Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DOUBLEKILLCREW
Kukulkan
Level 67
God Stats
9W - 5L
1,763 SR
Queue Stats
236W - 234L
1,450 Elo+
Solo
Nike
Nike
Juanmalinense
Nike
Level 143
God Stats
0W - 2L
1,295 SR
Queue Stats
68W - 42L
1,579 Elo+
Solo
The Morrigan
The Morrigan
LaTiNo78
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,471 Elo+
Party 1
Ganesha
Ganesha
Tombqd
Ganesha
Level 137
God Stats
1W - 1L
1,715 SR
Queue Stats
315W - 338L
1,459 Elo+
Solo
Team Averages
Level 108
1,555 SR
1,492 Elo+

VS

Team Averages
Level 133
1,565 SR
1,480 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
AtomeGromache
Vulcan
Level 142
God Stats
9W - 3L
1,599 SR
Queue Stats
205W - 217L
1,395 Elo+
Solo
Sobek
Sobek
Kenooby
Sobek
Level 108
God Stats
16W - 10L
1,751 SR
Queue Stats
976W - 1,001L
1,477 Elo+
Solo
Discordia
Discordia
SirGaros
Discordia
Level 132
God Stats
1W - 3L
1,158 SR
Queue Stats
203W - 223L
1,483 Elo+
Party 2
Loki
Loki
igorpl
Loki
Level 125
God Stats
1W - 0L
1,818 SR
Queue Stats
20W - 13L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 5 / 2
6,180
687
2,981
8,793
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
16
2 / 3 / 3
8,120
902
7,884
7,668
3,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
8 / 3 / 1
8,659
962
10,958
12,295
13,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
LaTiNo78
The Morrigan
12
0 / 6 / 3
6,710
746
3,869
8,865
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Tombqd
Ganesha
8
0 / 3 / 1
5,764
640
2,782
5,644
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 2 / 9
8,358
929
4,666
12,621
6,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 1 / 10
9,137
1,015
11,668
4,084
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Kenooby
Sobek
14
0 / 3 / 14
8,693
966
4,454
14,274
18,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
SirGaros
Discordia
14
6 / 2 / 10
8,637
960
7,628
5,747
2,274
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
igorpl
Loki
16
9 / 2 / 7
9,896
1,100
12,181
7,320
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
10
Kills
20
20
Deaths
10
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
5
2
0.2
W
Vamana
 
Vamana
2
2
9
3.25
W
3
1
10
8
L
Kukulkan
2
3
3
1.17
L
8
3
1
2.83
W
Sobek
Kenooby
Sobek
0
3
14
2.33
L
The Morrigan
LaTiNo78
The Morrigan
0
6
3
0.25
W
Discordia
SirGaros
Discordia
6
2
10
5.5
L
Ganesha
Tombqd
Ganesha
0
3
1
0.17
W
Loki
igorpl
Loki
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
40,597
43,265
Taken
44,046
28,759
Mitigated
32,132
6,766
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,981
1,394
41
1,100
8,793
3,399
0
4,598
4,195
0
8,501
W
Vamana
 
Vamana
4,666
2,336
808
4,106
12,621
6,549
703
3,964
8,657
62
15,830
W
11,668
7,731
1,051
852
4,084
2,152
251
1,063
3,021
25,871
0
L
Kukulkan
7,884
1,204
814
762
7,668
3,275
0
2,814
4,854
24,229
0
L
10,958
302
432
2,785
12,295
13,879
0
7,599
4,696
0
23,145
W
Sobek
Kenooby
Sobek
4,454
237
2,001
3,274
14,274
18,007
108
5,409
8,865
8,762
913
L
The Morrigan
LaTiNo78
The Morrigan
3,869
580
84
259
8,865
3,531
0
5,846
2,958
9,208
0
W
Discordia
SirGaros
Discordia
7,628
754
383
253
5,747
2,274
968
2,008
3,739
18,124
0
L
Ganesha
Tombqd
Ganesha
2,782
176
214
275
5,644
4,675
0
1,964
3,680
3,971
0
W
Loki
igorpl
Loki
12,181
1,842
339
584
7,320
3,150
836
2,091
5,229
0
23,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
44,721
90
Minions Killed
118
0
Camps Cleared
0
752,974
Distance Traveled
1,002,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,180
687
12
1
0
161,950
0
W
Vamana
8,358
929
12
1
0
198,086
0
W
Vulcan
9,137
1,015
43
5
0
220,175
0
L
Kukulkan
8,120
902
51
6
0
190,882
0
L
Nike
8,659
962
12
1
0
184,048
0
W
Sobek
8,693
966
15
2
0
195,619
0
L
The Morrigan
6,710
746
15
2
0
162,013
0
W
Discordia
8,637
960
25
3
0
175,980
0
L
Ganesha
5,764
640
0
0
0
54,081
0
W
Loki
9,896
1,100
23
3
0
212,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role