Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AaLiiiiVvEe
Danzaburou
Level 125
God Stats
9W - 9L
1,539 SR
Queue Stats
968W - 961L
1,517 Elo+
Solo
Zeus
Zeus
I Bubbl3 I
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,303 Elo+
Party 1
Olorun
Olorun
ProfessorBM
Olorun
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 234L
1,511 Elo+
Solo
Bakasura
Bakasura
dMZoomz
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 1
Team Averages
Level 127
1,508 SR
1,420 Elo+

VS

Team Averages
Level 121
1,547 SR
1,520 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Crossrite
Odin
Level 154
God Stats
3W - 2L
1,722 SR
Queue Stats
134W - 126L
1,535 Elo+
Party 2
Agni
Agni
VladTepez25
Agni
Level 127
God Stats
1W - 2L
1,513 SR
Queue Stats
101W - 103L
1,527 Elo+
Party 2
Bastet
Bastet
azurial
Bastet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 1 / 6
6,569
1,314
3,337
5,595
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
AaLiiiiVvEe
Danzaburou
11
6 / 1 / 4
7,009
1,402
4,157
4,705
1,965
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 3
5,846
1,169
4,840
2,736
872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
10
1 / 1 / 5
5,705
1,141
4,257
5,098
2,001
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
dMZoomz
Bakasura
10
0 / 2 / 5
5,695
1,139
1,431
4,066
3,823
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 3
5,853
1,171
4,041
4,903
2,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
 
Olorun
1
0 / 0 / 0
1,436
287
0
0
0
Odin
10
1 / 2 / 2
5,779
1,156
3,375
6,246
5,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 1
5,984
1,197
3,563
4,017
1,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
azurial
Bastet
9
2 / 3 / 1
5,482
1,096
4,272
5,072
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
11
Kills
6
6
Deaths
11
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
6
5
L
Charybdis
 
Charybdis
1
3
3
0.83
L
Olorun
 
Olorun
0
0
0
0
W
Danzaburou
AaLiiiiVvEe
Danzaburou
6
1
4
8
L
Odin
1
2
2
1
W
2
1
3
3.5
W
Olorun
1
1
5
3.5
L
2
3
1
0.83
L
Bastet
azurial
Bastet
2
3
1
0.83
W
Bakasura
dMZoomz
Bakasura
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,022
Damage
15,251
22,200
Taken
20,238
10,914
Mitigated
11,967
9,093
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,337
374
463
1,366
5,595
2,253
225
1,071
4,524
0
10,520
L
Charybdis
 
Charybdis
4,041
1,365
76
665
4,903
2,503
41
3,401
1,304
0
10,204
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
AaLiiiiVvEe
Danzaburou
4,157
1,523
169
1,453
4,705
1,965
1,126
670
4,035
0
6,419
L
Odin
3,375
345
0
1,875
6,246
5,701
0
2,738
3,443
0
9,325
W
4,840
257
277
756
2,736
872
0
638
2,098
11,739
0
W
Olorun
4,257
2,035
1,328
2,581
5,098
2,001
544
298
4,800
9,984
0
L
3,563
338
167
130
4,017
1,586
48
1,028
2,964
13,971
0
L
Bastet
azurial
Bastet
4,272
163
276
625
5,072
2,177
0
1,930
3,142
0
5,570
W
Bakasura
dMZoomz
Bakasura
1,431
973
0
700
4,066
3,823
0
886
3,180
0
2,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
24,534
64
Minions Killed
55
0
Camps Cleared
0
516,225
Distance Traveled
421,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,569
1,314
14
3
0
116,478
0
L
Charybdis
5,853
1,171
9
2
0
100,583
0
L
Olorun
1,436
287
0
0
0
0
0
W
Danzaburou
7,009
1,402
12
2
0
86,087
0
L
Odin
5,779
1,156
10
2
0
120,879
0
W
Zeus
5,846
1,169
11
2
0
109,567
0
W
Olorun
5,705
1,141
12
2
0
93,925
0
L
Agni
5,984
1,197
32
6
0
91,301
0
L
Bastet
5,482
1,096
4
1
0
108,699
0
W
Bakasura
5,695
1,139
15
3
0
110,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role