Player Matchup

Anubis
Anubis
BludFaerie
Anubis
Level 128
God Stats
1W - 1L
1,586 SR
Queue Stats
22W - 17L
1,546 Elo+
Solo
Jing Wei
Jing Wei
IPealRuntz
Jing Wei
Level 43
God Stats
4W - 4L
1,534 SR
Queue Stats
64W - 70L
1,164 Elo+
Party 1
Cliodhna
Cliodhna
Pbflam
Cliodhna
Level 19
God Stats
2W - 4L
1,445 SR
Queue Stats
134W - 147L
1,164 Elo+
Party 1
Amaterasu
Amaterasu
discipleofchrist
Amaterasu
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 71L
1,164 Elo+
Party 1
Maui
Maui
vmbr3456
Maui
Level 113
God Stats
3W - 3L
1,344 SR
Queue Stats
147W - 140L
1,465 Elo+
Solo
Team Averages
Level 62
1,482 SR
1,301 Elo+

VS

Team Averages
Level 67
1,389 SR
1,440 Elo+
Sobek
Sobek
Axattack27
Sobek
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 123L
1,473 Elo+
Solo
King Arthur
King Arthur
Improbable97
King Arthur
Level 129
God Stats
81W - 66L
1,519 SR
Queue Stats
463W - 418L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
LuccaMata3505
Baron Samedi
Level 44
God Stats
5W - 8L
1,158 SR
Queue Stats
123W - 132L
1,403 Elo+
Solo
Ne Zha
Ne Zha
Satanist4837
Ne Zha
Level 21
God Stats
3W - 12L
1,217 SR
Queue Stats
65W - 93L
1,448 Elo+
Party 2
Bacchus
Bacchus
viaxgrace
Bacchus
Level 59
God Stats
3W - 3L
1,549 SR
Queue Stats
60W - 52L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BludFaerie
Anubis
16
6 / 1 / 2
9,316
582
10,330
10,115
5,203
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
IPealRuntz
Jing Wei
12
2 / 0 / 4
7,744
484
7,188
8,802
3,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Pbflam
Cliodhna
12
2 / 2 / 2
7,678
480
6,268
14,482
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
14
1 / 0 / 2
8,288
518
7,356
15,642
16,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
13
1 / 0 / 10
8,673
542
3,449
9,180
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 2 / 1
6,721
420
4,507
10,935
8,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Improbable97
King Arthur
14
1 / 2 / 1
8,268
517
14,075
15,030
16,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
LuccaMata3505
Baron Samedi
14
1 / 4 / 0
7,930
496
7,506
11,117
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
1 / 3 / 0
7,511
469
4,180
12,840
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
viaxgrace
Bacchus
11
0 / 2 / 0
7,112
445
3,779
8,531
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
3
3
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
2
1
0.25
W
Anubis
BludFaerie
Anubis
6
1
2
7
W
Jing Wei
IPealRuntz
Jing Wei
2
0
4
4
L
King Arthur
Improbable97
King Arthur
1
2
1
0.75
L
Baron Samedi
LuccaMata3505
Baron Samedi
1
4
0
0.25
W
Cliodhna
Pbflam
Cliodhna
2
2
2
1.5
L
Ne Zha
1
3
0
0.33
W
Amaterasu
1
0
2
2
L
Bacchus
viaxgrace
Bacchus
0
2
0
0
W
Maui
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,591
Damage
34,047
58,221
Taken
58,453
40,103
Mitigated
42,609
18,517
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,507
226
210
2,690
10,935
8,374
0
3,784
7,151
20,625
650
W
Anubis
BludFaerie
Anubis
10,330
315
0
5,860
10,115
5,203
52
6,504
3,611
83,279
0
W
Jing Wei
IPealRuntz
Jing Wei
7,188
6,826
196
1,287
8,802
3,471
840
3,060
5,742
0
52,746
L
King Arthur
Improbable97
King Arthur
14,075
1,426
0
2,787
15,030
16,524
0
1,244
13,786
968
72,248
L
Baron Samedi
LuccaMata3505
Baron Samedi
7,506
90
235
2,602
11,117
4,652
296
6,360
4,757
66,205
0
W
Cliodhna
Pbflam
Cliodhna
6,268
816
0
1,443
14,482
5,535
0
1,690
12,792
0
60,522
L
Ne Zha
4,180
1,071
0
1,730
12,840
5,067
0
1,756
11,084
0
55,249
W
Amaterasu
7,356
2,968
0
6,607
15,642
16,457
0
353
15,289
0
56,998
L
Bacchus
viaxgrace
Bacchus
3,779
382
0
2,294
8,531
7,992
0
635
7,896
35,728
0
W
Maui
3,449
639
0
3,124
9,180
9,437
465
4,039
5,141
19,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
37,542
439
Minions Killed
359
0
Camps Cleared
0
1,544,822
Distance Traveled
1,376,490
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,721
420
17
1
0
222,324
0
W
Anubis
9,316
582
129
8
0
287,549
5
W
Jing Wei
7,744
484
93
6
0
307,200
1
L
King Arthur
8,268
517
101
6
0
282,693
1
L
Baron Samedi
7,930
496
108
7
0
281,610
0
W
Cliodhna
7,678
480
89
6
0
354,106
0
L
Ne Zha
7,511
469
78
5
0
314,680
0
W
Amaterasu
8,288
518
106
7
0
316,492
0
L
Bacchus
7,112
445
55
3
0
275,183
0
W
Maui
8,673
542
22
1
0
279,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role