Player Matchup

Tiamat
Tiamat
Bagieraah
Tiamat
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 12L
1,731 Elo+
Solo
Rama
Rama
EpicHuss
Rama
Level 39
God Stats
2W - 7L
1,238 SR
Queue Stats
8W - 16L
1,218 Elo+
Solo
Cthulhu
Cthulhu
Hackinabox
Cthulhu
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 159L
1,491 Elo+
Solo
Ne Zha
Ne Zha
NoOrdinaryFusion
Ne Zha
Level 126
God Stats
2W - 1L
1,814 SR
Queue Stats
84W - 84L
1,506 Elo+
Solo
Nox
Nox
Scuachorrito
Nox
Level 128
God Stats
9W - 9L
1,530 SR
Queue Stats
249W - 240L
1,542 Elo+
Solo
Team Averages
Level 116
1,516 SR
1,498 Elo+

VS

Team Averages
Level 115
1,469 SR
1,506 Elo+
Hera
Hera
AJBogard
Hera
Level 56
God Stats
6W - 5L
1,500 SR
Queue Stats
24W - 17L
1,577 Elo+
Solo
Chiron
Chiron
Bribben
Chiron
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 100L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Kakiony
Gilgamesh
Level 160
God Stats
13W - 15L
1,172 SR
Queue Stats
426W - 435L
1,456 Elo+
Solo
Ganesha
Ganesha
Nitas423
Ganesha
Level 140
God Stats
4W - 2L
1,738 SR
Queue Stats
267W - 256L
1,533 Elo+
Solo
Bakasura
Bakasura
ryanexpress34
Bakasura
Level 115
God Stats
23W - 20L
1,435 SR
Queue Stats
517W - 484L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bagieraah
Tiamat
12
2 / 3 / 3
7,410
463
11,932
10,218
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
10
0 / 6 / 0
6,061
379
2,097
10,200
3,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Hackinabox
Cthulhu
12
2 / 3 / 4
7,407
463
11,862
15,843
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 2
8,657
541
5,513
13,657
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 0
8,850
553
9,346
8,111
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 4 / 3
7,817
489
8,821
9,970
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Bribben
Chiron
13
1 / 2 / 1
8,086
505
5,140
10,682
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Kakiony
Gilgamesh
13
2 / 3 / 4
8,313
520
9,984
13,818
9,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Nitas423
Ganesha
13
1 / 1 / 4
7,701
481
5,569
15,709
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
ryanexpress34
Bakasura
17
9 / 1 / 1
10,498
656
10,629
11,963
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
11
Kills
15
15
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
2
4
3
0.88
L
Tiamat
Bagieraah
Tiamat
2
3
3
1.17
W
Chiron
Bribben
Chiron
1
2
1
0.75
L
Rama
0
6
0
0
L
Cthulhu
Hackinabox
Cthulhu
2
3
4
1.33
W
Gilgamesh
Kakiony
Gilgamesh
2
3
4
1.33
W
Ganesha
Nitas423
Ganesha
1
1
4
3
L
4
1
2
5
L
3
2
0
1.5
W
Bakasura
ryanexpress34
Bakasura
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,750
Damage
40,143
58,029
Taken
62,142
30,383
Mitigated
35,061
7,632
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
8,821
2,731
0
2,820
9,970
3,704
0
5,743
4,145
64,089
0
L
Tiamat
Bagieraah
Tiamat
11,932
876
0
1,498
10,218
5,936
0
5,109
5,109
62,971
0
W
Chiron
Bribben
Chiron
5,140
2,133
143
2,055
10,682
3,671
29
7,615
2,996
0
60,074
L
Rama
2,097
1,878
0
1,542
10,200
3,163
0
568
8,974
0
29,195
L
Cthulhu
Hackinabox
Cthulhu
11,862
544
157
1,742
15,843
10,959
0
6,784
8,717
45,705
0
W
Gilgamesh
Kakiony
Gilgamesh
9,984
3,242
0
859
13,818
9,510
132
5,767
7,666
403
55,519
W
Ganesha
Nitas423
Ganesha
5,569
455
0
2,205
15,709
12,748
0
8,587
6,536
25,931
0
L
5,513
2,203
0
2,193
13,657
6,429
0
1,754
11,903
0
73,854
L
9,346
653
0
500
8,111
3,896
0
524
7,429
75,040
0
W
Bakasura
ryanexpress34
Bakasura
10,629
7,367
0
2,303
11,963
5,428
780
4,140
7,659
0
87,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
42,415
451
Minions Killed
492
0
Camps Cleared
0
1,504,995
Distance Traveled
1,609,996
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,817
489
111
7
0
314,715
6
L
Tiamat
7,410
463
104
7
0
305,188
0
W
Chiron
8,086
505
114
7
0
289,599
6
L
Rama
6,061
379
39
2
0
255,415
0
L
Cthulhu
7,407
463
65
4
0
293,482
3
W
Gilgamesh
8,313
520
93
6
0
313,698
0
W
Ganesha
7,701
481
14
1
0
311,657
10
L
Ne Zha
8,657
541
105
7
0
357,060
0
L
Nox
8,850
553
138
9
0
293,850
7
W
Bakasura
10,498
656
160
10
0
380,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role