Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CountryTheDude
Chaac
Level 108
God Stats
5W - 7L
1,377 SR
Queue Stats
160W - 139L
1,413 Elo+
Solo
Heimdallr
Heimdallr
KINGOFTHEGODS24
Heimdallr
Level 108
God Stats
45W - 50L
1,610 SR
Queue Stats
364W - 326L
1,603 Elo+
Solo
Pele
Pele
davasik
Pele
Level 60
God Stats
59W - 44L
1,534 SR
Queue Stats
264W - 264L
1,430 Elo+
Solo
Nox
Nox
shadowdog582
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 297L
1,572 Elo+
Solo
Team Averages
Level 93
1,504 SR
1,504 Elo+

VS

Team Averages
Level 93
1,507 SR
1,504 Elo+
Sun Wukong
Sun Wukong
Cjlaboy24
Sun Wukong
Level 126
God Stats
5W - 1L
1,663 SR
Queue Stats
214W - 179L
1,571 Elo+
Solo
Charybdis
Charybdis
DiamondTheifCeo
Charybdis
Level 44
God Stats
2W - 3L
1,402 SR
Queue Stats
38W - 47L
1,439 Elo+
Solo
Maui
Maui
FlacoLlama
Maui
Level 63
God Stats
15W - 14L
1,433 SR
Queue Stats
213W - 230L
1,502 Elo+
Solo
Awilix
Awilix
ImKiillswitch
Awilix
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,535 Elo+
Solo
Zeus
Zeus
Plashher
Zeus
Level 128
God Stats
59W - 35L
1,539 SR
Queue Stats
287W - 288L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 0
5,545
555
2,878
5,209
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,729
473
3,470
9,136
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
KINGOFTHEGODS24
Heimdallr
9
1 / 3 / 1
4,993
499
6,135
8,740
3,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
davasik
Pele
10
0 / 1 / 1
5,451
545
2,725
7,371
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
5,632
563
3,021
6,266
4,587
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cjlaboy24
Sun Wukong
12
3 / 0 / 0
7,049
705
6,219
6,604
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DiamondTheifCeo
Charybdis
9
1 / 2 / 4
5,463
546
4,816
7,731
2,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 5
5,629
563
1,244
6,971
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 2
5,989
599
3,152
6,978
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
12
5 / 0 / 1
7,525
753
5,535
5,032
1,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
12
13
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Sun Wukong
Cjlaboy24
Sun Wukong
3
0
0
3
L
0
4
0
0
W
Charybdis
DiamondTheifCeo
Charybdis
1
2
4
1.5
W
0
0
5
2.5
W
3
0
2
4
L
Heimdallr
KINGOFTHEGODS24
Heimdallr
1
3
1
0.5
W
Zeus
5
0
1
5.5
L
Pele
davasik
Pele
0
1
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,229
Damage
20,966
36,722
Taken
33,316
18,388
Mitigated
15,193
10,559
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,878
115
0
1,149
5,209
3,140
0
2,959
2,250
37,393
0
W
Sun Wukong
Cjlaboy24
Sun Wukong
6,219
1,824
0
2,810
6,604
4,040
0
0
6,604
0
52,199
L
3,470
905
0
1,788
9,136
4,225
0
0
9,136
0
23,490
W
Charybdis
DiamondTheifCeo
Charybdis
4,816
3,593
0
2,090
7,731
2,397
602
1,764
5,933
0
33,884
W
1,244
335
0
2,922
6,971
4,998
0
1,142
5,706
15,051
0
W
3,152
1,078
0
845
6,978
2,256
0
537
6,441
0
32,833
L
Heimdallr
KINGOFTHEGODS24
Heimdallr
6,135
4,061
0
3,677
8,740
3,855
159
1,359
7,381
0
38,998
W
Zeus
5,535
559
0
3,502
5,032
1,502
67
2,299
2,733
58,859
0
L
Pele
davasik
Pele
2,725
572
0
2,329
7,371
2,581
0
803
6,568
0
41,499
L
3,021
552
0
1,616
6,266
4,587
0
1,658
4,608
18,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
31,655
271
Minions Killed
329
0
Camps Cleared
0
1,005,108
Distance Traveled
1,161,319
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,545
555
75
8
0
211,592
0
W
Sun Wukong
7,049
705
89
9
0
234,946
2
L
Chaac
4,729
473
31
3
0
189,442
2
W
Charybdis
5,463
546
68
7
0
202,948
0
W
Maui
5,629
563
12
1
0
288,832
0
W
Awilix
5,989
599
52
5
0
235,167
0
L
Heimdallr
4,993
499
66
7
0
181,721
2
W
Zeus
7,525
753
108
11
0
199,426
6
L
Pele
5,451
545
65
7
0
238,530
3
L
Nox
5,632
563
34
3
0
183,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role