Player Matchup

Lancelot
Lancelot
Dragon708367
Lancelot
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 99L
1,545 Elo+
Party 2
Ix Chel
Ix Chel
Juggsx21
Ix Chel
Level 151
God Stats
129W - 122L
1,548 SR
Queue Stats
890W - 920L
1,548 Elo+
Solo
Hel
Hel
ReaperBen
Hel
Level 105
God Stats
1W - 2L
1,326 SR
Queue Stats
68W - 73L
1,540 Elo+
Party 2
Atlas
Atlas
ToEdgyForYou293
Atlas
Level 61
God Stats
4W - 3L
1,678 SR
Queue Stats
206W - 207L
1,492 Elo+
Solo
Cupid
Cupid
傻逼你耗子尾汁
Cupid
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
360W - 354L
1,533 Elo+
Solo
Team Averages
Level 116
1,510 SR
1,532 Elo+

VS

Team Averages
Level 102
1,534 SR
1,509 Elo+
Athena
Athena
Akinwacho123
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
FurrySoup433764
Kukulkan
Level 86
God Stats
10W - 13L
1,433 SR
Queue Stats
33W - 25L
1,497 Elo+
Party 1
Ymir
Ymir
Lukeleduke
Ymir
Level 55
God Stats
8W - 4L
1,684 SR
Queue Stats
95W - 99L
1,492 Elo+
Solo
Ne Zha
Ne Zha
ManlyMayhem
Ne Zha
Level 131
God Stats
42W - 37L
1,523 SR
Queue Stats
598W - 595L
1,503 Elo+
Solo
Hachiman
Hachiman
dawnredwood
Hachiman
Level 132
God Stats
2W - 2L
1,531 SR
Queue Stats
250W - 218L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dragon708367
Lancelot
11
4 / 1 / 5
7,055
1,411
2,989
6,242
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Juggsx21
Ix Chel
11
1 / 0 / 8
6,819
1,364
5,737
1,728
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 9
6,447
1,289
3,757
4,223
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

11
1 / 2 / 6
6,727
1,345
3,489
7,056
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 6
7,634
1,527
9,987
4,828
2,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

375

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 2 / 0
5,486
1,097
1,022
4,591
2,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
0 / 4 / 3
6,245
1,249
5,695
6,664
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 3
5,966
1,193
3,054
9,239
8,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
10
1 / 1 / 2
6,037
1,207
3,573
2,402
1,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
dawnredwood
Hachiman
11
2 / 1 / 1
6,788
1,358
7,496
4,745
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
11
Kills
3
3
Deaths
11
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
0
0
W
Lancelot
Dragon708367
Lancelot
4
1
5
6.5
L
Kukulkan
0
4
3
0.38
W
Ix Chel
Juggsx21
Ix Chel
1
0
8
5
L
0
3
3
0.5
L
Ne Zha
1
1
2
2
W
1
0
9
5.5
W
1
2
6
2
L
Hachiman
dawnredwood
Hachiman
2
1
1
2.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
20,840
24,077
Taken
27,641
13,291
Mitigated
17,114
8,502
Healing
445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,022
252
0
360
4,591
2,299
0
2,209
2,302
3,394
0
W
Lancelot
Dragon708367
Lancelot
2,989
585
0
453
6,242
2,957
0
1,816
4,388
0
11,251
L
Kukulkan
5,695
328
0
0
6,664
3,057
0
2,998
3,604
26,160
0
W
Ix Chel
Juggsx21
Ix Chel
5,737
277
825
310
1,728
743
0
328
1,400
18,068
0
L
3,054
185
0
0
9,239
8,601
0
3,861
5,213
9,726
0
L
Ne Zha
3,573
956
0
85
2,402
1,076
0
1,071
1,287
0
7,152
W
3,757
369
3,304
1,890
4,223
1,972
0
2,725
1,459
6,764
0
W
3,489
1,497
0
528
7,056
5,612
0
2,991
4,029
10,529
0
L
Hachiman
dawnredwood
Hachiman
7,496
5,130
0
0
4,745
2,081
0
2,479
2,252
0
17,047
W
9,987
6,148
51
1,141
4,828
2,007
0
1,762
3,030
0
26,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
30,522
113
Minions Killed
101
8
Camps Cleared
4
589,081
Distance Traveled
437,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,486
1,097
3
1
1
46,330
0
W
Lancelot
7,055
1,411
14
3
3
128,877
0
L
Kukulkan
6,245
1,249
50
10
0
93,051
0
W
Ix Chel
6,819
1,364
39
8
2
124,342
0
L
Ymir
5,966
1,193
17
3
0
90,074
0
L
Ne Zha
6,037
1,207
4
1
0
99,785
0
W
Hel
6,447
1,289
3
1
0
131,263
0
W
Atlas
6,727
1,345
9
2
1
104,108
0
L
Hachiman
6,788
1,358
27
5
3
108,060
0
W
Cupid
7,634
1,527
48
10
2
100,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role