Player Matchup

Osiris
Osiris
Blasttboy
Osiris
Level 129
God Stats
10W - 11L
1,377 SR
Queue Stats
101W - 118L
1,464 Elo+
Solo
Artemis
Artemis
LadyErialYoutube
Artemis
Level 177
God Stats
52W - 36L
1,603 SR
Queue Stats
401W - 419L
1,462 Elo+
Party 1
Ix Chel
Ix Chel
PoiosEimai
Ix Chel
Level 153
God Stats
1W - 3L
1,592 SR
Queue Stats
69W - 75L
1,434 Elo+
Party 1
Atlas
Atlas
hellboy101036
Atlas
Level 60
God Stats
3W - 0L
1,781 SR
Queue Stats
60W - 54L
1,453 Elo+
Solo
Ravana
Ravana
olizantempe
Ravana
Level 177
God Stats
5W - 5L
1,466 SR
Queue Stats
213W - 238L
1,457 Elo+
Party 1
Team Averages
Level 139
1,564 SR
1,454 Elo+

VS

Team Averages
Level 59
1,592 SR
1,388 Elo+
Chang'e
Chang'e
DeyDey
Chang'e
Level 62
God Stats
1W - 1L
1,350 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 2
Chaac
Chaac
Pille357
Chaac
Level 17
God Stats
1W - 2L
1,911 SR
Queue Stats
1W - 7L
1,214 Elo+
Party 2
Chiron
Chiron
Zonduku
Chiron
Level 54
God Stats
6W - 5L
1,760 SR
Queue Stats
399W - 380L
1,499 Elo+
Solo
Da Ji
Da Ji
dirtydee85
Da Ji
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
rINDERwAHNSINN
Baba Yaga
Level 26
God Stats
3W - 3L
1,440 SR
Queue Stats
42W - 42L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blasttboy
Osiris
16
4 / 2 / 3
10,392
547
9,663
16,631
17,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 3
9,414
495
7,720
10,772
5,146
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
PoiosEimai
Ix Chel
16
7 / 2 / 5
10,308
543
14,310
11,043
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 11
8,668
456
4,181
19,040
22,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
17
11 / 2 / 5
10,881
573
15,358
14,102
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeyDey
Chang'e
12
3 / 9 / 5
7,879
415
8,700
15,574
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Pille357
Chaac
12
0 / 6 / 1
7,811
411
7,126
16,944
17,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Zonduku
Chiron
15
1 / 2 / 3
8,923
470
4,981
8,632
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
16
7 / 3 / 3
10,351
545
9,159
19,065
7,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
rINDERwAHNSINN
Baba Yaga
14
1 / 4 / 3
8,484
447
12,549
10,167
4,017
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
24
Kills
12
12
Deaths
24
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
Blasttboy
Osiris
4
2
3
2.75
L
Chang'e
DeyDey
Chang'e
3
9
5
0.61
W
2
2
3
1.75
L
Chaac
Pille357
Chaac
0
6
1
0.08
W
Ix Chel
PoiosEimai
Ix Chel
7
2
5
4.75
L
Chiron
Zonduku
Chiron
1
2
3
1.25
L
Da Ji
7
3
3
2.83
W
0
4
11
1.38
W
Ravana
11
2
5
6.75
L
Baba Yaga
rINDERwAHNSINN
Baba Yaga
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,232
Damage
42,515
71,588
Taken
70,382
59,337
Mitigated
37,125
19,048
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Blasttboy
Osiris
9,663
4,713
0
2,999
16,631
17,857
1,628
3,555
13,076
0
82,788
L
Chang'e
DeyDey
Chang'e
8,700
931
889
1,718
15,574
4,732
0
6,685
8,835
27,330
0
W
7,720
3,491
0
4,516
10,772
5,146
629
1,582
9,190
0
84,971
L
Chaac
Pille357
Chaac
7,126
1,274
0
2,622
16,944
17,622
62
2,643
13,490
0
47,744
W
Ix Chel
PoiosEimai
Ix Chel
14,310
1,445
2,305
2,566
11,043
5,184
235
4,954
6,089
62,358
0
L
Chiron
Zonduku
Chiron
4,981
1,876
201
2,093
8,632
2,902
0
1,341
7,291
0
64,292
L
Da Ji
9,159
1,502
0
1,530
19,065
7,852
176
2,915
16,059
0
74,348
W
4,181
1,253
0
2,123
19,040
22,582
296
6,443
12,597
27,246
0
W
Ravana
15,358
4,439
0
4,539
14,102
8,568
480
4,715
9,387
0
92,706
L
Baba Yaga
rINDERwAHNSINN
Baba Yaga
12,549
524
0
1,433
10,167
4,017
0
4,907
5,260
68,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
43,448
527
Minions Killed
427
0
Camps Cleared
0
1,851,527
Distance Traveled
1,698,182
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,392
547
144
8
0
372,485
6
L
Chang'e
7,879
415
31
2
0
339,192
7
W
Artemis
9,414
495
138
7
0
311,386
0
L
Chaac
7,811
411
67
4
0
341,253
0
W
Ix Chel
10,308
543
94
5
0
376,960
7
L
Chiron
8,923
470
116
6
0
303,551
2
L
Da Ji
10,351
545
113
6
0
375,038
0
W
Atlas
8,668
456
26
1
0
349,169
1
W
Ravana
10,881
573
125
7
0
441,527
6
L
Baba Yaga
8,484
447
100
5
0
339,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role