Player Matchup

Ne Zha
Ne Zha
JoseAVR02
Ne Zha
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 134L
1,197 Elo+
Party 1
Yu Huang
Yu Huang
celeb7
Yu Huang
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 23L
1,066 Elo+
Party 1
Bacchus
Bacchus
naikusyt
Bacchus
Level 17
God Stats
2W - 1L
1,446 SR
Queue Stats
59W - 68L
1,221 Elo+
Party 1
Team Averages
Level 23
1,482 SR
1,161 Elo+

VS

Team Averages
Level 26
1,234 SR
1,216 Elo+
Thanatos
Thanatos
LolonAKAtheChild
Thanatos
Level 7
God Stats
0W - 5L
1,071 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Van-Dijk_4-LFC
Izanami
Level 23
God Stats
0W - 2L
1,130 SR
Queue Stats
0W - 7L
1,074 Elo+
Party 2
Bacchus
Bacchus
evafan
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JoseAVR02
Ne Zha
12
13 / 3 / 7
10,487
1,049
12,327
9,816
6,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
celeb7
Yu Huang
13
7 / 2 / 15
10,381
1,038
11,609
5,141
1,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
naikusyt
Bacchus
13
5 / 1 / 16
9,582
958
7,579
6,977
10,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 1
9,272
927
3,512
11,008
3,585
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 11 / 5
8,254
825
3,900
13,976
4,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
evafan
Bacchus
10
1 / 6 / 3
8,184
818
4,737
12,835
8,005
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
25
Kills
6
6
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
JoseAVR02
Ne Zha
13
3
7
5.5
L
4
8
1
0.56
L
1
11
5
0.32
W
Yu Huang
celeb7
Yu Huang
7
2
15
7.25
L
Bacchus
evafan
Bacchus
1
6
3
0.42
W
Bacchus
naikusyt
Bacchus
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,515
Damage
12,149
21,934
Taken
37,819
18,871
Mitigated
16,159
2,508
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
JoseAVR02
Ne Zha
12,327
5,148
0
1,274
9,816
6,806
734
2,955
6,861
0
45,620
L
3,512
450
0
2,320
11,008
3,585
0
6,105
4,903
0
13,445
L
3,900
3,288
0
634
13,976
4,569
51
7,979
5,997
0
30,738
W
Yu Huang
celeb7
Yu Huang
11,609
3,055
0
63
5,141
1,911
1,221
798
4,343
45,223
0
L
Bacchus
evafan
Bacchus
4,737
922
0
0
12,835
8,005
0
5,456
7,379
10,903
0
W
Bacchus
naikusyt
Bacchus
7,579
867
0
1,171
6,977
10,154
596
1,591
5,386
14,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
25,710
105
Minions Killed
67
0
Camps Cleared
0
593,981
Distance Traveled
480,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,487
1,049
39
4
0
203,726
0
L
Thanatos
9,272
927
14
1
0
166,677
0
L
Izanami
8,254
825
51
5
0
147,179
0
W
Yu Huang
10,381
1,038
52
5
0
182,573
0
L
Bacchus
8,184
818
2
0
0
166,211
0
W
Bacchus
9,582
958
14
1
0
207,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role