Player Matchup

Aphrodite
Aphrodite
Dandman28
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 1
Ne Zha
Ne Zha
Makiyoto
Ne Zha
Level 67
God Stats
0W - 4L
1,351 SR
Queue Stats
0W - 4L
978 Elo+
Party 1
Surtr
Surtr
MonkeyKing15336
Surtr
Level 89
God Stats
0W - 2L
1,424 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 1
Team Averages
Level 86
1,425 SR
1,105 Elo+

VS

Team Averages
Level 70
1,544 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Octovae
Baron Samedi
Level 58
God Stats
2W - 1L
1,654 SR
Queue Stats
30W - 27L
1,429 Elo+
Party 2
Artemis
Artemis
Xx-veloticx-xX
Artemis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,421 Elo+
Party 2
King Arthur
King Arthur
temp-79830220
King Arthur
Level 88
God Stats
2W - 5L
1,479 SR
Queue Stats
149W - 154L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dandman28
Aphrodite
11
0 / 4 / 3
9,333
667
2,418
17,144
13,661
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
Makiyoto
Ne Zha
13
2 / 11 / 2
10,692
764
7,048
17,287
9,146
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 9 / 2
10,913
780
8,176
18,605
10,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Octovae
Baron Samedi
15
9 / 2 / 11
12,693
907
18,714
9,117
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 1 / 15
11,939
853
17,116
10,450
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
temp-79830220
King Arthur
15
9 / 1 / 12
12,573
898
10,544
15,520
18,794
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
4
Kills
24
24
Deaths
4
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dandman28
Aphrodite
0
4
3
0.38
L
Ne Zha
Makiyoto
Ne Zha
2
11
2
0.27
L
2
9
2
0.33
W
Baron Samedi
Octovae
Baron Samedi
9
2
11
7.25
W
6
1
15
13.5
W
King Arthur
temp-79830220
King Arthur
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
46,374
53,036
Taken
35,087
32,923
Mitigated
27,553
7,342
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dandman28
Aphrodite
2,418
110
2,064
2,825
17,144
13,661
0
6,289
10,855
13,466
0
L
Ne Zha
Makiyoto
Ne Zha
7,048
2,649
0
254
17,287
9,146
0
6,683
10,604
0
28,274
L
8,176
3,763
0
2,199
18,605
10,116
0
6,178
12,427
177
30,702
W
Baron Samedi
Octovae
Baron Samedi
18,714
1,273
2,291
3,378
9,117
4,525
1,011
1,133
7,984
50,460
0
W
17,116
8,227
0
3,583
10,450
4,234
1,905
1,126
9,324
0
57,440
W
King Arthur
temp-79830220
King Arthur
10,544
1,210
0
762
15,520
18,794
81
1,322
14,023
198
38,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
37,205
94
Minions Killed
189
0
Camps Cleared
0
612,210
Distance Traveled
751,413
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,333
667
16
1
0
215,534
0
L
Ne Zha
10,692
764
37
3
0
204,364
0
L
Surtr
10,913
780
41
3
0
192,312
0
W
Baron Samedi
12,693
907
76
5
0
246,887
1
W
Artemis
11,939
853
75
5
0
236,111
0
W
King Arthur
12,573
898
38
3
0
268,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role