Player Matchup

Medusa
Medusa
Chapmara
Medusa
Level 142
God Stats
6W - 4L
1,224 SR
Queue Stats
304W - 311L
1,503 Elo+
Solo
Thanatos
Thanatos
Epic Drengr
Thanatos
Level 147
God Stats
3W - 4L
1,246 SR
Queue Stats
273W - 282L
1,504 Elo+
Solo
Ares
Ares
OutragedBaker1
Ares
Level 139
God Stats
7W - 3L
1,891 SR
Queue Stats
265W - 260L
1,583 Elo+
Solo
Mulan
Mulan
leconquerrant
Mulan
Level 127
God Stats
4W - 1L
1,936 SR
Queue Stats
230W - 208L
1,504 Elo+
Solo
Anhur
Anhur
xOliZx
Anhur
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 120L
1,523 Elo+
Solo
Team Averages
Level 128
1,559 SR
1,524 Elo+

VS

Team Averages
Level 131
1,447 SR
1,478 Elo+
Thor
Thor
EgilWeiss
Thor
Level 174
God Stats
0W - 1L
1,634 SR
Queue Stats
33W - 35L
1,479 Elo+
Party 1
Da Ji
Da Ji
Kbble
Da Ji
Level 87
God Stats
6W - 7L
1,333 SR
Queue Stats
252W - 234L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
Legired
Zhong Kui
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
308W - 289L
1,559 Elo+
Party 2
Bellona
Bellona
TZshNIK
Bellona
Level 144
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 9L
1,459 Elo+
Party 1
Anhur
Anhur
Наказ
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chapmara
Medusa
17
9 / 2 / 16
9,837
984
16,314
9,904
6,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Epic Drengr
Thanatos
15
4 / 4 / 15
8,564
856
9,160
11,950
7,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 17
9,547
955
5,072
13,455
18,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 2 / 16
8,751
875
8,978
13,643
18,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
xOliZx
Anhur
15
4 / 3 / 14
8,753
875
9,449
10,017
4,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 6 / 2
8,174
817
14,397
14,864
22,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Da Ji
Kbble
Da Ji
15
4 / 7 / 5
8,606
861
5,982
10,424
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Legired
Zhong Kui
15
1 / 5 / 8
8,070
807
11,955
11,411
11,063
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TZshNIK
Bellona
14
1 / 6 / 4
7,910
791
8,463
12,458
12,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
11
1 / 3 / 2
7,150
715
2,989
4,668
1,602
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
27
Kills
11
13
Deaths
27
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chapmara
Medusa
9
2
16
8.5
L
Thor
4
6
2
0.83
W
Thanatos
Epic Drengr
Thanatos
4
4
15
2.88
L
Da Ji
Kbble
Da Ji
4
7
5
0.93
L
Zhong Kui
Legired
Zhong Kui
1
5
8
1
W
5
2
17
6.75
L
Bellona
TZshNIK
Bellona
1
6
4
0.5
W
5
2
16
6.5
W
Anhur
xOliZx
Anhur
4
3
14
3.67
L
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,973
Damage
43,786
58,969
Taken
53,825
56,319
Mitigated
52,372
18,521
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chapmara
Medusa
16,314
10,884
0
1,812
9,904
6,887
1,269
1,245
8,659
0
32,859
L
Thor
14,397
2,126
340
1,910
14,864
22,085
380
1,470
13,394
0
21,090
W
Thanatos
Epic Drengr
Thanatos
9,160
1,825
1,400
4,827
11,950
7,518
275
1,581
10,369
0
17,526
L
Da Ji
Kbble
Da Ji
5,982
918
168
202
10,424
4,729
246
959
9,465
0
10,185
L
Zhong Kui
Legired
Zhong Kui
11,955
972
283
2,556
11,411
11,063
868
1,549
9,862
22,853
0
W
5,072
374
670
1,227
13,455
18,750
50
1,936
11,519
10,175
0
L
Bellona
TZshNIK
Bellona
8,463
1,464
299
646
12,458
12,893
262
554
11,904
0
19,406
W
8,978
2,104
2,620
3,695
13,643
18,342
154
5,414
8,229
0
13,553
W
Anhur
xOliZx
Anhur
9,449
7,115
507
1,763
10,017
4,822
2,025
1,779
8,238
0
19,514
L
Anhur
2,989
1,181
0
446
4,668
1,602
59
540
4,128
0
5,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
39,910
112
Minions Killed
68
0
Camps Cleared
0
881,066
Distance Traveled
712,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,837
984
52
5
0
198,562
0
L
Thor
8,174
817
6
1
0
167,810
0
W
Thanatos
8,564
856
29
3
0
171,197
0
L
Da Ji
8,606
861
14
1
0
153,094
0
L
Zhong Kui
8,070
807
21
2
0
172,731
0
W
Ares
9,547
955
3
0
0
173,892
0
L
Bellona
7,910
791
23
2
0
142,817
0
W
Mulan
8,751
875
9
1
0
166,057
0
W
Anhur
8,753
875
19
2
0
171,358
0
L
Anhur
7,150
715
4
0
0
75,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role