Player Matchup

Horus
Horus
Braga76
Horus
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
307W - 274L
1,858 Elo+
Solo
Thanatos
Thanatos
ChunkyMonkey050
Thanatos
Level 85
God Stats
30W - 27L
1,444 SR
Queue Stats
55W - 44L
1,466 Elo+
Party 2
Anubis
Anubis
Godzi88
Anubis
Level 67
God Stats
34W - 17L
1,508 SR
Queue Stats
211W - 195L
1,505 Elo+
Solo
Charybdis
Charybdis
WindLuck666
Charybdis
Level 68
God Stats
4W - 5L
1,483 SR
Queue Stats
196W - 179L
1,501 Elo+
Solo
Aphrodite
Aphrodite
ahmed8864354
Aphrodite
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 50L
1,475 Elo+
Party 2
Team Averages
Level 76
1,487 SR
1,561 Elo+

VS

Team Averages
Level 68
1,490 SR
1,481 Elo+
Ne Zha
Ne Zha
Midㅤ
Ne Zha
Level 86
God Stats
0W - 6L
1,452 SR
Queue Stats
165W - 146L
1,517 Elo+
Solo
Izanami
Izanami
Rakenkun
Izanami
Level 84
God Stats
5W - 9L
1,558 SR
Queue Stats
49W - 74L
1,421 Elo+
Party 3
Ymir
Ymir
juaanjogr
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,544 Elo+
Party 1
Raijin
Raijin
nicopatos
Raijin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,539 Elo+
Party 1
Janus
Janus
sdfguktkjdghj
Janus
Level 28
God Stats
3W - 4L
1,441 SR
Queue Stats
34W - 54L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Braga76
Horus
13
1 / 1 / 14
9,134
481
4,920
17,253
11,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
16
7 / 4 / 2
10,379
546
10,948
18,671
8,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Godzi88
Anubis
16
7 / 2 / 6
11,013
580
13,348
12,581
6,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WindLuck666
Charybdis
15
3 / 3 / 8
9,452
497
12,681
15,805
7,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
ahmed8864354
Aphrodite
15
4 / 3 / 4
9,837
518
12,901
18,043
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Midㅤ
Ne Zha
14
5 / 3 / 2
8,997
474
20,987
19,588
8,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Rakenkun
Izanami
13
3 / 5 / 2
8,409
443
7,083
11,956
3,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 6 / 4
7,833
412
3,435
18,850
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
nicopatos
Raijin
14
3 / 3 / 5
8,730
459
15,349
14,463
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
8,907
469
6,636
11,543
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
22
Kills
13
13
Deaths
22
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
Braga76
Horus
1
1
14
8
W
Thanatos
7
4
2
2
W
Anubis
Godzi88
Anubis
7
2
6
5
L
Ne Zha
Midㅤ
Ne Zha
5
3
2
2
L
Izanami
Rakenkun
Izanami
3
5
2
0.8
W
Charybdis
WindLuck666
Charybdis
3
3
8
2.33
W
Aphrodite
ahmed8864354
Aphrodite
4
3
4
2
L
Ymir
1
6
4
0.5
L
Raijin
nicopatos
Raijin
3
3
5
1.83
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,798
Damage
53,490
82,353
Taken
76,400
41,639
Mitigated
36,626
50,889
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Braga76
Horus
4,920
2,676
7,995
8,117
17,253
11,482
377
6,332
10,775
0
12,757
W
Thanatos
10,948
2,304
0
12,675
18,671
8,608
480
4,478
14,141
0
96,315
W
Anubis
Godzi88
Anubis
13,348
254
0
4,789
12,581
6,990
997
5,637
6,796
91,295
0
L
Ne Zha
Midㅤ
Ne Zha
20,987
1,994
0
4,316
19,588
8,998
0
6,209
13,379
0
72,363
L
Izanami
Rakenkun
Izanami
7,083
3,604
0
1,777
11,956
3,944
0
2,948
9,008
0
54,273
W
Charybdis
WindLuck666
Charybdis
12,681
7,503
0
3,717
15,805
7,012
1,558
3,080
12,725
0
85,187
W
Aphrodite
ahmed8864354
Aphrodite
12,901
2,390
3,820
9,776
18,043
7,547
390
5,467
12,496
68,935
0
L
Ymir
3,435
703
0
3,147
18,850
14,560
0
6,318
12,532
11,518
0
L
Raijin
nicopatos
Raijin
15,349
1,035
0
1,076
14,463
5,269
0
4,123
10,340
73,630
0
L
6,636
250
0
2,713
11,543
3,855
0
6,993
4,550
67,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,815
Gold Earned
42,876
480
Minions Killed
405
0
Camps Cleared
0
1,714,435
Distance Traveled
1,818,619
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,134
481
17
1
0
332,752
5
W
Thanatos
10,379
546
116
6
0
392,904
0
W
Anubis
11,013
580
124
7
0
341,017
8
L
Ne Zha
8,997
474
82
4
0
410,751
4
L
Izanami
8,409
443
86
5
0
359,230
6
W
Charybdis
9,452
497
100
5
0
328,056
7
W
Aphrodite
9,837
518
123
6
0
319,706
0
L
Ymir
7,833
412
15
1
0
325,597
0
L
Raijin
8,730
459
95
5
0
380,408
2
L
Janus
8,907
469
127
7
0
342,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role