Player Matchup

Tiamat
Tiamat
Father Gravity
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hades
Hades
LordTempestLudis
Hades
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,238 Elo+
Party 1
Janus
Janus
The Voloctis
Janus
Level 16
God Stats
0W - 3L
1,569 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 19
1,523 SR
1,413 Elo+

VS

Team Averages
Level 42
1,425 SR
1,363 Elo+
Hercules
Hercules
DTA PSYCHE
Hercules
Level 41
God Stats
16W - 8L
1,337 SR
Queue Stats
63W - 66L
1,364 Elo+
Solo
Medusa
Medusa
El Chapo 713399
Medusa
Level 37
God Stats
29W - 39L
1,353 SR
Queue Stats
29W - 43L
1,271 Elo+
Solo
Hel
Hel
FL Grimm
Hel
Level 49
God Stats
8W - 4L
1,586 SR
Queue Stats
57W - 51L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,556
687
2,776
11,351
5,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 5 / 0
8,346
759
7,585
14,693
6,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 9 / 2
7,503
682
6,143
12,230
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DTA PSYCHE
Hercules
11
8 / 1 / 6
9,663
878
11,607
13,608
12,508
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
8 / 1 / 8
10,029
912
6,645
8,458
3,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 10
9,800
891
12,300
7,371
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
21
21
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
DTA PSYCHE
Hercules
8
1
6
11
W
8
1
8
12
W
5
1
10
10
L
0
7
2
0.14
L
2
5
0
0.4
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,504
Damage
30,552
38,274
Taken
29,437
15,261
Mitigated
18,870
4,369
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DTA PSYCHE
Hercules
11,607
4,186
0
2,632
13,608
12,508
124
6,730
6,878
0
23,803
W
6,645
3,183
0
70
8,458
3,319
1,516
5,046
3,412
0
30,646
W
12,300
1,241
2,657
3,136
7,371
3,043
866
5,202
2,169
44,774
0
L
2,776
1,110
0
585
11,351
5,046
0
4,239
7,112
16,622
0
L
7,585
1,577
188
3,396
14,693
6,247
0
5,003
9,690
24,455
0
L
6,143
1,563
0
200
12,230
3,968
0
3,440
8,790
19,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,405
Gold Earned
29,492
77
Minions Killed
120
0
Camps Cleared
0
490,625
Distance Traveled
629,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,663
878
22
2
0
191,256
0
W
Medusa
10,029
912
38
3
0
238,511
0
W
Hel
9,800
891
60
5
0
200,013
0
L
Tiamat
7,556
687
36
3
0
163,197
0
L
Hades
8,346
759
18
2
0
163,019
0
L
Janus
7,503
682
23
2
0
164,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role