Player Matchup

Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Azkran
Merlin
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 87L
1,558 Elo+
Solo
Vamana
Vamana
DarkGrimWolf
Vamana
Level 146
God Stats
5W - 2L
1,542 SR
Queue Stats
172W - 154L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Godiño
Danzaburou
Level 105
God Stats
4W - 2L
1,531 SR
Queue Stats
495W - 523L
1,522 Elo+
Solo
He Bo
He Bo
TheOneGinger
He Bo
Level 136
God Stats
4W - 3L
1,633 SR
Queue Stats
156W - 120L
1,524 Elo+
Solo
Team Averages
Level 138
1,541 SR
1,528 Elo+

VS

Team Averages
Level 110
1,495 SR
1,519 Elo+
Chernobog
Chernobog
CHRIS CRASH
Chernobog
Level 94
God Stats
3W - 3L
1,780 SR
Queue Stats
229W - 229L
1,502 Elo+
Solo
Mercury
Mercury
ZeekoZinx
Mercury
Level 67
God Stats
0W - 2L
1,426 SR
Queue Stats
71W - 67L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Zulaeen
Kukulkan
Level 111
God Stats
4W - 1L
1,924 SR
Queue Stats
132W - 122L
1,553 Elo+
Solo
Olorun
Olorun
conz_24
Olorun
Level 155
God Stats
0W - 4L
1,212 SR
Queue Stats
68W - 71L
1,508 Elo+
Solo
Set
Set
deepshift
Set
Level 124
God Stats
0W - 6L
1,132 SR
Queue Stats
789W - 775L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 0 / 2
4,993
999
1,507
2,309
1,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Merlin
Azkran
Merlin
10
1 / 0 / 1
5,551
1,110
4,359
2,466
1,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vamana
9
1 / 1 / 1
5,091
1,018
1,259
3,294
1,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Godiño
Danzaburou
9
0 / 0 / 2
4,891
978
1,057
3,249
1,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 0
4,973
995
969
2,973
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHRIS CRASH
Chernobog
12
0 / 1 / 1
5,138
1,028
1,586
3,614
1,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
ZeekoZinx
Mercury
5
0 / 0 / 0
4,200
840
0
0
0
Kukulkan
Zulaeen
Kukulkan
12
1 / 0 / 0
5,303
1,061
5,054
1,300
467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
conz_24
Olorun
10
0 / 1 / 0
4,693
939
2,006
4,656
1,661
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
1,200
240
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
2
Kills
1
1
Deaths
2
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
0
2
1
W
Merlin
Azkran
Merlin
1
0
1
1.5
L
Chernobog
CHRIS CRASH
Chernobog
0
1
1
0.5
W
Vamana
1
1
1
1.5
W
Danzaburou
Godiño
Danzaburou
0
0
2
1
W
0
0
0
0
L
Mercury
ZeekoZinx
Mercury
0
0
0
0
L
Kukulkan
Zulaeen
Kukulkan
1
0
0
1
L
Olorun
conz_24
Olorun
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,151
Damage
8,646
14,291
Taken
9,570
6,734
Mitigated
3,435
6,458
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,507
56
900
498
2,309
1,169
121
941
1,368
3,791
0
W
Merlin
Azkran
Merlin
4,359
109
190
199
2,466
1,281
0
2,047
419
10,812
0
L
Chernobog
CHRIS CRASH
Chernobog
1,586
322
311
576
3,614
1,307
0
2,383
1,205
0
8,771
W
Vamana
1,259
540
608
766
3,294
1,927
18
816
2,478
0
1,925
W
Danzaburou
Godiño
Danzaburou
1,057
190
236
800
3,249
1,313
872
1,823
1,426
0
8,687
W
969
0
1,493
768
2,973
1,044
94
1,433
1,540
7,411
0
L
Mercury
ZeekoZinx
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Zulaeen
Kukulkan
5,054
76
278
252
1,300
467
0
1,006
268
13,269
0
L
Olorun
conz_24
Olorun
2,006
509
780
1,799
4,656
1,661
0
3,314
1,262
5,631
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
20,534
59
Minions Killed
40
0
Camps Cleared
0
458,823
Distance Traveled
265,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,993
999
8
2
0
94,964
0
W
Merlin
5,551
1,110
12
2
0
96,359
0
L
Chernobog
5,138
1,028
18
4
0
96,104
0
W
Vamana
5,091
1,018
2
0
0
92,482
0
W
Danzaburou
4,891
978
13
3
0
85,048
0
W
He Bo
4,973
995
24
5
0
89,970
0
L
Mercury
4,200
840
0
0
0
0
0
L
Kukulkan
5,303
1,061
19
4
0
73,363
0
L
Olorun
4,693
939
3
1
0
96,362
0
L
Set
1,200
240
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role