Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sir_mateus09
Tsukuyomi
Level 123
God Stats
3W - 5L
1,407 SR
Queue Stats
156W - 151L
1,410 Elo+
Party 2
Sol
Sol
TheOlder7
Sol
Level 157
God Stats
5W - 3L
1,508 SR
Queue Stats
275W - 254L
1,489 Elo+
Solo
Khepri
Khepri
YARC0
Khepri
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
446W - 462L
1,419 Elo+
Solo
Izanami
Izanami
cxstrin
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,393 Elo+
Party 2
Team Averages
Level 121
1,483 SR
1,442 Elo+

VS

Team Averages
Level 80
1,502 SR
1,398 Elo+
Camazotz
Camazotz
 
Camazotz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BellioN_1
Osiris
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 1
Sol
Sol
Vera_Noir
Sol
Level 79
God Stats
5W - 11L
1,408 SR
Queue Stats
130W - 134L
1,495 Elo+
Solo
Merlin
Merlin
Zinn_Dark
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 1
Kuzenbo
Kuzenbo
dcmsantos92
Kuzenbo
Level 121
God Stats
83W - 93L
1,603 SR
Queue Stats
609W - 600L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 0
6,462
646
5,560
5,505
3,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tsukuyomi
Sir_mateus09
Tsukuyomi
10
3 / 2 / 3
6,289
629
1,781
6,816
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 0 / 4
7,388
739
9,288
4,857
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Khepri
YARC0
Khepri
8
1 / 0 / 1
5,451
545
1,312
6,661
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
cxstrin
Izanami
8
0 / 4 / 2
5,106
511
1,966
7,555
2,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
1 / 1 / 1
5,762
576
2,843
8,945
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
BellioN_1
Osiris
7
0 / 3 / 0
4,492
449
1,557
8,366
7,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 1
6,224
622
8,640
6,010
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Zinn_Dark
Merlin
8
1 / 6 / 0
4,974
497
1,344
5,760
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
dcmsantos92
Kuzenbo
7
1 / 2 / 1
4,987
499
2,001
5,715
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
6
7
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
0
3
L
Camazotz
 
Camazotz
1
1
1
1.5
L
Osiris
BellioN_1
Osiris
0
3
0
0
W
Tsukuyomi
Sir_mateus09
Tsukuyomi
3
2
3
2.25
W
6
0
4
8
L
3
1
1
3.5
W
Khepri
YARC0
Khepri
1
0
1
1.5
L
Merlin
Zinn_Dark
Merlin
1
6
0
0.17
W
Izanami
cxstrin
Izanami
0
4
2
0.25
L
Kuzenbo
dcmsantos92
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,907
Damage
16,385
31,394
Taken
34,796
15,101
Mitigated
19,870
9,839
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,560
2,304
0
1,645
5,505
3,172
190
41
5,464
0
39,167
L
Camazotz
 
Camazotz
2,843
1,153
0
4,221
8,945
2,990
0
1,566
7,379
0
43,774
L
Osiris
BellioN_1
Osiris
1,557
646
0
2,085
8,366
7,115
0
0
8,366
0
14,338
W
Tsukuyomi
Sir_mateus09
Tsukuyomi
1,781
705
0
2,484
6,816
2,406
0
594
6,222
0
31,569
W
9,288
4,565
75
2,419
4,857
2,105
1,826
2,348
2,509
48,574
6,476
L
8,640
5,499
0
2,482
6,010
2,326
0
2,454
3,556
56,931
0
W
Khepri
YARC0
Khepri
1,312
84
0
1,540
6,661
4,493
0
4,491
2,170
12,325
0
L
Merlin
Zinn_Dark
Merlin
1,344
292
0
250
5,760
2,022
0
3,471
2,289
20,793
0
W
Izanami
cxstrin
Izanami
1,966
1,462
0
1,676
7,555
2,925
204
4,511
3,044
0
30,657
L
Kuzenbo
dcmsantos92
Kuzenbo
2,001
1,054
0
877
5,715
5,417
0
2,482
3,233
9,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
26,439
279
Minions Killed
245
0
Camps Cleared
0
1,004,170
Distance Traveled
963,652
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,462
646
69
7
0
208,730
0
L
Camazotz
5,762
576
88
9
0
207,890
0
L
Osiris
4,492
449
21
2
0
194,632
0
W
Tsukuyomi
6,289
629
62
6
0
209,737
0
W
Sol
7,388
739
82
8
0
181,123
0
L
Sol
6,224
622
88
9
0
173,536
2
W
Khepri
5,451
545
13
1
0
204,986
5
L
Merlin
4,974
497
41
4
0
191,606
0
W
Izanami
5,106
511
53
5
0
199,594
0
L
Kuzenbo
4,987
499
7
1
0
195,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role