
Bellona
8,667
475
1,658
3,304
16,714
22,142
365
3,980
12,734
0
17,108
W
Merlin
HowleIrvam
Merlin
7,116
225
1,846
697
7,758
3,881
1,297
3,284
4,474
33,138
0
L
Scylla
Lled
Scylla
11,222
1,000
0
855
10,103
4,800
0
4,469
5,503
23,691
0
L
Fenrir
Paccino
Fenrir
2,798
752
346
1,832
11,709
13,041
0
4,979
6,402
0
6,316
L
Nu Wa
11,529
2,252
139
1,454
11,492
5,366
0
5,206
6,066
25,627
0
L
Arachne
True1santony
Arachne
5,993
3,118
775
985
10,606
9,748
0
4,482
5,863
0
9,266
W
Morgan Le Fay
WotanSilverBack
Morgan Le Fay
15,106
736
5,263
3,224
11,158
6,973
1,793
5,615
5,543
43,832
0
W
Hachiman
plabito
Hachiman
13,104
7,568
1,999
1,811
7,957
3,855
3,295
3,818
4,139
0
30,812
L
Xbalanque
roghly
Xbalanque
8,495
3,204
195
553
8,265
4,925
0
2,054
6,119
0
26,206
W
Fenrir
yagosete
Fenrir
5,887
826
960
2,077
15,869
18,011
1,001
6,054
9,815
0
10,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
42,906
195
Minions Killed
107
0
Camps Cleared
0
1,322,045
Distance Traveled
1,065,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,317
860
18
2
0
286,930
0
W
Merlin
9,726
811
68
6
0
241,708
0
L
Scylla
8,808
734
22
2
0
211,438
0
L
Fenrir
8,655
721
10
1
0
227,923
0
L
Nu Wa
8,352
696
16
1
0
207,614
0
L
Arachne
8,182
682
11
1
0
218,406
0
W
Morgan Le Fay
11,037
920
68
6
0
278,057
0
W
Hachiman
10,136
845
28
2
0
256,018
0
L
Xbalanque
8,909
742
48
4
0
199,835
0
W
Fenrir
9,764
814
13
1
0
259,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role