Player Matchup

Skadi
Skadi
Aenjul
Skadi
Level 108
God Stats
1W - 1L
1,736 SR
Queue Stats
37W - 33L
1,573 Elo+
Solo
Nox
Nox
DaCAPTA1N63
Nox
Level 143
God Stats
6W - 4L
1,574 SR
Queue Stats
91W - 114L
1,500 Elo+
Party 1
Vulcan
Vulcan
HamothyTheGreat
Vulcan
Level 144
God Stats
22W - 20L
1,809 SR
Queue Stats
621W - 580L
1,572 Elo+
Solo
The Morrigan
The Morrigan
ShadyPsycho
The Morrigan
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 66L
1,622 Elo+
Party 1
King Arthur
King Arthur
WPTDT
King Arthur
Level 144
God Stats
8W - 9L
1,766 SR
Queue Stats
357W - 352L
1,547 Elo+
Solo
Team Averages
Level 140
1,677 SR
1,563 Elo+

VS

Team Averages
Level 120
1,520 SR
1,572 Elo+
Ishtar
Ishtar
ENl9MA
Ishtar
Level 201
God Stats
8W - 19L
1,489 SR
Queue Stats
479W - 549L
1,511 Elo+
Solo
King Arthur
King Arthur
OhHeyItsZero
King Arthur
Level 128
God Stats
26W - 19L
1,601 SR
Queue Stats
175W - 164L
1,570 Elo+
Solo
Arachne
Arachne
YourTeacherX
Arachne
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,635 Elo+
Solo
Baba Yaga
Baba Yaga
itsNdub
Baba Yaga
Level 109
God Stats
5W - 3L
1,412 SR
Queue Stats
145W - 120L
1,559 Elo+
Solo
Nox
Nox
yawnitsjon
Nox
Level 120
God Stats
3W - 3L
1,597 SR
Queue Stats
312W - 272L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aenjul
Skadi
11
1 / 3 / 0
7,084
443
6,300
7,687
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 3
8,065
504
1,614
8,207
6,413
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 3
8,152
510
4,899
9,448
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
ShadyPsycho
The Morrigan
16
5 / 2 / 4
9,684
605
9,661
10,981
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
WPTDT
King Arthur
14
2 / 2 / 2
8,229
514
10,943
19,088
22,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ENl9MA
Ishtar
16
0 / 1 / 3
9,201
575
3,045
8,267
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
OhHeyItsZero
King Arthur
16
1 / 3 / 2
9,451
591
10,752
18,180
19,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
YourTeacherX
Arachne
16
7 / 3 / 5
9,675
605
10,159
16,205
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
itsNdub
Baba Yaga
16
6 / 3 / 2
9,697
606
9,660
8,480
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 7
8,014
501
7,284
8,752
7,287
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
14
14
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aenjul
Skadi
1
3
0
0.33
L
1
2
3
1.25
W
Ishtar
ENl9MA
Ishtar
0
1
3
1.5
L
1
5
3
0.5
W
King Arthur
OhHeyItsZero
King Arthur
1
3
2
0.67
L
The Morrigan
ShadyPsycho
The Morrigan
5
2
4
3.5
L
King Arthur
WPTDT
King Arthur
2
2
2
1.5
W
Arachne
YourTeacherX
Arachne
7
3
5
3.17
W
Baba Yaga
itsNdub
Baba Yaga
6
3
2
2.33
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
40,900
55,411
Taken
59,884
41,509
Mitigated
41,980
12,035
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aenjul
Skadi
6,300
2,520
0
1,142
7,687
2,841
0
1,629
6,058
0
49,371
L
1,614
480
0
1,542
8,207
6,413
0
4,766
3,441
19,676
0
W
Ishtar
ENl9MA
Ishtar
3,045
1,858
0
5,651
8,267
3,616
109
1,145
7,122
0
80,055
L
4,899
1,127
0
500
9,448
4,316
530
4,602
4,846
64,376
0
W
King Arthur
OhHeyItsZero
King Arthur
10,752
1,196
0
3,762
18,180
19,905
0
2,948
15,232
0
86,597
L
The Morrigan
ShadyPsycho
The Morrigan
9,661
2,403
0
3,202
10,981
5,008
0
3,503
7,408
65,207
12,178
L
King Arthur
WPTDT
King Arthur
10,943
938
0
5,649
19,088
22,931
0
2,444
16,644
8,746
55,780
W
Arachne
YourTeacherX
Arachne
10,159
6,535
0
5,883
16,205
6,966
0
5,346
10,859
0
83,984
W
Baba Yaga
itsNdub
Baba Yaga
9,660
316
0
1,789
8,480
4,206
388
5,009
3,471
81,675
0
W
7,284
493
177
2,283
8,752
7,287
0
2,783
5,969
39,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
46,038
472
Minions Killed
610
0
Camps Cleared
0
1,504,241
Distance Traveled
1,623,406
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,084
443
85
5
0
246,351
0
L
Nox
8,065
504
49
3
0
349,568
6
W
Ishtar
9,201
575
156
10
0
297,028
0
L
Vulcan
8,152
510
115
7
0
301,704
1
W
King Arthur
9,451
591
149
9
0
320,724
3
L
The Morrigan
9,684
605
123
8
0
316,338
2
L
King Arthur
8,229
514
100
6
0
290,280
0
W
Arachne
9,675
605
120
8
0
351,919
1
W
Baba Yaga
9,697
606
146
9
0
299,605
1
W
Nox
8,014
501
39
2
0
354,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role