Player Matchup

Baron Samedi
Baron Samedi
CaptainPuszE
Baron Samedi
Level 76
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 24L
1,499 Elo+
Party 2
Sobek
Sobek
HelpfulAmoeba23
Sobek
Level 57
God Stats
4W - 0L
1,500 SR
Queue Stats
207W - 197L
1,463 Elo+
Solo
Serqet
Serqet
Yotoby777
Serqet
Level 117
God Stats
13W - 3L
1,739 SR
Queue Stats
77W - 67L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
b00ya_ksha
Ah Puch
Level 129
God Stats
51W - 37L
1,668 SR
Queue Stats
885W - 816L
1,524 Elo+
Solo
Tyr
Tyr
xXScitzoXx
Tyr
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 123L
1,422 Elo+
Solo
Team Averages
Level 89
1,581 SR
1,484 Elo+

VS

Team Averages
Level 81
1,504 SR
1,476 Elo+
Heimdallr
Heimdallr
ADV_LostBlood
Heimdallr
Level 116
God Stats
1W - 4L
1,507 SR
Queue Stats
147W - 163L
1,472 Elo+
Party 1
Ares
Ares
LordDictionary
Ares
Level 48
God Stats
8W - 8L
1,596 SR
Queue Stats
468W - 406L
1,532 Elo+
Solo
Serqet
Serqet
RED_Devilseye04
Serqet
Level 48
God Stats
0W - 1L
1,658 SR
Queue Stats
50W - 62L
1,451 Elo+
Party 1
Zeus
Zeus
SlipSmi884
Zeus
Level 64
God Stats
14W - 27L
1,260 SR
Queue Stats
260W - 276L
1,410 Elo+
Party 1
King Arthur
King Arthur
xSiNzxIsteRx
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainPuszE
Baron Samedi
12
7 / 1 / 3
7,354
525
11,222
6,923
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 7
7,030
502
4,541
13,973
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Yotoby777
Serqet
13
2 / 2 / 8
7,636
545
6,809
10,317
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
b00ya_ksha
Ah Puch
15
4 / 0 / 2
8,487
606
7,537
4,416
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 1
7,220
516
5,634
9,838
9,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ADV_LostBlood
Heimdallr
11
0 / 5 / 3
6,302
450
7,589
12,769
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 1
7,065
505
5,617
13,876
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 3
6,654
475
3,099
10,706
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 1
7,337
524
4,057
7,962
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
xSiNzxIsteRx
King Arthur
12
0 / 3 / 0
6,812
487
5,487
11,352
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
4
4
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ADV_LostBlood
Heimdallr
0
5
3
0.3
W
Baron Samedi
CaptainPuszE
Baron Samedi
7
1
3
8.5
W
2
1
7
5.5
L
2
4
1
0.63
L
1
3
3
0.83
L
1
2
1
0.75
W
Serqet
Yotoby777
Serqet
2
2
8
3
W
Ah Puch
b00ya_ksha
Ah Puch
4
0
2
5
L
King Arthur
xSiNzxIsteRx
King Arthur
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,743
Damage
25,849
45,467
Taken
56,665
33,635
Mitigated
33,091
16,883
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ADV_LostBlood
Heimdallr
7,589
3,573
0
3,886
12,769
6,248
0
7,437
4,788
0
51,125
W
Baron Samedi
CaptainPuszE
Baron Samedi
11,222
1,013
1,514
3,242
6,923
4,245
0
1,920
4,929
41,143
0
W
4,541
632
249
5,641
13,973
13,304
0
3,892
9,840
14,696
0
L
5,617
191
0
3,412
13,876
12,474
0
8,499
4,887
22,537
0
L
3,099
271
0
2,316
10,706
4,399
0
2,876
7,651
0
37,932
L
4,057
164
0
684
7,962
2,524
0
3,614
4,264
55,235
0
W
Serqet
Yotoby777
Serqet
6,809
1,441
0
553
10,317
4,603
0
1,372
8,777
0
62,694
W
Ah Puch
b00ya_ksha
Ah Puch
7,537
118
0
2,214
4,416
1,746
316
2,490
1,692
70,787
0
L
King Arthur
xSiNzxIsteRx
King Arthur
5,487
1,081
0
2,159
11,352
7,446
280
0
11,352
262
51,587
W
5,634
456
0
3,470
9,838
9,737
0
75
9,517
0
49,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
34,170
391
Minions Killed
363
0
Camps Cleared
0
1,534,926
Distance Traveled
1,350,895
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,302
450
81
6
0
244,778
0
W
Baron Samedi
7,354
525
60
4
0
315,209
0
W
Sobek
7,030
502
17
1
0
326,868
5
L
Ares
7,065
505
28
2
0
264,903
0
L
Serqet
6,654
475
60
4
0
318,017
0
L
Zeus
7,337
524
109
8
0
242,013
3
W
Serqet
7,636
545
93
7
0
313,767
0
W
Ah Puch
8,487
606
143
10
0
293,874
0
L
King Arthur
6,812
487
85
6
0
281,184
2
W
Tyr
7,220
516
78
6
0
285,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role