Player Matchup

Cerberus
Cerberus
DaniTech
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 1
Hachiman
Hachiman
DimitriBalance
Hachiman
Level 122
God Stats
3W - 7L
1,570 SR
Queue Stats
441W - 513L
1,421 Elo+
Solo
Scylla
Scylla
GabriTech
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Vamana
Vamana
TheSpectrun
Vamana
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,519 Elo+
Party 3
Awilix
Awilix
antonio_campeon
Awilix
Level 107
God Stats
3W - 1L
1,112 SR
Queue Stats
12W - 8L
1,396 Elo+
Party 3
Team Averages
Level 80
1,436 SR
1,401 Elo+

VS

Team Averages
Level 104
1,492 SR
1,457 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Scorpinoo
Ix Chel
Level 104
God Stats
3W - 0L
1,756 SR
Queue Stats
20W - 22L
1,493 Elo+
Solo
Vamana
Vamana
TankIsAbout
Vamana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
439W - 371L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Toigan
Cthulhu
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 173L
1,474 Elo+
Party 2
Serqet
Serqet
mannyhegame
Serqet
Level 70
God Stats
5W - 9L
1,205 SR
Queue Stats
79W - 104L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaniTech
Cerberus
12
0 / 3 / 5
8,292
461
7,612
19,426
18,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
16
5 / 3 / 4
9,870
548
10,147
13,803
4,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
GabriTech
Scylla
14
0 / 7 / 3
7,981
443
6,224
12,096
4,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
17
2 / 0 / 3
10,418
579
10,674
13,129
14,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 1
9,409
523
7,019
14,198
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 2 / 3
9,044
502
13,153
11,016
5,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Scorpinoo
Ix Chel
16
8 / 2 / 5
9,954
553
12,711
9,704
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
15
0 / 1 / 2
9,439
524
6,665
12,856
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Toigan
Cthulhu
14
1 / 2 / 6
8,981
499
8,756
15,029
13,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
16
5 / 3 / 7
9,960
553
10,721
14,735
7,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
17
17
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
3
2.25
L
Cerberus
DaniTech
Cerberus
0
3
5
0.83
L
Hachiman
5
3
4
2.33
L
Scylla
GabriTech
Scylla
0
7
3
0.21
W
Ix Chel
Scorpinoo
Ix Chel
8
2
5
5.25
W
Vamana
0
1
2
1
L
Vamana
2
0
3
3.5
W
Cthulhu
Toigan
Cthulhu
1
2
6
2
L
3
4
1
0.88
W
Serqet
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,676
Damage
52,006
72,652
Taken
63,340
48,229
Mitigated
43,365
15,813
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,153
7,260
0
3,164
11,016
5,054
2,943
3,273
7,743
0
78,372
L
Cerberus
DaniTech
Cerberus
7,612
833
2,328
4,794
19,426
18,421
185
5,554
13,683
30,207
780
L
Hachiman
10,147
6,701
0
4,151
13,803
4,931
888
2,360
10,764
0
75,392
L
Scylla
GabriTech
Scylla
6,224
352
95
999
12,096
4,589
0
8,064
3,868
43,680
0
W
Ix Chel
Scorpinoo
Ix Chel
12,711
1,164
1,557
2,893
9,704
4,661
908
2,236
7,468
73,173
0
W
Vamana
6,665
2,576
0
1,421
12,856
12,465
273
1,134
11,722
0
77,780
L
Vamana
10,674
4,806
0
3,446
13,129
14,311
0
1,963
9,914
0
96,634
W
Cthulhu
Toigan
Cthulhu
8,756
955
2,224
3,116
15,029
13,818
0
4,638
10,391
36,799
0
L
7,019
1,821
0
0
14,198
5,977
0
3,628
10,434
0
84,146
W
Serqet
10,721
1,869
0
1,706
14,735
7,367
0
1,967
12,768
0
75,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
47,378
539
Minions Killed
492
0
Camps Cleared
0
1,767,948
Distance Traveled
1,815,691
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,044
502
107
6
0
346,868
0
L
Cerberus
8,292
461
56
3
0
338,143
2
L
Hachiman
9,870
548
126
7
0
352,890
5
L
Scylla
7,981
443
76
4
0
276,462
0
W
Ix Chel
9,954
553
98
5
0
350,291
8
W
Vamana
9,439
524
136
8
0
328,038
2
L
Vamana
10,418
579
155
9
0
386,364
0
W
Cthulhu
8,981
499
42
2
0
398,842
3
L
Awilix
9,409
523
126
7
0
414,089
3
W
Serqet
9,960
553
109
6
0
391,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role