Player Matchup

Thoth
Thoth
Alusk22
Thoth
Level 138
God Stats
1W - 0L
1,250 SR
Queue Stats
8W - 5L
1,638 Elo+
Solo
Hercules
Hercules
Drezу
Hercules
Level 128
God Stats
10W - 14L
1,520 SR
Queue Stats
407W - 403L
1,531 Elo+
Party 1
Atlas
Atlas
Jοk3r
Atlas
Level 108
God Stats
1W - 0L
1,769 SR
Queue Stats
48W - 37L
1,545 Elo+
Party 1
Hachiman
Hachiman
OoBlizzado
Hachiman
Level 183
God Stats
4W - 3L
1,613 SR
Queue Stats
179W - 181L
1,511 Elo+
Party 1
Achilles
Achilles
Аqua
Achilles
Level 140
God Stats
74W - 54L
1,569 SR
Queue Stats
557W - 515L
1,464 Elo+
Party 1
Team Averages
Level 139
1,544 SR
1,538 Elo+

VS

Team Averages
Level 148
1,524 SR
1,552 Elo+
Kuzenbo
Kuzenbo
ArashiKiba
Kuzenbo
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 106L
1,518 Elo+
Party 2
Chang'e
Chang'e
Dachikuma
Chang'e
Level 112
God Stats
2W - 3L
1,909 SR
Queue Stats
77W - 97L
1,553 Elo+
Party 2
Loki
Loki
Dosatsu
Loki
Level 161
God Stats
3W - 7L
1,316 SR
Queue Stats
73W - 87L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
Knan
Danzaburou
Level 147
God Stats
0W - 1L
1,312 SR
Queue Stats
34W - 24L
1,601 Elo+
Solo
Tyr
Tyr
popcornAlex
Tyr
Level 172
God Stats
17W - 24L
1,581 SR
Queue Stats
607W - 584L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alusk22
Thoth
14
2 / 3 / 5
8,612
615
6,782
6,897
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Drezу
Hercules
14
10 / 2 / 2
9,538
681
14,133
11,674
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
Jοk3r
Atlas
12
0 / 2 / 12
7,820
559
6,009
12,251
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
OoBlizzado
Hachiman
15
4 / 0 / 4
9,127
652
8,835
6,320
2,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Аqua
Achilles
16
5 / 1 / 2
9,642
689
8,909
11,365
11,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArashiKiba
Kuzenbo
13
2 / 3 / 0
7,559
540
6,124
9,995
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Dachikuma
Chang'e
14
3 / 5 / 2
8,204
586
6,000
12,271
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Dosatsu
Loki
12
0 / 2 / 6
7,312
522
4,447
12,103
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
Knan
Danzaburou
13
2 / 6 / 1
7,790
556
4,822
12,411
4,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 4
6,682
477
3,256
16,212
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
21
Kills
8
8
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
Alusk22
Thoth
2
3
5
1.5
L
Kuzenbo
ArashiKiba
Kuzenbo
2
3
0
0.67
L
Chang'e
Dachikuma
Chang'e
3
5
2
0.8
L
Loki
Dosatsu
Loki
0
2
6
1.5
W
Hercules
Drezу
Hercules
10
2
2
5.5
W
Atlas
Jοk3r
Atlas
0
2
12
3
L
Danzaburou
Knan
Danzaburou
2
6
1
0.42
W
Hachiman
OoBlizzado
Hachiman
4
0
4
6
L
1
5
4
0.6
W
Achilles
Аqua
Achilles
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
24,649
48,507
Taken
62,992
35,654
Mitigated
32,208
14,939
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Alusk22
Thoth
6,782
448
0
1,849
6,897
2,564
53
1,793
5,104
71,774
0
L
Kuzenbo
ArashiKiba
Kuzenbo
6,124
2,380
0
2,696
9,995
7,205
0
207
9,788
49,621
0
L
Chang'e
Dachikuma
Chang'e
6,000
191
326
3,689
12,271
3,523
0
6,409
5,862
59,218
0
L
Loki
Dosatsu
Loki
4,447
1,067
0
2,026
12,103
4,521
0
1,779
10,324
0
54,186
W
Hercules
Drezу
Hercules
14,133
6,381
0
2,395
11,674
7,543
11
3,253
8,421
0
71,305
W
Atlas
Jοk3r
Atlas
6,009
1,982
0
2,373
12,251
11,765
204
2,482
9,769
19,808
0
L
Danzaburou
Knan
Danzaburou
4,822
1,991
0
3,003
12,411
4,812
0
1,350
11,061
0
49,953
W
Hachiman
OoBlizzado
Hachiman
8,835
4,336
0
4,898
6,320
2,670
0
0
6,320
0
88,873
L
3,256
389
0
4,074
16,212
12,147
0
3,046
13,166
0
23,558
W
Achilles
Аqua
Achilles
8,909
2,969
0
3,424
11,365
11,112
0
5,124
6,241
0
76,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,739
Gold Earned
37,547
498
Minions Killed
425
0
Camps Cleared
0
1,477,848
Distance Traveled
1,429,503
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,612
615
121
9
0
284,208
2
L
Kuzenbo
7,559
540
81
6
0
270,644
0
L
Chang'e
8,204
586
124
9
0
277,077
0
L
Loki
7,312
522
89
6
0
318,737
0
W
Hercules
9,538
681
104
7
0
327,085
0
W
Atlas
7,820
559
17
1
0
273,598
2
L
Danzaburou
7,790
556
97
7
0
269,720
2
W
Hachiman
9,127
652
131
9
0
278,256
5
L
Tyr
6,682
477
34
2
0
293,325
2
W
Achilles
9,642
689
125
9
0
314,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role