Player Matchup

Sylvanus
Sylvanus
KrickanOnTheCase
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,227 Elo+
Party 2
He Bo
He Bo
LÜhHÜnnyBÜn
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
Rokkusan-
Bellona
Level 29
God Stats
1W - 3L
1,302 SR
Queue Stats
180W - 209L
1,492 Elo+
Party 3
Kuzenbo
Kuzenbo
fistszek
Kuzenbo
Level 155
God Stats
4W - 2L
1,869 SR
Queue Stats
287W - 293L
1,472 Elo+
Party 3
Zhong Kui
Zhong Kui
jimmythc
Zhong Kui
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 273L
1,478 Elo+
Party 3
Team Averages
Level 70
1,534 SR
1,434 Elo+

VS

Team Averages
Level 107
1,636 SR
1,501 Elo+
Hou Yi
Hou Yi
FranciscusFrog
Hou Yi
Level 50
God Stats
6W - 0L
1,864 SR
Queue Stats
458W - 465L
1,449 Elo+
Solo
Hun Batz
Hun Batz
KellyCostaGaming
Hun Batz
Level 156
God Stats
4W - 4L
1,605 SR
Queue Stats
448W - 446L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
Legion89polska
Sylvanus
Level 120
God Stats
2W - 5L
1,229 SR
Queue Stats
610W - 602L
1,482 Elo+
Solo
Achilles
Achilles
Slotta1989
Achilles
Level 147
God Stats
12W - 24L
1,789 SR
Queue Stats
1,067W - 1,041L
1,498 Elo+
Solo
Poseidon
Poseidon
iShikinami
Poseidon
Level 64
God Stats
6W - 3L
1,690 SR
Queue Stats
135W - 106L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 11
9,235
770
9,570
17,920
24,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 6 / 5
8,469
706
14,752
12,235
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Rokkusan-
Bellona
15
3 / 6 / 6
8,795
733
10,384
17,527
22,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
fistszek
Kuzenbo
14
1 / 4 / 6
8,297
691
6,172
15,584
22,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
jimmythc
Zhong Kui
16
5 / 4 / 6
9,074
756
12,879
13,595
14,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 12
9,713
809
16,984
12,586
5,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 3 / 8
10,608
884
14,908
13,017
6,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
0 / 2 / 17
9,835
820
10,791
16,941
21,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
Slotta1989
Achilles
18
7 / 4 / 9
10,196
850
9,500
16,297
21,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
iShikinami
Poseidon
17
4 / 1 / 12
9,982
832
17,563
7,296
3,654
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
13
Kills
22
22
Deaths
13
34
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
7
3
8
3.67
L
1
2
11
3.25
W
Sylvanus
0
2
17
4.25
L
3
6
5
0.92
L
Bellona
Rokkusan-
Bellona
3
6
6
1
W
Achilles
Slotta1989
Achilles
7
4
9
2.88
L
Kuzenbo
fistszek
Kuzenbo
1
4
6
1
W
Poseidon
iShikinami
Poseidon
4
1
12
10
L
Zhong Kui
jimmythc
Zhong Kui
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,757
Damage
69,746
76,861
Taken
66,137
90,224
Mitigated
59,235
20,257
Healing
30,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,984
9,855
1,147
697
12,586
5,915
97
9,661
2,717
0
30,595
W
14,908
2,132
3,814
4,614
13,017
6,580
723
8,393
4,270
0
34,342
L
9,570
3,127
6,461
5,970
17,920
24,418
0
7,205
10,715
17,029
0
W
Sylvanus
10,791
2,871
7,522
6,275
16,941
21,353
98
9,927
6,734
14,528
0
L
14,752
2,400
49
4
12,235
6,529
0
3,351
8,884
25,711
0
L
Bellona
Rokkusan-
Bellona
10,384
2,794
447
978
17,527
22,621
0
6,354
11,173
0
18,632
W
Achilles
Slotta1989
Achilles
9,500
1,339
555
3,078
16,297
21,733
163
10,341
5,697
0
20,765
L
Kuzenbo
fistszek
Kuzenbo
6,172
2,462
1,725
957
15,584
22,633
15
6,458
9,126
10,472
0
W
Poseidon
iShikinami
Poseidon
17,563
1,749
2,210
582
7,296
3,654
185
5,051
2,146
36,335
0
L
Zhong Kui
jimmythc
Zhong Kui
12,879
1,488
1,809
1,857
13,595
14,023
0
4,986
8,609
30,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
50,334
133
Minions Killed
166
0
Camps Cleared
0
989,697
Distance Traveled
1,087,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,713
809
46
4
0
196,417
0
W
Hun Batz
10,608
884
45
4
0
251,158
0
L
Sylvanus
9,235
770
25
2
0
191,470
0
W
Sylvanus
9,835
820
10
1
0
191,551
0
L
He Bo
8,469
706
22
2
0
196,656
0
L
Bellona
8,795
733
26
2
0
211,070
0
W
Achilles
10,196
850
23
2
0
234,680
0
L
Kuzenbo
8,297
691
18
2
0
200,114
0
W
Poseidon
9,982
832
42
4
0
213,714
0
L
Zhong Kui
9,074
756
42
4
0
190,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role