Player Matchup

Serqet
Serqet
BlindObedience
Serqet
Level 140
God Stats
1W - 0L
1,866 SR
Queue Stats
110W - 46L
1,715 Elo+
Party 1
Janus
Janus
Yeqqon
Janus
Level 206
God Stats
2W - 3L
1,329 SR
Queue Stats
392W - 284L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
Zoxame
Heimdallr
Level 186
God Stats
129W - 38L
1,859 SR
Queue Stats
631W - 313L
1,700 Elo+
Party 1
Cerberus
Cerberus
ymїr
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,538 Elo+
Party 1
Tyr
Tyr
υzıı
Tyr
Level 211
God Stats
1W - 1L
1,777 SR
Queue Stats
114W - 86L
1,638 Elo+
Party 1
Team Averages
Level 154
1,666 SR
1,629 Elo+

VS

Team Averages
Level 58
1,415 SR
1,313 Elo+
Susano
Susano
DetroitDemonn
Susano
Level 105
God Stats
11W - 6L
1,736 SR
Queue Stats
105W - 104L
1,465 Elo+
Party 2
Nox
Nox
Kwinzelle
Nox
Level 29
God Stats
9W - 26L
1,211 SR
Queue Stats
22W - 54L
1,132 Elo+
Party 3
Heimdallr
Heimdallr
Magneticcash7
Heimdallr
Level 29
God Stats
14W - 15L
1,425 SR
Queue Stats
58W - 54L
1,445 Elo+
Party 2
Pele
Pele
decreos
Pele
Level 42
God Stats
1W - 8L
1,068 SR
Queue Stats
28W - 59L
1,179 Elo+
Party 3
Olorun
Olorun
m_k23166
Olorun
Level 87
God Stats
6W - 7L
1,635 SR
Queue Stats
100W - 121L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
5,945
595
3,303
6,337
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Yeqqon
Janus
11
2 / 0 / 8
6,426
643
7,348
4,295
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Zoxame
Heimdallr
11
10 / 1 / 2
7,299
730
8,095
5,625
2,018
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
ymїr
Cerberus
9
5 / 1 / 8
6,237
624
4,675
8,689
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
11
3 / 0 / 1
6,428
643
5,538
5,416
2,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,595
460
3,108
9,137
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
4,789
479
455
4,875
1,759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Magneticcash7
Heimdallr
6
0 / 7 / 2
4,382
438
1,901
8,869
2,966
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pele
decreos
Pele
9
0 / 3 / 0
4,799
480
1,677
8,896
3,083
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
m_k23166
Olorun
9
1 / 4 / 0
5,370
537
4,903
7,790
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
23
Kills
2
2
Deaths
23
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
0
5
1
0.1
L
1
4
0
0.25
L
Heimdallr
Magneticcash7
Heimdallr
0
7
2
0.14
W
Janus
Yeqqon
Janus
2
0
8
6
W
Heimdallr
Zoxame
Heimdallr
10
1
2
11
L
Pele
decreos
Pele
0
3
0
0
L
Olorun
m_k23166
Olorun
1
4
0
0.25
W
Cerberus
ymїr
Cerberus
5
1
8
9
W
Tyr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
12,044
30,362
Taken
39,567
15,449
Mitigated
12,930
9,861
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,303
635
0
573
6,337
2,189
0
482
5,855
0
37,914
L
3,108
612
0
409
9,137
2,668
0
3,474
5,523
0
24,354
L
455
154
0
250
4,875
1,759
0
723
4,152
7,861
0
L
Heimdallr
Magneticcash7
Heimdallr
1,901
983
0
923
8,869
2,966
0
1,905
6,962
0
14,652
W
Janus
Yeqqon
Janus
7,348
744
0
445
4,295
1,633
212
1,390
2,905
56,191
0
W
Heimdallr
Zoxame
Heimdallr
8,095
5,498
0
1,501
5,625
2,018
24
42
5,583
0
49,131
L
Pele
decreos
Pele
1,677
687
0
2,444
8,896
3,083
0
296
8,600
0
20,321
L
Olorun
m_k23166
Olorun
4,903
2,227
0
1,876
7,790
2,454
0
5,625
2,165
28,810
0
W
Cerberus
ymїr
Cerberus
4,675
395
0
3,506
8,689
6,918
0
3,444
5,245
17,799
0
W
Tyr
5,538
1,491
0
3,836
5,416
2,691
0
0
5,416
0
38,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
23,935
331
Minions Killed
168
0
Camps Cleared
0
1,080,489
Distance Traveled
960,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,945
595
62
6
0
234,795
0
L
Susano
4,595
460
39
4
0
208,951
0
L
Nox
4,789
479
9
1
0
170,980
0
L
Heimdallr
4,382
438
34
3
0
229,651
0
W
Janus
6,426
643
86
9
0
215,026
0
W
Heimdallr
7,299
730
68
7
0
191,667
0
L
Pele
4,799
480
35
4
0
176,796
0
L
Olorun
5,370
537
51
5
0
174,165
2
W
Cerberus
6,237
624
46
5
0
238,337
0
W
Tyr
6,428
643
69
7
0
200,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role