Player Matchup

Jing Wei
Jing Wei
DanKauppias
Jing Wei
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 47L
1,201 Elo+
Party 1
Khepri
Khepri
Peachy2912
Khepri
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 24L
1,387 Elo+
Party 1
Ares
Ares
RussianRussell
Ares
Level 88
God Stats
6W - 1L
1,500 SR
Queue Stats
65W - 62L
1,528 Elo+
Party 1
Anhur
Anhur
SkFy
Anhur
Level 88
God Stats
2W - 4L
1,084 SR
Queue Stats
148W - 154L
1,457 Elo+
Solo
Agni
Agni
zachiman
Agni
Level 103
God Stats
10W - 8L
1,560 SR
Queue Stats
370W - 391L
1,351 Elo+
Solo
Team Averages
Level 98
1,429 SR
1,385 Elo+

VS

Team Averages
Level 109
1,552 SR
1,402 Elo+
Achilles
Achilles
AndyDerFieseREAL
Achilles
Level 159
God Stats
8W - 14L
1,424 SR
Queue Stats
874W - 919L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
AsSaSsInEuKnow
Hou Yi
Level 127
God Stats
7W - 8L
1,560 SR
Queue Stats
286W - 285L
1,511 Elo+
Party 2
Medusa
Medusa
Cloud_AkA21
Medusa
Level 121
God Stats
1W - 1L
1,801 SR
Queue Stats
112W - 133L
1,440 Elo+
Party 2
Charybdis
Charybdis
QueenUnicorn349
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,269 Elo+
Solo
Ymir
Ymir
i_Sykoo
Ymir
Level 123
God Stats
0W - 1L
1,474 SR
Queue Stats
16W - 24L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanKauppias
Jing Wei
16
9 / 1 / 16
9,803
980
14,941
9,456
6,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Peachy2912
Khepri
15
1 / 1 / 20
9,034
903
4,198
10,290
14,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 2 / 17
9,155
916
7,716
14,007
18,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
SkFy
Anhur
16
7 / 1 / 15
9,599
960
11,796
10,224
6,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
4 / 4 / 11
8,634
863
11,432
7,571
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,159
716
5,797
14,180
20,487
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 3
7,620
762
5,316
7,752
3,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
15
2 / 4 / 4
8,101
810
9,394
8,960
3,851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
QueenUnicorn349
Charybdis
9
0 / 11 / 2
6,200
620
1,575
13,567
4,817
Ymir
i_Sykoo
Ymir
15
4 / 4 / 3
8,468
847
9,930
11,263
15,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
26
Kills
9
9
Deaths
26
79
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
2
3
3
1.17
L
Medusa
2
4
4
1
W
Jing Wei
DanKauppias
Jing Wei
9
1
16
17
W
Khepri
Peachy2912
Khepri
1
1
20
11
L
Charybdis
QueenUnicorn349
Charybdis
0
11
2
0.09
W
5
2
17
6.75
W
Anhur
SkFy
Anhur
7
1
15
14.5
L
Ymir
i_Sykoo
Ymir
4
4
3
1.38
W
Agni
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,083
Damage
32,012
51,548
Taken
55,722
49,432
Mitigated
48,357
15,498
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,797
477
421
2,590
14,180
20,487
0
5,328
8,852
0
13,088
L
5,316
1,986
2,307
1,226
7,752
3,668
0
3,617
4,135
0
18,071
L
Medusa
9,394
3,262
757
1,694
8,960
3,851
0
4,730
4,230
0
17,864
W
Jing Wei
DanKauppias
Jing Wei
14,941
12,925
1,007
2,898
9,456
6,309
1,459
2,287
6,889
0
34,908
W
Khepri
Peachy2912
Khepri
4,198
50
398
1,068
10,290
14,171
12
2,885
7,223
11,171
0
L
Charybdis
QueenUnicorn349
Charybdis
1,575
843
0
0
13,567
4,817
0
5,223
8,344
0
3,760
W
7,716
450
773
1,873
14,007
18,187
254
1,885
11,822
10,479
0
W
Anhur
SkFy
Anhur
11,796
7,977
1,858
2,970
10,224
6,803
2,042
1,766
8,416
0
21,058
L
Ymir
i_Sykoo
Ymir
9,930
465
338
943
11,263
15,534
0
4,448
6,815
16,001
0
W
Agni
11,432
522
1,144
1,509
7,571
3,962
513
1,107
6,330
20,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,225
Gold Earned
37,548
111
Minions Killed
72
0
Camps Cleared
0
1,043,834
Distance Traveled
915,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,159
716
11
1
0
185,588
0
L
Hou Yi
7,620
762
27
3
0
187,025
0
L
Medusa
8,101
810
17
2
0
214,576
0
W
Jing Wei
9,803
980
52
5
0
206,928
0
W
Khepri
9,034
903
9
1
0
220,854
0
L
Charybdis
6,200
620
2
0
0
148,843
0
W
Ares
9,155
916
6
1
0
220,930
0
W
Anhur
9,599
960
33
3
0
183,864
0
L
Ymir
8,468
847
15
2
0
179,622
0
W
Agni
8,634
863
11
1
0
211,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role