Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IIbadvibesII
Thanatos
Level 108
God Stats
447W - 378L
1,510 SR
Queue Stats
967W - 1,056L
1,507 Elo+
Solo
Loki
Loki
Obxys
Loki
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
xProdigy132924
Sun Wukong
Level 47
God Stats
2W - 0L
1,705 SR
Queue Stats
14W - 12L
1,528 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,506 Elo+

VS

Team Averages
Level 114
1,581 SR
1,541 Elo+
Chaac
Chaac
MarcoDunes
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,653 Elo+
Solo
Ne Zha
Ne Zha
NuclearShoes4
Ne Zha
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 64L
1,470 Elo+
Solo
Poseidon
Poseidon
RuralFire Lord
Poseidon
Level 129
God Stats
9W - 8L
1,688 SR
Queue Stats
274W - 298L
1,579 Elo+
Solo
Ix Chel
Ix Chel
kirsom 01
Ix Chel
Level 126
God Stats
5W - 3L
1,764 SR
Queue Stats
115W - 117L
1,536 Elo+
Solo
Danzaburou
Danzaburou
young 6euno
Danzaburou
Level 158
God Stats
5W - 9L
1,453 SR
Queue Stats
1,222W - 1,253L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 1 / 10
9,028
1,290
17,439
4,506
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
 
Cernunnos
14
2 / 2 / 8
8,434
1,205
8,527
7,361
3,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
IIbadvibesII
Thanatos
14
5 / 0 / 7
9,064
1,295
5,305
8,972
9,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
Obxys
Loki
14
2 / 2 / 6
8,032
1,147
3,889
6,799
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
xProdigy132924
Sun Wukong
14
1 / 1 / 10
8,415
1,202
6,314
7,352
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

323

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 2 / 5
8,037
1,148
7,221
9,082
9,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 3 / 3
7,703
1,100
5,023
9,278
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
14
4 / 3 / 2
9,034
1,291
10,983
7,944
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
kirsom 01
Ix Chel
13
0 / 2 / 6
7,581
1,083
6,492
10,168
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
young 6euno
Danzaburou
13
0 / 3 / 4
7,484
1,069
1,416
6,805
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
13
Kills
6
6
Deaths
13
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
10
8
W
Cernunnos
 
Cernunnos
2
2
8
3
W
Thanatos
IIbadvibesII
Thanatos
5
0
7
8.5
L
Chaac
1
2
5
1.75
L
1
3
3
0.83
W
Loki
Obxys
Loki
2
2
6
2.5
L
Poseidon
4
3
2
1.67
L
Ix Chel
kirsom 01
Ix Chel
0
2
6
1.5
W
Sun Wukong
xProdigy132924
Sun Wukong
1
1
10
6
L
Danzaburou
young 6euno
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
31,135
34,990
Taken
43,277
22,750
Mitigated
22,321
8,104
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,439
507
0
40
4,506
1,731
0
1,898
2,608
33,392
0
W
Cernunnos
 
Cernunnos
8,527
3,315
0
1,305
7,361
3,462
0
2,770
4,591
0
29,930
W
Thanatos
IIbadvibesII
Thanatos
5,305
310
0
5,480
8,972
9,362
0
5,456
3,516
0
10,775
L
Chaac
7,221
708
0
897
9,082
9,396
0
3,243
5,839
0
20,549
L
5,023
842
0
449
9,278
3,848
0
2,795
6,483
0
15,079
W
Loki
Obxys
Loki
3,889
191
0
477
6,799
3,048
0
3,666
3,133
0
10,369
L
Poseidon
10,983
1,325
0
1,056
7,944
2,821
0
3,204
4,740
37,808
0
L
Ix Chel
kirsom 01
Ix Chel
6,492
84
559
201
10,168
3,490
0
5,595
4,573
14,146
0
W
Sun Wukong
xProdigy132924
Sun Wukong
6,314
686
0
802
7,352
5,147
0
3,685
3,667
0
19,620
L
Danzaburou
young 6euno
Danzaburou
1,416
241
0
207
6,805
2,766
0
2,602
4,203
0
6,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
39,839
142
Minions Killed
144
7
Camps Cleared
5
803,434
Distance Traveled
689,740
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,028
1,290
33
5
1
166,001
0
W
Cernunnos
8,434
1,205
50
7
4
138,932
0
W
Thanatos
9,064
1,295
9
1
0
179,865
0
L
Chaac
8,037
1,148
34
5
0
159,971
0
L
Ne Zha
7,703
1,100
12
2
0
137,787
2
W
Loki
8,032
1,147
13
2
1
165,951
0
L
Poseidon
9,034
1,291
66
9
2
146,553
0
L
Ix Chel
7,581
1,083
21
3
2
134,690
0
W
Sun Wukong
8,415
1,202
37
5
1
152,685
0
L
Danzaburou
7,484
1,069
11
2
1
110,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role