Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
XLMHboss
Odin
Level 28
God Stats
3W - 3L
1,545 SR
Queue Stats
35W - 59L
1,305 Elo+
Party 1
Persephone
Persephone
Zoya7
Persephone
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 178L
1,439 Elo+
Solo
Loki
Loki
wic_k
Loki
Level 29
God Stats
1W - 1L
1,288 SR
Queue Stats
9W - 28L
1,182 Elo+
Party 1
Izanami
Izanami
x3-7g
Izanami
Level 67
God Stats
8W - 6L
1,485 SR
Queue Stats
46W - 58L
1,445 Elo+
Party 1
Team Averages
Level 55
1,464 SR
1,374 Elo+

VS

Team Averages
Level 70
1,479 SR
1,428 Elo+
Shiva
Shiva
Faze_yoel_pro
Shiva
Level 58
God Stats
1W - 3L
1,432 SR
Queue Stats
36W - 47L
1,414 Elo+
Solo
Neith
Neith
G w0rth
Neith
Level 96
God Stats
1W - 1L
1,522 SR
Queue Stats
660W - 623L
1,423 Elo+
Solo
Anubis
Anubis
PATU6OP3543
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,429 Elo+
Solo
Cthulhu
Cthulhu
TissouDiuks
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
Zamis_lolo
Ao Kuang
Level 79
God Stats
8W - 14L
1,443 SR
Queue Stats
41W - 50L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 2 / 5
5,372
537
5,227
8,560
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
9
2 / 0 / 0
5,575
558
2,933
6,527
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Zoya7
Persephone
10
3 / 2 / 0
6,281
628
5,161
5,582
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
wic_k
Loki
6
0 / 4 / 2
4,359
436
1,211
7,018
1,586
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
x3-7g
Izanami
10
7 / 1 / 0
6,035
604
5,130
5,730
2,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,477
548
6,406
8,657
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
G w0rth
Neith
8
2 / 2 / 0
5,111
511
4,673
7,720
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
6
0 / 8 / 1
3,923
392
997
6,390
1,930
Cthulhu
TissouDiuks
Cthulhu
7
1 / 0 / 2
4,809
481
4,117
5,983
3,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Zamis_lolo
Ao Kuang
8
1 / 1 / 2
4,945
495
1,826
6,723
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
13
Kills
6
9
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
5
1.75
L
2
3
0
0.67
L
Neith
G w0rth
Neith
2
2
0
1
L
Anubis
0
8
1
0.06
L
Cthulhu
TissouDiuks
Cthulhu
1
0
2
2
W
Odin
2
0
0
2
L
Ao Kuang
Zamis_lolo
Ao Kuang
1
1
2
2
W
Persephone
Zoya7
Persephone
3
2
0
1.5
W
Loki
wic_k
Loki
0
4
2
0.25
W
Izanami
x3-7g
Izanami
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,662
Damage
18,019
33,417
Taken
35,473
14,770
Mitigated
14,319
8,172
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,227
855
856
1,361
8,560
4,513
306
3,264
5,296
21,151
371
L
6,406
2,278
0
783
8,657
4,064
0
1,104
7,553
0
32,309
L
Neith
G w0rth
Neith
4,673
1,263
0
1,448
7,720
2,507
0
4,209
3,511
0
24,101
L
Anubis
997
364
0
0
6,390
1,930
0
1,585
4,805
4,977
0
L
Cthulhu
TissouDiuks
Cthulhu
4,117
324
797
1,521
5,983
3,383
0
1,283
4,700
17,898
0
W
Odin
2,933
1,317
0
1,970
6,527
5,008
0
0
6,527
0
28,003
L
Ao Kuang
Zamis_lolo
Ao Kuang
1,826
645
0
2,587
6,723
2,435
0
1,836
4,887
24,315
0
W
Persephone
Zoya7
Persephone
5,161
86
0
1,364
5,582
1,620
100
1,046
4,527
36,123
0
W
Loki
wic_k
Loki
1,211
435
0
1,000
7,018
1,586
0
239
6,779
0
12,760
W
Izanami
x3-7g
Izanami
5,130
3,916
0
1,621
5,730
2,043
347
2,391
3,339
0
31,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,622
Gold Earned
24,265
191
Minions Killed
165
0
Camps Cleared
0
879,499
Distance Traveled
936,938
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,372
537
22
2
0
165,581
1
L
Shiva
5,477
548
56
6
0
191,462
0
L
Neith
5,111
511
39
4
0
189,013
0
L
Anubis
3,923
392
4
0
0
166,066
0
L
Cthulhu
4,809
481
20
2
0
207,878
0
W
Odin
5,575
558
52
5
0
197,905
0
L
Ao Kuang
4,945
495
46
5
0
182,519
0
W
Persephone
6,281
628
53
5
0
162,054
0
W
Loki
4,359
436
23
2
0
167,988
0
W
Izanami
6,035
604
41
4
0
185,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role