Player Matchup

King Arthur
King Arthur
Elfxn
King Arthur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 78L
1,465 Elo+
Solo
Cabrakan
Cabrakan
Spec_Ops_Bomber
Cabrakan
Level 63
God Stats
5W - 3L
1,760 SR
Queue Stats
272W - 248L
1,553 Elo+
Solo
Raijin
Raijin
TheT2Tower
Raijin
Level 106
God Stats
0W - 1L
1,675 SR
Queue Stats
93W - 73L
1,500 Elo+
Solo
Medusa
Medusa
ZNUKEMANZ
Medusa
Level 96
God Stats
1W - 1L
1,698 SR
Queue Stats
113W - 120L
1,499 Elo+
Solo
Hachiman
Hachiman
Zatoran
Hachiman
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 80L
1,501 Elo+
Solo
Team Averages
Level 104
1,627 SR
1,504 Elo+

VS

Team Averages
Level 115
1,529 SR
1,471 Elo+
Hou Yi
Hou Yi
DevonDz
Hou Yi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,390 Elo+
Solo
Ishtar
Ishtar
EvansXsnavE
Ishtar
Level 142
God Stats
16W - 23L
1,427 SR
Queue Stats
993W - 988L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
MicrobicFool79
Gilgamesh
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 356L
1,406 Elo+
Solo
Ah Puch
Ah Puch
SuPerSnAtCh89
Ah Puch
Level 160
God Stats
26W - 21L
1,518 SR
Queue Stats
521W - 500L
1,494 Elo+
Party 1
Hercules
Hercules
xI Skipper Ix
Hercules
Level 117
God Stats
3W - 3L
1,702 SR
Queue Stats
206W - 192L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elfxn
King Arthur
16
0 / 7 / 12
8,934
596
6,135
17,099
23,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
17
3 / 6 / 10
9,698
647
8,034
17,067
27,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
TheT2Tower
Raijin
18
4 / 7 / 9
10,467
698
15,166
12,969
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
ZNUKEMANZ
Medusa
15
3 / 6 / 9
9,462
631
9,479
12,806
6,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Zatoran
Hachiman
19
7 / 5 / 6
11,213
748
18,382
10,623
5,833
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DevonDz
Hou Yi
16
2 / 3 / 14
10,239
683
11,499
11,461
5,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
19
5 / 2 / 8
11,578
772
12,933
12,216
6,863
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
MicrobicFool79
Gilgamesh
17
2 / 8 / 19
10,943
730
6,414
17,480
18,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
20
17 / 1 / 10
14,003
934
29,916
15,561
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
xI Skipper Ix
Hercules
18
5 / 4 / 14
11,276
752
6,880
22,657
29,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
17
Kills
31
31
Deaths
18
46
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DevonDz
Hou Yi
2
3
14
3
L
King Arthur
Elfxn
King Arthur
0
7
12
0.86
W
Ishtar
5
2
8
4.5
W
Gilgamesh
MicrobicFool79
Gilgamesh
2
8
19
1.44
L
Cabrakan
3
6
10
1.33
W
Ah Puch
17
1
10
22
L
Raijin
TheT2Tower
Raijin
4
7
9
1.21
L
Medusa
ZNUKEMANZ
Medusa
3
6
9
1.25
L
Hachiman
Zatoran
Hachiman
7
5
6
2
W
Hercules
xI Skipper Ix
Hercules
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,196
Damage
67,642
70,564
Taken
79,375
69,888
Mitigated
69,242
10,394
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DevonDz
Hou Yi
11,499
4,641
1,330
2,927
11,461
5,772
2,640
4,581
6,835
0
16,745
L
King Arthur
Elfxn
King Arthur
6,135
103
1,191
1,948
17,099
23,353
0
6,738
10,180
1,753
10,542
W
Ishtar
12,933
6,608
1,980
3,418
12,216
6,863
4,932
3,356
8,711
0
50,343
W
Gilgamesh
MicrobicFool79
Gilgamesh
6,414
1,187
548
603
17,480
18,559
73
5,234
12,079
0
12,602
L
Cabrakan
8,034
864
1,319
1,603
17,067
27,974
0
4,340
12,592
12,188
490
W
Ah Puch
29,916
308
1,366
6,129
15,561
8,926
593
4,904
10,610
69,049
0
L
Raijin
TheT2Tower
Raijin
15,166
639
886
402
12,969
6,422
0
6,758
6,086
34,713
0
L
Medusa
ZNUKEMANZ
Medusa
9,479
5,106
1,437
1,100
12,806
6,306
0
7,485
5,231
0
24,055
L
Hachiman
Zatoran
Hachiman
18,382
11,359
0
508
10,623
5,833
0
4,595
5,940
0
36,146
W
Hercules
xI Skipper Ix
Hercules
6,880
1,329
2,218
5,336
22,657
29,122
391
5,676
16,560
0
11,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,774
Gold Earned
58,039
170
Minions Killed
197
0
Camps Cleared
0
1,188,761
Distance Traveled
1,418,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,239
683
11
1
0
267,910
0
L
King Arthur
8,934
596
9
1
0
216,876
0
W
Ishtar
11,578
772
69
5
0
288,917
0
W
Gilgamesh
10,943
730
13
1
0
253,387
0
L
Cabrakan
9,698
647
17
1
0
247,019
0
W
Ah Puch
14,003
934
85
6
0
323,366
0
L
Raijin
10,467
698
58
4
0
213,315
0
L
Medusa
9,462
631
34
2
0
265,047
0
L
Hachiman
11,213
748
52
3
0
246,504
0
W
Hercules
11,276
752
19
1
0
284,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role