Player Matchup

Xing Tian
Xing Tian
NathanMan987
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 157L
1,366 Elo+
Party 1
Anubis
Anubis
Tek_Wooly_Rhino
Anubis
Level 18
God Stats
7W - 6L
1,340 SR
Queue Stats
16W - 18L
1,345 Elo+
Party 1
Loki
Loki
Xemnas_Oblivion
Loki
Level 50
God Stats
2W - 3L
1,491 SR
Queue Stats
20W - 32L
1,229 Elo+
Solo
Team Averages
Level 46
1,443 SR
1,313 Elo+

VS

Team Averages
Level 87
1,458 SR
1,358 Elo+
Guan Yu
Guan Yu
Ibzz0507
Guan Yu
Level 123
God Stats
36W - 48L
1,664 SR
Queue Stats
496W - 614L
1,351 Elo+
Party 2
Bacchus
Bacchus
StablePanther
Bacchus
Level 73
God Stats
13W - 11L
1,363 SR
Queue Stats
314W - 317L
1,435 Elo+
Solo
Discordia
Discordia
missmichelskii
Discordia
Level 65
God Stats
24W - 31L
1,348 SR
Queue Stats
343W - 450L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NathanMan987
Xing Tian
13
3 / 2 / 11
11,246
750
6,613
13,123
17,362
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
11 / 0 / 4
12,719
848
28,193
14,808
9,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 12
11,114
741
10,466
9,293
4,516
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ibzz0507
Guan Yu
9
0 / 9 / 1
8,860
591
5,184
22,581
14,476
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
13
1 / 2 / 1
9,366
624
6,116
18,825
21,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
missmichelskii
Discordia
13
0 / 6 / 2
9,514
634
12,203
10,573
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
1
2
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ibzz0507
Guan Yu
0
9
1
0.06
W
Xing Tian
NathanMan987
Xing Tian
3
2
11
4.25
L
Bacchus
1
2
1
0.75
W
11
0
4
13
W
3
0
12
9
L
Discordia
missmichelskii
Discordia
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
23,503
37,224
Taken
51,979
31,576
Mitigated
39,805
10,205
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ibzz0507
Guan Yu
5,184
940
500
1,235
22,581
14,476
0
16,539
6,042
0
20,901
W
Xing Tian
NathanMan987
Xing Tian
6,613
293
457
506
13,123
17,362
530
6,204
6,919
19,863
0
L
Bacchus
6,116
375
0
2,288
18,825
21,854
34
12,471
6,354
15,913
0
W
28,193
2,287
639
7,372
14,808
9,698
1,254
8,055
6,753
75,122
0
W
10,466
1,488
0
1,231
9,293
4,516
131
4,417
4,876
0
33,432
L
Discordia
missmichelskii
Discordia
12,203
1,331
0
544
10,573
3,475
350
6,874
3,699
49,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,079
Gold Earned
27,740
145
Minions Killed
87
0
Camps Cleared
0
842,483
Distance Traveled
704,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,860
591
23
2
0
237,799
0
W
Xing Tian
11,246
750
8
1
0
275,633
0
L
Bacchus
9,366
624
13
1
0
269,865
0
W
Anubis
12,719
848
96
6
0
232,820
0
W
Loki
11,114
741
41
3
0
334,030
0
L
Discordia
9,514
634
51
3
0
196,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role