Player Matchup

Nemesis
Nemesis
AzJeezuz
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,261 Elo+
Solo
Apollo
Apollo
CrunchyDread399
Apollo
Level 117
God Stats
7W - 4L
1,936 SR
Queue Stats
302W - 289L
1,528 Elo+
Solo
Achilles
Achilles
SAVAGE453
Achilles
Level 126
God Stats
14W - 12L
1,499 SR
Queue Stats
445W - 464L
1,392 Elo+
Party 1
Nox
Nox
TRILLV
Nox
Level 141
God Stats
11W - 9L
1,579 SR
Queue Stats
515W - 517L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
chilifries89
Sylvanus
Level 65
God Stats
6W - 4L
1,387 SR
Queue Stats
225W - 274L
1,394 Elo+
Solo
Team Averages
Level 95
1,580 SR
1,393 Elo+

VS

Team Averages
Level 113
1,411 SR
1,489 Elo+
Scylla
Scylla
JOORGE PUENTE
Scylla
Level 126
God Stats
3W - 1L
1,514 SR
Queue Stats
68W - 74L
1,451 Elo+
Solo
Thor
Thor
Snafujammer
Thor
Level 147
God Stats
2W - 3L
1,387 SR
Queue Stats
350W - 399L
1,470 Elo+
Solo
Lancelot
Lancelot
Spankalicious17
Lancelot
Level 108
God Stats
5W - 3L
1,145 SR
Queue Stats
377W - 371L
1,459 Elo+
Solo
Guan Yu
Guan Yu
Zatoran
Guan Yu
Level 145
God Stats
1W - 0L
1,664 SR
Queue Stats
125W - 80L
1,489 Elo+
Solo
Thanatos
Thanatos
Zooey79
Thanatos
Level 41
God Stats
4W - 1L
1,348 SR
Queue Stats
118W - 104L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AzJeezuz
Nemesis
13
1 / 6 / 8
7,785
779
5,641
15,543
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 7
8,280
828
12,902
13,654
5,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
SAVAGE453
Achilles
14
4 / 4 / 6
8,751
875
9,983
15,807
20,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
TRILLV
Nox
16
6 / 4 / 6
8,988
899
10,508
7,665
2,957
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
chilifries89
Sylvanus
13
0 / 3 / 9
8,096
810
6,620
11,566
8,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 8
10,537
1,054
21,225
7,919
3,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 11
8,315
832
6,209
11,697
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
15
2 / 3 / 9
9,318
932
7,654
11,175
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Zatoran
Guan Yu
14
1 / 3 / 16
8,767
877
6,558
15,227
15,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Zooey79
Thanatos
16
7 / 2 / 10
9,771
977
12,957
10,967
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
14
Kills
21
21
Deaths
14
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AzJeezuz
Nemesis
1
6
8
0.83
L
3
4
7
1.63
W
8
1
8
12
L
Achilles
SAVAGE453
Achilles
4
4
6
1.75
W
3
5
11
1.7
W
Lancelot
2
3
9
2.17
L
Nox
TRILLV
Nox
6
4
6
2.25
W
Guan Yu
Zatoran
Guan Yu
1
3
16
3
W
Thanatos
Zooey79
Thanatos
7
2
10
6
L
Sylvanus
chilifries89
Sylvanus
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,654
Damage
54,603
64,235
Taken
56,985
50,941
Mitigated
35,045
23,077
Healing
32,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AzJeezuz
Nemesis
5,641
1,566
129
3,332
15,543
13,570
71
4,395
11,148
0
10,127
L
12,902
7,789
872
5,469
13,654
5,844
825
5,810
7,844
0
26,638
W
21,225
2,862
1,205
1,446
7,919
3,389
2,074
2,006
5,599
41,668
0
L
Achilles
SAVAGE453
Achilles
9,983
2,208
596
1,792
15,807
20,354
120
4,293
11,514
0
17,747
W
6,209
1,353
541
547
11,697
4,846
901
5,683
5,833
0
10,655
W
Lancelot
7,654
1,454
129
1,658
11,175
6,253
1,430
3,577
7,522
0
19,820
L
Nox
TRILLV
Nox
10,508
786
444
133
7,665
2,957
361
2,871
4,794
24,280
0
W
Guan Yu
Zatoran
Guan Yu
6,558
559
10,201
7,682
15,227
15,458
586
3,512
10,930
0
9,727
W
Thanatos
Zooey79
Thanatos
12,957
2,470
2,318
6,755
10,967
5,099
2,190
2,350
8,359
0
20,934
L
Sylvanus
chilifries89
Sylvanus
6,620
1,319
6,477
3,833
11,566
8,216
218
3,856
7,710
10,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
46,708
102
Minions Killed
124
0
Camps Cleared
0
833,586
Distance Traveled
1,021,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,785
779
13
1
0
173,647
0
L
Apollo
8,280
828
24
2
0
175,181
0
W
Scylla
10,537
1,054
58
6
0
183,863
0
L
Achilles
8,751
875
15
2
0
172,439
0
W
Thor
8,315
832
6
1
0
155,912
0
W
Lancelot
9,318
932
32
3
0
212,940
0
L
Nox
8,988
899
43
4
0
172,766
0
W
Guan Yu
8,767
877
5
1
0
239,593
0
W
Thanatos
9,771
977
23
2
0
229,012
0
L
Sylvanus
8,096
810
7
1
0
139,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role