Player Matchup

Surtr
Surtr
Balcoin02
Surtr
Level 105
God Stats
3W - 3L
1,453 SR
Queue Stats
6W - 9L
1,461 Elo+
Solo
Raijin
Raijin
Checks vibe
Raijin
Level 156
God Stats
3W - 2L
1,803 SR
Queue Stats
194W - 208L
1,585 Elo+
Solo
Hel
Hel
DocDoomhammer
Hel
Level 128
God Stats
14W - 11L
1,603 SR
Queue Stats
215W - 227L
1,430 Elo+
Solo
Danzaburou
Danzaburou
PoppaShmoop
Danzaburou
Level 47
God Stats
9W - 16L
1,411 SR
Queue Stats
13W - 19L
1,329 Elo+
Solo
Serqet
Serqet
pitttiger
Serqet
Level 141
God Stats
0W - 3L
1,157 SR
Queue Stats
985W - 964L
1,402 Elo+
Solo
Team Averages
Level 115
1,485 SR
1,441 Elo+

VS

Team Averages
Level 78
1,504 SR
1,462 Elo+
Aphrodite
Aphrodite
IFaBulousI8401
Aphrodite
Level 48
God Stats
22W - 14L
1,619 SR
Queue Stats
23W - 20L
1,454 Elo+
Solo
Merlin
Merlin
Kittern
Merlin
Level 68
God Stats
2W - 3L
1,674 SR
Queue Stats
38W - 26L
1,485 Elo+
Solo
Thanatos
Thanatos
M03D3R
Thanatos
Level 139
God Stats
2W - 3L
1,180 SR
Queue Stats
225W - 209L
1,421 Elo+
Solo
Anubis
Anubis
Shntaoyfared
Anubis
Level 82
God Stats
81W - 89L
1,641 SR
Queue Stats
122W - 134L
1,516 Elo+
Solo
Amaterasu
Amaterasu
missmugz3
Amaterasu
Level 55
God Stats
2W - 5L
1,405 SR
Queue Stats
30W - 32L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Balcoin02
Surtr
16
4 / 6 / 1
10,571
503
12,936
21,347
17,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
17
9 / 2 / 4
12,092
576
26,021
12,914
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 5 / 6
9,903
472
4,360
17,588
9,651
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PoppaShmoop
Danzaburou
14
2 / 5 / 2
9,315
444
6,501
16,829
5,869
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
pitttiger
Serqet
15
0 / 7 / 2
9,648
459
3,057
20,081
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IFaBulousI8401
Aphrodite
14
2 / 1 / 7
9,437
449
7,640
14,592
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Kittern
Merlin
17
5 / 1 / 2
10,857
517
12,384
10,721
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
M03D3R
Thanatos
18
6 / 7 / 5
11,673
556
9,014
18,690
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
4 / 3 / 7
10,853
517
15,162
14,503
7,470
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
missmugz3
Amaterasu
16
8 / 3 / 5
10,322
492
11,932
21,175
14,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
15
Kills
25
25
Deaths
15
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
Balcoin02
Surtr
4
6
1
0.75
L
Raijin
9
2
4
5.5
L
0
5
6
0.6
W
Aphrodite
IFaBulousI8401
Aphrodite
2
1
7
5.5
W
Merlin
Kittern
Merlin
5
1
2
6
W
Thanatos
M03D3R
Thanatos
6
7
5
1.21
L
Danzaburou
PoppaShmoop
Danzaburou
2
5
2
0.6
W
Anubis
4
3
7
2.5
W
Amaterasu
missmugz3
Amaterasu
8
3
5
3.5
L
Serqet
pitttiger
Serqet
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,875
Damage
56,132
88,759
Taken
79,681
45,099
Mitigated
44,496
19,418
Healing
34,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Balcoin02
Surtr
12,936
5,518
0
3,454
21,347
17,076
242
4,654
15,824
1,872
77,161
L
Raijin
26,021
1,707
0
1,895
12,914
4,747
0
5,591
7,219
100,709
0
L
4,360
380
2,851
6,089
17,588
9,651
352
11,078
6,373
47,680
0
W
Aphrodite
IFaBulousI8401
Aphrodite
7,640
783
3,424
8,193
14,592
11,799
479
7,311
7,281
38,161
0
W
Merlin
Kittern
Merlin
12,384
143
0
1,297
10,721
4,148
0
4,580
5,601
89,768
0
W
Thanatos
M03D3R
Thanatos
9,014
1,410
0
11,609
18,690
6,690
591
6,434
11,697
0
105,861
L
Danzaburou
PoppaShmoop
Danzaburou
6,501
2,216
0
3,707
16,829
5,869
614
8,765
7,963
0
56,300
W
Anubis
15,162
959
54
5,297
14,503
7,470
886
7,765
6,484
96,221
0
W
Amaterasu
missmugz3
Amaterasu
11,932
5,004
0
4,941
21,175
14,389
79
5,599
15,261
0
62,909
L
Serqet
pitttiger
Serqet
3,057
425
0
1,422
20,081
7,756
0
5,098
14,961
0
66,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,529
Gold Earned
53,142
494
Minions Killed
586
0
Camps Cleared
0
1,918,063
Distance Traveled
1,970,568
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,571
503
98
5
0
377,587
0
L
Raijin
12,092
576
146
7
0
430,807
9
L
Hel
9,903
472
68
3
0
387,789
0
W
Aphrodite
9,437
449
62
3
0
387,283
0
W
Merlin
10,857
517
148
7
0
406,069
8
W
Thanatos
11,673
556
146
7
0
407,706
0
L
Danzaburou
9,315
444
84
4
0
358,947
2
W
Anubis
10,853
517
134
6
0
371,599
5
W
Amaterasu
10,322
492
96
5
0
397,911
4
L
Serqet
9,648
459
98
5
0
362,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role