Player Matchup

Surtr
Surtr
RacconCK
Surtr
Level 89
God Stats
18W - 20L
1,569 SR
Queue Stats
83W - 67L
1,550 Elo+
Party 3
Vamana
Vamana
SHAUL90
Vamana
Level 42
God Stats
4W - 6L
1,299 SR
Queue Stats
193W - 185L
1,279 Elo+
Solo
Arachne
Arachne
SneerfulTuna
Arachne
Level 123
God Stats
15W - 11L
1,655 SR
Queue Stats
336W - 317L
1,489 Elo+
Party 1
Thoth
Thoth
Stenosaurus
Thoth
Level 124
God Stats
1W - 1L
1,302 SR
Queue Stats
257W - 233L
1,522 Elo+
Party 1
Izanami
Izanami
YarikDark
Izanami
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 52L
1,529 Elo+
Party 3
Team Averages
Level 100
1,465 SR
1,474 Elo+

VS

Team Averages
Level 106
1,522 SR
1,533 Elo+
Surtr
Surtr
Jaytwarn
Surtr
Level 109
God Stats
5W - 19L
1,201 SR
Queue Stats
405W - 434L
1,494 Elo+
Party 2
Maui
Maui
SkinnyPen1s
Maui
Level 86
God Stats
1W - 1L
1,703 SR
Queue Stats
5W - 3L
1,584 Elo+
Solo
Vulcan
Vulcan
TehChanka
Vulcan
Level 85
God Stats
4W - 3L
1,618 SR
Queue Stats
350W - 364L
1,473 Elo+
Party 2
Artemis
Artemis
Timrareck
Artemis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,728 Elo+
Solo
Hun Batz
Hun Batz
Wookie45
Hun Batz
Level 134
God Stats
19W - 13L
1,589 SR
Queue Stats
140W - 169L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
RacconCK
Surtr
15
2 / 1 / 17
8,854
492
10,768
15,922
11,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vamana
SHAUL90
Vamana
15
0 / 2 / 4
9,079
504
5,433
10,830
9,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
SneerfulTuna
Arachne
17
6 / 0 / 7
10,478
582
9,513
16,009
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 5
10,846
603
10,422
9,474
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
YarikDark
Izanami
16
9 / 0 / 10
10,310
573
13,054
10,019
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jaytwarn
Surtr
15
2 / 3 / 0
9,660
537
7,631
14,646
14,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 7 / 1
7,073
393
3,378
16,530
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
TehChanka
Vulcan
14
1 / 6 / 1
8,752
486
12,185
10,579
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Timrareck
Artemis
14
0 / 4 / 1
8,202
456
8,277
11,573
4,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Wookie45
Hun Batz
15
3 / 6 / 1
9,203
511
7,435
17,217
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
25
Kills
6
6
Deaths
26
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
Jaytwarn
Surtr
2
3
0
0.67
W
Surtr
RacconCK
Surtr
2
1
17
10.5
W
Vamana
SHAUL90
Vamana
0
2
4
1
L
0
7
1
0.07
W
Arachne
SneerfulTuna
Arachne
6
0
7
9.5
W
8
3
5
3.5
L
Vulcan
TehChanka
Vulcan
1
6
1
0.25
L
Artemis
Timrareck
Artemis
0
4
1
0.13
L
Hun Batz
Wookie45
Hun Batz
3
6
1
0.58
W
Izanami
YarikDark
Izanami
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,190
Damage
38,906
62,254
Taken
70,545
35,877
Mitigated
46,279
20,289
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Jaytwarn
Surtr
7,631
2,669
0
7,125
14,646
14,185
0
680
13,966
393
70,798
W
Surtr
RacconCK
Surtr
10,768
4,071
0
5,556
15,922
11,105
332
6,540
9,382
971
41,647
W
Vamana
SHAUL90
Vamana
5,433
2,257
0
2,322
10,830
9,881
1,137
420
10,410
0
61,426
L
3,378
541
126
1,948
16,530
16,274
0
1,684
14,846
10,638
0
W
Arachne
SneerfulTuna
Arachne
9,513
6,737
0
5,049
16,009
7,334
1,626
4,060
11,949
0
90,261
W
10,422
695
0
1,830
9,474
3,736
3,055
3,366
6,108
84,378
0
L
Vulcan
TehChanka
Vulcan
12,185
5,448
0
609
10,579
3,716
524
5,227
5,352
78,932
0
L
Artemis
Timrareck
Artemis
8,277
3,455
0
3,720
11,573
4,573
0
732
10,841
0
71,281
L
Hun Batz
Wookie45
Hun Batz
7,435
2,305
0
2,266
17,217
7,531
0
2,495
14,722
0
76,564
W
Izanami
YarikDark
Izanami
13,054
8,690
0
5,532
10,019
3,821
2,030
2,044
7,975
0
70,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,567
Gold Earned
42,890
496
Minions Killed
513
0
Camps Cleared
0
1,868,048
Distance Traveled
1,608,790
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,660
537
125
7
0
301,318
4
W
Surtr
8,854
492
46
3
0
406,760
0
W
Vamana
9,079
504
109
6
0
328,833
0
L
Maui
7,073
393
12
1
0
334,464
4
W
Arachne
10,478
582
117
7
0
427,264
2
W
Thoth
10,846
603
135
8
0
334,966
5
L
Vulcan
8,752
486
132
7
0
302,695
1
L
Artemis
8,202
456
122
7
0
303,239
2
L
Hun Batz
9,203
511
122
7
0
367,074
0
W
Izanami
10,310
573
89
5
0
370,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role