Player Matchup

Cliodhna
Cliodhna
BlazedMane
Cliodhna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 125L
1,410 Elo+
Solo
Thoth
Thoth
MAV3RICK0408
Thoth
Level 124
God Stats
8W - 10L
1,258 SR
Queue Stats
641W - 638L
1,465 Elo+
Party 1
Hachiman
Hachiman
UnsecuredOven
Hachiman
Level 145
God Stats
12W - 10L
1,440 SR
Queue Stats
1,474W - 1,473L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dotty1081
Tsukuyomi
Level 110
God Stats
3W - 7L
1,323 SR
Queue Stats
383W - 358L
1,499 Elo+
Party 3
Nike
Nike
snieve
Nike
Level 104
God Stats
3W - 2L
1,403 SR
Queue Stats
253W - 229L
1,502 Elo+
Party 3
Team Averages
Level 106
1,385 SR
1,471 Elo+

VS

Team Averages
Level 81
1,517 SR
1,438 Elo+
Nemesis
Nemesis
IScoopMustard
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 118L
1,514 Elo+
Party 2
Sol
Sol
MattyNiceee
Sol
Level 122
God Stats
2W - 2L
1,632 SR
Queue Stats
167W - 166L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Tysui
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
carnav
Thoth
Level 49
God Stats
0W - 2L
1,335 SR
Queue Stats
17W - 22L
1,189 Elo+
Solo
Merlin
Merlin
damnyuki
Merlin
Level 93
God Stats
2W - 2L
1,619 SR
Queue Stats
160W - 167L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlazedMane
Cliodhna
14
2 / 5 / 10
9,337
667
4,558
12,106
5,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

18
5 / 2 / 6
10,747
768
10,057
9,494
4,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
UnsecuredOven
Hachiman
20
3 / 1 / 14
11,748
839
14,708
11,874
6,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
dotty1081
Tsukuyomi
19
9 / 4 / 9
11,864
847
19,956
16,624
9,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
snieve
Nike
17
7 / 3 / 13
10,717
766
8,156
15,882
21,710
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 8 / 8
9,346
668
10,013
20,490
26,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 5
9,586
685
13,016
11,924
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Tysui
Gilgamesh
8
1 / 5 / 1
7,394
528
1,498
8,034
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
carnav
Thoth
18
4 / 6 / 5
9,801
700
7,954
12,109
5,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
damnyuki
Merlin
20
6 / 3 / 7
10,800
771
15,085
10,108
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
26
Kills
15
15
Deaths
26
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BlazedMane
Cliodhna
2
5
10
1.4
L
Nemesis
2
8
8
0.75
W
5
2
6
4
L
2
4
5
1.13
L
Gilgamesh
Tysui
Gilgamesh
1
5
1
0.3
W
Hachiman
UnsecuredOven
Hachiman
3
1
14
10
L
Thoth
carnav
Thoth
4
6
5
1.08
L
Merlin
damnyuki
Merlin
6
3
7
3.17
W
Tsukuyomi
dotty1081
Tsukuyomi
9
4
9
3.38
W
Nike
snieve
Nike
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,435
Damage
47,566
65,980
Taken
62,665
47,754
Mitigated
49,134
26,293
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BlazedMane
Cliodhna
4,558
333
1,529
1,258
12,106
5,826
740
7,368
4,546
0
9,598
L
Nemesis
10,013
1,127
779
3,653
20,490
26,972
0
3,042
17,346
0
13,323
W
10,057
245
3,831
2,470
9,494
4,550
598
5,836
3,527
29,787
0
L
13,016
1,627
342
3,746
11,924
5,417
0
1,529
10,395
29,924
0
L
Gilgamesh
Tysui
Gilgamesh
1,498
126
0
180
8,034
6,146
0
1,812
6,222
0
1,580
W
Hachiman
UnsecuredOven
Hachiman
14,708
6,944
1,626
5,098
11,874
6,161
2,745
8,215
3,529
0
42,396
L
Thoth
carnav
Thoth
7,954
1,167
1,159
1,163
12,109
5,235
0
1,730
10,379
21,947
0
L
Merlin
damnyuki
Merlin
15,085
495
1,653
2,777
10,108
5,364
40
1,828
8,266
35,364
0
W
Tsukuyomi
dotty1081
Tsukuyomi
19,956
3,640
1,627
4,266
16,624
9,507
21
9,752
6,287
0
31,050
W
Nike
snieve
Nike
8,156
551
1,329
3,259
15,882
21,710
225
4,884
10,686
0
10,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
46,927
157
Minions Killed
125
0
Camps Cleared
0
1,396,988
Distance Traveled
1,066,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,337
667
8
1
0
277,772
0
L
Nemesis
9,346
668
7
1
0
237,826
0
W
Thoth
10,747
768
48
3
0
282,802
0
L
Sol
9,586
685
42
3
0
263,856
0
L
Gilgamesh
7,394
528
0
0
0
88,257
0
W
Hachiman
11,748
839
81
6
0
254,727
0
L
Thoth
9,801
700
37
3
0
211,909
0
L
Merlin
10,800
771
39
3
0
264,186
0
W
Tsukuyomi
11,864
847
15
1
0
308,921
0
W
Nike
10,717
766
5
0
0
272,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role