Player Matchup

Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
HeavenlyChris
Da Ji
Level 92
God Stats
1W - 1L
1,740 SR
Queue Stats
161W - 214L
1,489 Elo+
Party 2
Fafnir
Fafnir
WhatWrongwithU
Fafnir
Level 154
God Stats
93W - 92L
1,551 SR
Queue Stats
832W - 745L
1,593 Elo+
Party 3
Shiva
Shiva
funk1024
Shiva
Level 159
God Stats
12W - 11L
1,685 SR
Queue Stats
371W - 333L
1,641 Elo+
Party 2
Tiamat
Tiamat
ryuxay-_-
Tiamat
Level 137
God Stats
64W - 34L
1,763 SR
Queue Stats
507W - 410L
1,612 Elo+
Party 3
Team Averages
Level 129
1,648 SR
1,567 Elo+

VS

Team Averages
Level 161
1,582 SR
1,615 Elo+
Ah Puch
Ah Puch
BlindObedience
Ah Puch
Level 140
God Stats
1W - 1L
1,684 SR
Queue Stats
110W - 46L
1,718 Elo+
Party 1
Merlin
Merlin
EdgeDoe
Merlin
Level 155
God Stats
6W - 3L
1,640 SR
Queue Stats
160W - 143L
1,595 Elo+
Solo
Hachiman
Hachiman
GalaxyDeadShot
Hachiman
Level 120
God Stats
3W - 5L
1,529 SR
Queue Stats
318W - 285L
1,503 Elo+
Solo
Ravana
Ravana
Yeqqon
Ravana
Level 206
God Stats
12W - 6L
1,752 SR
Queue Stats
392W - 284L
1,557 Elo+
Party 1
Ares
Ares
Zoxame
Ares
Level 186
God Stats
3W - 3L
1,306 SR
Queue Stats
631W - 313L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 1 / 0
4,791
599
3,396
6,253
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,681
460
101
4,113
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 1
4,491
561
2,962
6,672
5,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
funk1024
Shiva
8
0 / 2 / 0
4,579
572
6,603
5,861
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
ryuxay-_-
Tiamat
8
1 / 2 / 0
4,593
574
4,010
5,480
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,047
631
3,156
7,027
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Merlin
EdgeDoe
Merlin
9
0 / 0 / 4
5,066
633
2,726
3,686
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
8
1 / 1 / 0
4,626
578
3,243
4,823
1,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Yeqqon
Ravana
10
5 / 0 / 2
5,912
739
4,052
5,367
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
Zoxame
Ares
7
0 / 1 / 3
4,725
591
4,135
6,406
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
0
1
W
3
0
1
3.5
W
Merlin
EdgeDoe
Merlin
0
0
4
2
W
Hachiman
1
1
0
1
L
0
2
0
0
L
0
2
1
0.25
W
Ravana
Yeqqon
Ravana
5
0
2
6
W
Ares
Zoxame
Ares
0
1
3
1.5
L
Shiva
funk1024
Shiva
0
2
0
0
L
Tiamat
ryuxay-_-
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,072
Damage
17,312
28,379
Taken
27,309
14,836
Mitigated
12,808
8,909
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,396
2,998
0
3,347
6,253
2,026
0
2,094
4,159
0
35,221
W
3,156
409
0
3,884
7,027
2,712
0
159
6,868
27,481
0
W
Merlin
EdgeDoe
Merlin
2,726
302
0
480
3,686
1,213
550
2,529
1,157
33,828
0
W
Hachiman
3,243
1,842
0
1,793
4,823
1,831
0
752
4,071
0
32,645
L
101
51
0
460
4,113
1,167
0
310
3,803
0
8,738
L
2,962
760
787
2,069
6,672
5,370
0
3,018
3,654
8,932
0
W
Ravana
Yeqqon
Ravana
4,052
1,297
0
1,049
5,367
2,222
0
1,034
4,333
0
42,079
W
Ares
Zoxame
Ares
4,135
395
0
2,376
6,406
4,830
0
2,498
3,908
13,424
0
L
Shiva
funk1024
Shiva
6,603
982
0
1,000
5,861
3,664
0
2,464
3,397
0
31,972
L
Tiamat
ryuxay-_-
Tiamat
4,010
721
0
1,246
5,480
2,609
0
2,131
3,349
30,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,135
Gold Earned
25,376
202
Minions Killed
264
0
Camps Cleared
0
713,618
Distance Traveled
843,345
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,791
599
67
8
0
151,006
0
W
Ah Puch
5,047
631
48
6
0
159,514
0
W
Merlin
5,066
633
66
8
0
161,586
2
W
Hachiman
4,626
578
63
8
0
148,687
1
L
Da Ji
3,681
460
22
3
0
92,754
0
L
Fafnir
4,491
561
8
1
0
156,470
2
W
Ravana
5,912
739
76
10
0
200,649
0
W
Ares
4,725
591
11
1
0
172,909
0
L
Shiva
4,579
572
52
7
0
174,233
4
L
Tiamat
4,593
574
53
7
0
139,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role