Player Matchup

Ymir
Ymir
AsianUnit
Ymir
Level 109
God Stats
11W - 12L
1,506 SR
Queue Stats
196W - 168L
1,439 Elo+
Party 1
Bakasura
Bakasura
ServinK2
Bakasura
Level 66
God Stats
1W - 2L
1,703 SR
Queue Stats
76W - 110L
1,448 Elo+
Party 1
Chaac
Chaac
ThisGameIsNerdy
Chaac
Level 15
God Stats
3W - 4L
1,468 SR
Queue Stats
7W - 10L
1,474 Elo+
Party 1
Janus
Janus
choddyNthem
Janus
Level 29
God Stats
3W - 5L
1,521 SR
Queue Stats
39W - 52L
1,423 Elo+
Party 1
Olorun
Olorun
eqqyweqqy
Olorun
Level 89
God Stats
1W - 3L
1,394 SR
Queue Stats
130W - 150L
1,427 Elo+
Party 1
Team Averages
Level 62
1,518 SR
1,442 Elo+

VS

Team Averages
Level 107
1,456 SR
1,544 Elo+
Agni
Agni
 
Agni
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DewBison
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,638 Elo+
Solo
Izanami
Izanami
GaboDJZ
Izanami
Level 157
God Stats
3W - 1L
1,337 SR
Queue Stats
422W - 369L
1,546 Elo+
Party 2
Janus
Janus
IAmLlama3
Janus
Level 37
God Stats
2W - 2L
1,445 SR
Queue Stats
9W - 7L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 1
3,795
542
1,310
5,959
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
ServinK2
Bakasura
8
0 / 0 / 1
4,352
622
2,228
6,300
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
4,026
575
2,247
5,381
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 0
4,923
703
2,451
3,574
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
eqqyweqqy
Olorun
6
0 / 0 / 1
3,597
514
3,079
4,747
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 2 / 0
4,485
641
1,748
3,721
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
6
0 / 1 / 0
3,780
540
4,492
6,698
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
DewBison
Achilles
9
2 / 0 / 1
5,485
784
3,204
4,481
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
GaboDJZ
Izanami
7
0 / 0 / 0
4,321
617
4,463
3,610
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
IAmLlama3
Janus
9
2 / 0 / 0
5,130
733
2,989
4,645
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
0
0
W
Chaac
 
Chaac
0
1
0
0
L
Ymir
0
0
1
0.5
W
Achilles
DewBison
Achilles
2
0
1
2.5
W
Izanami
GaboDJZ
Izanami
0
0
0
0
W
Janus
IAmLlama3
Janus
2
0
0
2
L
Bakasura
ServinK2
Bakasura
0
0
1
0.5
L
0
3
0
0
L
3
1
0
3
L
Olorun
eqqyweqqy
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,315
Damage
16,896
25,961
Taken
23,155
10,433
Mitigated
12,272
6,653
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,748
182
0
675
3,721
1,117
0
1,938
1,783
24,095
0
W
Chaac
 
Chaac
4,492
421
0
2,542
6,698
4,085
93
2,683
4,004
0
12,811
L
Ymir
1,310
281
0
1,643
5,959
3,627
0
940
4,768
5,842
0
W
Achilles
DewBison
Achilles
3,204
714
0
1,702
4,481
4,765
0
0
4,481
0
27,658
W
Izanami
GaboDJZ
Izanami
4,463
3,059
0
1,219
3,610
1,100
843
1,657
1,913
0
36,687
W
Janus
IAmLlama3
Janus
2,989
289
0
2,435
4,645
1,205
0
562
3,992
31,487
0
L
Bakasura
ServinK2
Bakasura
2,228
1,547
0
1,965
6,300
2,086
0
997
5,189
0
26,668
L
2,247
142
0
826
5,381
2,050
0
239
4,755
0
19,500
L
2,451
199
0
415
3,574
1,326
0
2,561
1,013
28,843
0
L
Olorun
eqqyweqqy
Olorun
3,079
1,098
240
1,564
4,747
1,344
0
0
4,464
23,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,693
Gold Earned
23,201
191
Minions Killed
236
0
Camps Cleared
0
712,799
Distance Traveled
748,173
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,485
641
50
7
0
149,535
1
W
Chaac
3,780
540
18
3
0
163,315
0
L
Ymir
3,795
542
9
1
0
144,441
4
W
Achilles
5,485
784
51
7
0
137,149
1
W
Izanami
4,321
617
56
8
0
135,671
0
W
Janus
5,130
733
61
9
0
162,503
1
L
Bakasura
4,352
622
58
8
0
164,102
0
L
Chaac
4,026
575
33
5
0
120,798
0
L
Janus
4,923
703
58
8
0
146,455
0
L
Olorun
3,597
514
33
5
0
137,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role