Player Matchup

Chang'e
Chang'e
Gold V
Hydras Reach
Chang'e
Gold V
Level 99
God Stats
4W - 6L
1,487 SR
Queue Stats
43W - 38L
1,098 MMR
Party 1
Cernunnos
Cernunnos
Silver V
NgelotniZ
Cernunnos
Silver V
Level 84
God Stats
10W - 11L
1,562 SR
Queue Stats
13W - 19L
1,216 MMR
Solo
Ymir
Ymir
Silver III
bLTm
Ymir
Silver III
Level 65
God Stats
13W - 8L
1,543 SR
Queue Stats
14W - 12L
1,257 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,531 SR
1,190 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,447 SR
1,179 MMR
Ares
Ares
Silver II
BrandenJaime
Ares
Silver II
Level 58
God Stats
36W - 39L
1,563 SR
Queue Stats
476W - 606L
1,126 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
EmanSosa
Ah Muzen Cab
Silver II
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
307W - 355L
1,269 MMR
Solo
Janus
Janus
Silver II
Pogne Tek
Janus
Silver II
Level 103
God Stats
14W - 29L
1,279 SR
Queue Stats
641W - 704L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hydras Reach
Chang'e
10
2 / 2 / 5
7,889
789
6,542
8,437
3,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
NgelotniZ
Cernunnos
12
6 / 0 / 0
8,677
868
9,368
7,335
3,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
bLTm
Ymir
10
0 / 1 / 7
7,535
754
3,775
7,145
6,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AphroditeGebVamanaAnubisOdin

VS

Bans
MartichorasJormungandrBaron SamediHorusTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,489
649
2,360
10,000
9,912
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
EmanSosa
Ah Muzen Cab
10
2 / 2 / 0
7,145
715
4,344
5,035
2,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Pogne Tek
Janus
10
1 / 4 / 2
7,142
714
7,560
7,364
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Ah Muzen Cab
EmanSosa
Ah Muzen Cab
2
2
0
1
W
Chang'e
Hydras Reach
Chang'e
2
2
5
2.25
W
Cernunnos
NgelotniZ
Cernunnos
6
0
0
6
L
Janus
Pogne Tek
Janus
1
4
2
0.5
W
Ymir
bLTm
Ymir
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
14,264
22,917
Taken
22,399
12,874
Mitigated
15,520
7,123
Healing
1,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,360
205
0
0
10,000
9,912
0
3,754
6,246
6,877
0
L
Ah Muzen Cab
EmanSosa
Ah Muzen Cab
4,344
796
0
549
5,035
2,434
0
1,095
3,940
0
27,352
W
Chang'e
Hydras Reach
Chang'e
6,542
692
1,205
2,517
8,437
3,140
275
3,255
5,182
33,364
0
W
Cernunnos
NgelotniZ
Cernunnos
9,368
5,572
0
2,831
7,335
3,171
1,093
4,267
3,068
0
39,083
L
Janus
Pogne Tek
Janus
7,560
119
0
474
7,364
3,174
0
5,853
1,511
27,150
0
W
Ymir
bLTm
Ymir
3,775
1,296
0
570
7,145
6,563
126
2,830
4,315
12,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
20,776
130
Minions Killed
85
0
Camps Cleared
0
557,788
Distance Traveled
507,089
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,489
649
7
1
0
158,825
4
L
Ah Muzen Cab
7,145
715
38
4
0
167,092
0
W
Chang'e
7,889
789
38
4
0
184,982
0
W
Cernunnos
8,677
868
68
7
0
179,515
0
L
Janus
7,142
714
40
4
0
181,172
0
W
Ymir
7,535
754
24
2
0
193,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role