Player Matchup

Olorun
Olorun
Cebarkos
Olorun
Level 110
God Stats
4W - 5L
1,275 SR
Queue Stats
388W - 388L
1,435 Elo+
Solo
Shiva
Shiva
JesusChwist
Shiva
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,385 Elo+
Party 1
Chaac
Chaac
dontthinkso99
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,385 Elo+
Party 1
Team Averages
Level 90
1,425 SR
1,401 Elo+

VS

Team Averages
Level 61
1,551 SR
1,567 Elo+
Ra
Ra
Asthraa
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 115L
1,445 Elo+
Solo
Nox
Nox
Defaylte
Nox
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,629 Elo+
Party 2
Sol
Sol
noirus
Sol
Level 49
God Stats
1W - 1L
1,652 SR
Queue Stats
4W - 3L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cebarkos
Olorun
11
4 / 1 / 1
8,421
766
5,915
3,883
1,864
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 5
7,828
712
4,108
9,120
7,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 5
7,933
721
6,061
9,109
6,603
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
8,206
746
4,348
4,536
1,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 2
7,721
702
2,895
6,043
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
noirus
Sol
10
1 / 2 / 3
7,730
703
2,511
7,441
2,631
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
4
4
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Olorun
Cebarkos
Olorun
4
1
1
4.5
L
1
4
2
0.5
W
1
1
5
3.5
W
1
2
5
1.75
L
Sol
noirus
Sol
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
9,754
22,112
Taken
18,020
15,641
Mitigated
7,076
2,697
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,348
669
579
800
4,536
1,763
0
1,660
2,876
46,894
0
W
Olorun
Cebarkos
Olorun
5,915
1,416
280
520
3,883
1,864
120
2,792
1,091
31,234
0
L
2,895
262
193
793
6,043
2,682
0
1,718
4,325
15,482
0
W
4,108
210
55
1,000
9,120
7,174
29
4,087
4,944
0
19,139
W
6,061
344
0
842
9,109
6,603
0
3,399
5,710
0
29,408
L
Sol
noirus
Sol
2,511
344
0
2,134
7,441
2,631
0
2,724
4,717
10,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,182
Gold Earned
23,657
119
Minions Killed
119
0
Camps Cleared
0
578,574
Distance Traveled
561,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,206
746
78
7
0
217,717
0
W
Olorun
8,421
766
62
6
0
157,857
0
L
Nox
7,721
702
22
2
0
161,812
0
W
Shiva
7,828
712
21
2
0
215,289
0
W
Chaac
7,933
721
36
3
0
205,428
0
L
Sol
7,730
703
19
2
0
182,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role