Player Matchup

Hades
Hades
 
Hades
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BladeSkull
Skadi
Level 147
God Stats
2W - 0L
1,801 SR
Queue Stats
67W - 67L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
Bo KnoWs757
Ne Zha
Level 121
God Stats
20W - 20L
1,157 SR
Queue Stats
165W - 180L
1,404 Elo+
Party 1
Sol
Sol
JDMBrat1294
Sol
Level 16
God Stats
3W - 3L
1,448 SR
Queue Stats
7W - 10L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
killakobugi
Kuzenbo
Level 167
God Stats
18W - 12L
1,560 SR
Queue Stats
391W - 393L
1,467 Elo+
Party 1
Team Averages
Level 111
1,493 SR
1,454 Elo+

VS

Team Averages
Level 141
1,518 SR
1,481 Elo+
Cu Chulainn
Cu Chulainn
Ahatshiro
Cu Chulainn
Level 155
God Stats
4W - 8L
1,689 SR
Queue Stats
249W - 243L
1,419 Elo+
Solo
Da Ji
Da Ji
Cal Yentay
Da Ji
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 269L
1,508 Elo+
Solo
Vulcan
Vulcan
DRILL-INSTRUTOR
Vulcan
Level 111
God Stats
8W - 9L
1,381 SR
Queue Stats
131W - 98L
1,481 Elo+
Solo
Chaac
Chaac
FazoDaTruth
Chaac
Level 118
God Stats
30W - 28L
1,623 SR
Queue Stats
299W - 282L
1,498 Elo+
Solo
Ishtar
Ishtar
Shebasteru
Ishtar
Level 154
God Stats
10W - 17L
1,397 SR
Queue Stats
47W - 49L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
7 / 0 / 1
8,168
743
8,121
8,863
5,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
12
3 / 1 / 1
6,845
622
6,665
6,733
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
10
0 / 3 / 0
5,690
517
2,755
8,592
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,600
600
2,859
7,893
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
killakobugi
Kuzenbo
9
1 / 0 / 3
6,142
558
3,253
8,802
7,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ahatshiro
Cu Chulainn
10
0 / 5 / 0
5,956
541
3,539
10,313
6,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
10
1 / 2 / 2
5,787
526
4,510
9,160
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
6,417
583
6,202
3,838
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,103
464
5,104
9,517
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Shebasteru
Ishtar
10
1 / 2 / 1
5,854
532
6,305
5,632
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
4
4
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
0
1
7.5
L
Cu Chulainn
Ahatshiro
Cu Chulainn
0
5
0
0
W
Skadi
3
1
1
3.5
W
Ne Zha
0
3
0
0
L
Da Ji
1
2
2
1
L
1
1
1
1.5
L
1
1
2
2
W
0
0
0
0
L
Ishtar
Shebasteru
Ishtar
1
2
1
0.75
W
Kuzenbo
killakobugi
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
25,660
40,883
Taken
38,460
21,865
Mitigated
22,098
13,572
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,121
1,688
120
4,170
8,863
5,653
452
382
8,439
53,186
0
L
Cu Chulainn
Ahatshiro
Cu Chulainn
3,539
1,082
0
2,890
10,313
6,676
0
5,743
4,570
0
44,043
W
Skadi
6,665
3,504
0
750
6,733
2,278
0
0
6,580
0
57,580
W
Ne Zha
2,755
664
0
834
8,592
3,466
0
713
7,816
0
41,401
L
Da Ji
4,510
510
0
439
9,160
3,854
0
2,188
6,972
0
39,824
L
6,202
1,135
0
863
3,838
1,540
0
2,275
1,563
49,715
0
L
5,104
567
0
2,942
9,517
7,682
0
2,832
6,685
0
25,973
W
2,859
350
0
5,470
7,893
2,723
1,119
4,839
3,054
51,261
0
L
Ishtar
Shebasteru
Ishtar
6,305
3,487
0
1,530
5,632
2,346
0
1,195
4,437
0
46,058
W
Kuzenbo
killakobugi
Kuzenbo
3,253
1,025
0
2,228
8,802
7,745
0
268
8,208
11,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
29,117
386
Minions Killed
342
0
Camps Cleared
0
1,113,338
Distance Traveled
1,082,996
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,168
743
103
9
0
217,293
0
L
Cu Chulainn
5,956
541
73
7
0
192,550
0
W
Skadi
6,845
622
96
9
0
212,295
1
W
Ne Zha
5,690
517
63
6
0
263,453
1
L
Da Ji
5,787
526
57
5
0
241,852
1
L
Vulcan
6,417
583
93
8
0
223,456
3
L
Chaac
5,103
464
34
3
0
227,123
0
W
Sol
6,600
600
103
9
0
206,039
2
L
Ishtar
5,854
532
85
8
0
198,015
3
W
Kuzenbo
6,142
558
21
2
0
214,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role