Player Matchup

Ix Chel
Ix Chel
Kam1ka3
Ix Chel
Level 17
God Stats
0W - 2L
1,194 SR
Queue Stats
4W - 3L
1,386 Elo+
Party 2
Surtr
Surtr
Maddath
Surtr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
Naesalla
Jing Wei
Level 36
God Stats
0W - 1L
1,212 SR
Queue Stats
20W - 24L
1,450 Elo+
Party 2
Team Averages
Level 27
1,302 SR
1,408 Elo+

VS

Team Averages
Level 58
1,507 SR
1,508 Elo+
Kukulkan
Kukulkan
Benitodelasoto
Kukulkan
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 16L
1,496 Elo+
Party 1
Neith
Neith
IPJonny
Neith
Level 64
God Stats
239W - 222L
1,522 SR
Queue Stats
541W - 554L
1,400 Elo+
Party 1
Sobek
Sobek
Redriger
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kam1ka3
Ix Chel
12
1 / 7 / 5
9,451
675
7,888
14,105
5,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Maddath
Surtr
13
2 / 5 / 3
9,740
696
6,389
16,344
16,974
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Naesalla
Jing Wei
13
4 / 3 / 3
10,533
752
7,610
11,876
4,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
9 / 3 / 6
12,018
858
18,367
7,680
3,545
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
IPJonny
Neith
14
5 / 3 / 9
11,218
801
11,126
7,443
3,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Redriger
Sobek
13
1 / 1 / 14
10,364
740
8,110
13,892
18,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
15
15
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
3
6
4
W
Neith
IPJonny
Neith
5
3
9
3.17
L
Ix Chel
Kam1ka3
Ix Chel
1
7
5
0.5
L
Surtr
Maddath
Surtr
2
5
3
0.7
L
Jing Wei
Naesalla
Jing Wei
4
3
3
1.83
W
Sobek
Redriger
Sobek
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
37,603
42,325
Taken
29,015
27,381
Mitigated
25,294
4,716
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
18,367
2,103
0
1,476
7,680
3,545
1,518
1,947
5,733
53,673
0
W
Neith
IPJonny
Neith
11,126
5,527
0
2,241
7,443
3,335
684
1,372
6,071
0
49,819
L
Ix Chel
Kam1ka3
Ix Chel
7,888
1,260
655
865
14,105
5,697
0
9,356
4,749
29,557
0
L
Surtr
Maddath
Surtr
6,389
1,687
0
1,795
16,344
16,974
0
10,081
6,263
748
18,237
L
Jing Wei
Naesalla
Jing Wei
7,610
6,485
0
1,401
11,876
4,710
0
7,581
4,295
0
35,573
W
Sobek
Redriger
Sobek
8,110
317
0
1,891
13,892
18,414
351
5,156
8,736
26,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
33,600
103
Minions Killed
163
0
Camps Cleared
0
701,384
Distance Traveled
730,674
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,018
858
76
5
0
234,511
0
W
Neith
11,218
801
67
5
0
247,330
0
L
Ix Chel
9,451
675
31
2
0
208,459
2
L
Surtr
9,740
696
23
2
0
238,100
3
L
Jing Wei
10,533
752
49
4
0
254,825
1
W
Sobek
10,364
740
20
1
0
248,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role