Player Matchup

Janus
Janus
Botsete13
Janus
Level 48
God Stats
10W - 13L
1,255 SR
Queue Stats
456W - 441L
1,445 Elo+
Solo
Danzaburou
Danzaburou
IGM19701
Danzaburou
Level 36
God Stats
5W - 7L
1,280 SR
Queue Stats
227W - 215L
1,444 Elo+
Solo
Ymir
Ymir
Jxstinn16
Ymir
Level 18
God Stats
3W - 2L
1,556 SR
Queue Stats
3W - 4L
1,295 Elo+
Party 2
Kali
Kali
TMGFred
Kali
Level 121
God Stats
5W - 4L
1,482 SR
Queue Stats
137W - 160L
1,414 Elo+
Party 2
Surtr
Surtr
dantezombie115
Surtr
Level 65
God Stats
19W - 20L
1,446 SR
Queue Stats
163W - 147L
1,451 Elo+
Solo
Team Averages
Level 58
1,404 SR
1,410 Elo+

VS

Team Averages
Level 93
1,595 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
A PAYNE BRINGER
Ah Muzen Cab
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 99L
1,538 Elo+
Solo
Nemesis
Nemesis
TherixTime
Nemesis
Level 34
God Stats
3W - 5L
1,902 SR
Queue Stats
31W - 38L
1,322 Elo+
Party 1
Fafnir
Fafnir
aMediJasteriAM
Fafnir
Level 105
God Stats
5W - 4L
1,592 SR
Queue Stats
418W - 425L
1,421 Elo+
Solo
Guan Yu
Guan Yu
getgotdotcom
Guan Yu
Level 116
God Stats
1W - 2L
1,481 SR
Queue Stats
111W - 110L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Botsete13
Janus
13
3 / 2 / 3
7,594
633
4,958
6,477
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
IGM19701
Danzaburou
10
0 / 1 / 2
5,522
460
4,583
6,991
2,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
9
0 / 1 / 1
5,610
468
1,710
8,079
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
TMGFred
Kali
14
7 / 1 / 2
8,277
690
5,459
9,422
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,780
565
5,713
10,338
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 6 / 1
5,745
479
3,455
6,434
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
A PAYNE BRINGER
Ah Muzen Cab
10
2 / 2 / 0
6,003
500
7,840
5,168
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
TherixTime
Nemesis
11
2 / 1 / 1
6,748
562
3,683
8,863
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 1 / 2
6,823
569
2,795
8,534
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
getgotdotcom
Guan Yu
11
0 / 1 / 0
6,367
531
5,247
7,973
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
1
0.25
L
Ah Muzen Cab
A PAYNE BRINGER
Ah Muzen Cab
2
2
0
1
W
Janus
Botsete13
Janus
3
2
3
2.25
W
Danzaburou
IGM19701
Danzaburou
0
1
2
1
W
Ymir
0
1
1
0.5
W
Kali
TMGFred
Kali
7
1
2
8
L
Nemesis
TherixTime
Nemesis
2
1
1
2.5
L
0
1
2
1
W
0
0
0
0
L
Guan Yu
getgotdotcom
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
23,020
41,307
Taken
36,972
18,723
Mitigated
24,429
10,131
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,455
318
0
235
6,434
2,069
0
4,078
2,062
23,687
0
L
Ah Muzen Cab
A PAYNE BRINGER
Ah Muzen Cab
7,840
3,738
0
0
5,168
1,889
570
432
4,736
0
52,909
W
Janus
Botsete13
Janus
4,958
54
0
625
6,477
2,038
132
2,846
3,249
51,318
0
W
Danzaburou
IGM19701
Danzaburou
4,583
1,766
0
2,963
6,991
2,727
0
1,271
5,720
0
31,035
W
Ymir
1,710
348
0
948
8,079
5,873
0
1,037
7,042
13,760
0
W
Kali
TMGFred
Kali
5,459
2,861
0
1,769
9,422
3,712
0
678
8,630
0
60,180
L
Nemesis
TherixTime
Nemesis
3,683
1,113
0
774
8,863
2,942
190
511
8,310
0
39,863
L
2,795
741
0
4,027
8,534
7,871
0
1,344
7,190
19,784
0
W
5,713
2,722
0
3,826
10,338
4,373
0
0
9,767
1,211
52,966
L
Guan Yu
getgotdotcom
Guan Yu
5,247
552
54
2,539
7,973
9,658
0
112
7,861
0
46,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
31,686
354
Minions Killed
305
0
Camps Cleared
0
1,311,804
Distance Traveled
1,141,869
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,745
479
41
3
0
158,567
2
L
Ah Muzen Cab
6,003
500
78
7
0
209,303
2
W
Janus
7,594
633
85
7
0
250,932
0
W
Danzaburou
5,522
460
56
5
0
260,649
0
W
Ymir
5,610
468
20
2
0
250,773
0
W
Kali
8,277
690
101
8
0
295,695
0
L
Nemesis
6,748
562
75
6
0
285,360
0
L
Fafnir
6,823
569
35
3
0
232,879
4
W
Surtr
6,780
565
92
8
0
253,755
6
L
Guan Yu
6,367
531
76
6
0
255,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role