Player Matchup

Nemesis
Nemesis
HPS_Benttek
Nemesis
Level 66
God Stats
79W - 68L
1,666 SR
Queue Stats
186W - 166L
1,522 Elo+
Solo
Maui
Maui
PILANER
Maui
Level 149
God Stats
6W - 5L
1,405 SR
Queue Stats
415W - 399L
1,513 Elo+
Solo
Surtr
Surtr
SerendorGamingTV
Surtr
Level 156
God Stats
2W - 1L
1,705 SR
Queue Stats
85W - 71L
1,743 Elo+
Solo
Hera
Hera
iambrillyant
Hera
Level 117
God Stats
44W - 41L
1,555 SR
Queue Stats
98W - 105L
1,499 Elo+
Solo
Hachiman
Hachiman
predator_gmr
Hachiman
Level 47
God Stats
32W - 28L
1,300 SR
Queue Stats
237W - 262L
1,199 Elo+
Solo
Team Averages
Level 107
1,526 SR
1,495 Elo+

VS

Team Averages
Level 109
1,506 SR
1,509 Elo+
Chronos
Chronos
 
Chronos
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Pablo_TheLlama
Atlas
Level 47
God Stats
60W - 45L
1,578 SR
Queue Stats
108W - 113L
1,542 Elo+
Solo
Anhur
Anhur
mr_wipes
Anhur
Level 120
God Stats
4W - 6L
1,543 SR
Queue Stats
414W - 419L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
slayer_ali_2000
Ao Kuang
Level 125
God Stats
5W - 9L
1,409 SR
Queue Stats
95W - 98L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HPS_Benttek
Nemesis
11
7 / 0 / 4
7,225
556
7,408
7,315
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
PILANER
Maui
10
2 / 0 / 4
6,990
538
4,672
8,373
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 2
7,086
545
8,951
13,740
8,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 2
6,992
538
4,578
4,719
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
predator_gmr
Hachiman
12
4 / 3 / 2
7,413
570
6,412
8,895
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 1 / 1
7,208
554
6,717
7,087
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
 
Cu Chulainn
10
0 / 3 / 1
6,289
484
8,429
14,005
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 5 / 2
5,568
428
3,028
14,168
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
mr_wipes
Anhur
8
1 / 3 / 1
5,589
430
2,865
7,955
2,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
10
3 / 5 / 0
6,515
501
2,311
9,921
3,105
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
4
4
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
1
0.5
L
Cu Chulainn
 
Cu Chulainn
0
3
1
0.17
W
Nemesis
HPS_Benttek
Nemesis
7
0
4
9
W
Maui
PILANER
Maui
2
0
4
4
L
0
5
2
0.2
W
1
1
2
2
W
1
0
2
2
L
Anhur
mr_wipes
Anhur
1
3
1
0.5
W
Hachiman
predator_gmr
Hachiman
4
3
2
1.67
L
Ao Kuang
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,021
Damage
23,350
43,042
Taken
53,136
23,220
Mitigated
27,273
12,558
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,717
1,355
0
3,887
7,087
2,669
258
2,700
4,387
69,131
0
L
Cu Chulainn
 
Cu Chulainn
8,429
1,707
0
4,297
14,005
8,305
0
243
13,762
0
53,677
W
Nemesis
HPS_Benttek
Nemesis
7,408
4,260
0
2,262
7,315
3,209
0
3,085
4,158
0
31,864
W
Maui
PILANER
Maui
4,672
1,398
0
2,390
8,373
6,518
0
2,926
5,447
23,993
0
L
3,028
1,336
46
2,215
14,168
10,557
0
3,786
10,382
20,715
0
W
8,951
3,115
0
4,952
13,740
8,553
36
298
12,540
933
55,440
W
4,578
1,053
0
1,178
4,719
1,804
991
2,547
2,172
55,699
0
L
Anhur
mr_wipes
Anhur
2,865
1,734
0
1,703
7,955
2,637
0
2,398
5,557
0
32,144
W
Hachiman
predator_gmr
Hachiman
6,412
3,422
0
1,776
8,895
3,136
954
3,200
5,695
0
45,982
L
Ao Kuang
2,311
582
0
3,050
9,921
3,105
0
366
9,555
30,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
31,169
335
Minions Killed
333
0
Camps Cleared
0
1,323,019
Distance Traveled
1,210,133
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,208
554
123
9
0
244,919
0
L
Cu Chulainn
6,289
484
80
6
0
231,619
0
W
Nemesis
7,225
556
52
4
0
312,928
0
W
Maui
6,990
538
24
2
0
268,033
3
L
Atlas
5,568
428
16
1
0
264,552
0
W
Surtr
7,086
545
80
6
0
264,764
2
W
Hera
6,992
538
103
8
0
231,025
0
L
Anhur
5,589
430
66
5
0
196,687
1
W
Hachiman
7,413
570
76
6
0
246,269
0
L
Ao Kuang
6,515
501
48
4
0
272,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role