Player Matchup

Jing Wei
Jing Wei
DanteLeon369
Jing Wei
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 14L
1,420 Elo+
Party 1
Chaac
Chaac
Shinjonetsu
Chaac
Level 31
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 53L
1,349 Elo+
Party 1
Persephone
Persephone
StonedCaptCed
Persephone
Level 62
God Stats
7W - 6L
1,589 SR
Queue Stats
160W - 180L
1,369 Elo+
Solo
Team Averages
Level 37
1,530 SR
1,379 Elo+

VS

Team Averages
Level 116
1,378 SR
1,233 Elo+
Charybdis
Charybdis
BIGGREDD2030
Charybdis
Level 43
God Stats
42W - 40L
1,500 SR
Queue Stats
163W - 167L
1,253 Elo+
Solo
Chaac
Chaac
Dustinishere0I2
Chaac
Level 68
God Stats
1W - 0L
1,169 SR
Queue Stats
1W - 5L
1,060 Elo+
Solo
Hera
Hera
mzaquine
Hera
Level 238
God Stats
150W - 107L
1,463 SR
Queue Stats
615W - 659L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanteLeon369
Jing Wei
13
3 / 2 / 2
10,059
774
7,460
12,594
4,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 2
8,915
686
7,501
15,570
18,294
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
StonedCaptCed
Persephone
11
1 / 4 / 2
8,917
686
6,023
12,475
4,297
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIGGREDD2030
Charybdis
12
1 / 1 / 7
9,854
758
6,630
10,141
3,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 3
10,362
797
15,347
10,664
6,965
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
4 / 1 / 4
10,392
799
11,791
7,633
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
9
9
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BIGGREDD2030
Charybdis
1
1
7
4.5
L
Jing Wei
DanteLeon369
Jing Wei
3
2
2
2
W
4
3
3
1.83
L
1
3
2
0.67
L
Persephone
StonedCaptCed
Persephone
1
4
2
0.5
W
Hera
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
33,768
40,639
Taken
28,438
27,488
Mitigated
13,149
9,375
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BIGGREDD2030
Charybdis
6,630
1,946
0
2,153
10,141
3,397
1,147
1,532
8,609
0
27,080
L
Jing Wei
DanteLeon369
Jing Wei
7,460
6,632
0
1,852
12,594
4,897
352
3,612
8,982
0
34,783
W
15,347
5,495
0
2,100
10,664
6,965
350
2,621
8,043
0
38,754
L
7,501
1,224
0
3,051
15,570
18,294
0
3,725
11,845
0
26,807
L
Persephone
StonedCaptCed
Persephone
6,023
993
311
4,161
12,475
4,297
0
4,696
7,564
32,468
0
W
Hera
11,791
2,622
0
3,050
7,633
2,787
1,085
2,374
5,259
59,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
30,608
118
Minions Killed
133
0
Camps Cleared
0
689,371
Distance Traveled
686,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,854
758
26
2
0
241,847
0
L
Jing Wei
10,059
774
45
3
0
247,202
0
W
Chaac
10,362
797
49
4
0
210,458
0
L
Chaac
8,915
686
29
2
0
242,468
0
L
Persephone
8,917
686
44
3
0
199,701
0
W
Hera
10,392
799
58
4
0
234,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role