Player Matchup

Janus
Janus
BladeSkull
Janus
Level 147
God Stats
2W - 7L
1,452 SR
Queue Stats
67W - 67L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
Bo KnoWs757
Kuzenbo
Level 121
God Stats
28W - 20L
1,550 SR
Queue Stats
165W - 180L
1,419 Elo+
Party 1
Skadi
Skadi
JDMBrat1294
Skadi
Level 15
God Stats
3W - 3L
1,637 SR
Queue Stats
7W - 10L
1,436 Elo+
Party 1
Odin
Odin
PH0xIT
Odin
Level 140
God Stats
12W - 10L
1,596 SR
Queue Stats
365W - 323L
1,601 Elo+
Solo
Bakasura
Bakasura
killakobugi
Bakasura
Level 167
God Stats
38W - 17L
1,637 SR
Queue Stats
391W - 393L
1,485 Elo+
Party 1
Team Averages
Level 118
1,574 SR
1,494 Elo+

VS

Team Averages
Level 129
1,659 SR
1,517 Elo+
Cthulhu
Cthulhu
CaPNCLuTcHxx
Cthulhu
Level 113
God Stats
8W - 5L
1,633 SR
Queue Stats
437W - 443L
1,557 Elo+
Solo
Izanami
Izanami
FUBARMVP58
Izanami
Level 154
God Stats
10W - 7L
1,569 SR
Queue Stats
247W - 225L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
FlabbyFlesh
Zhong Kui
Level 94
God Stats
5W - 3L
1,676 SR
Queue Stats
45W - 56L
1,433 Elo+
Solo
Lancelot
Lancelot
Tepes1627
Lancelot
Level 156
God Stats
9W - 11L
1,798 SR
Queue Stats
203W - 174L
1,551 Elo+
Solo
Discordia
Discordia
xXxMARVITZxXx
Discordia
Level 126
God Stats
21W - 17L
1,618 SR
Queue Stats
953W - 930L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
2 / 3 / 1
11,341
567
14,966
12,123
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Bo KnoWs757
Kuzenbo
12
0 / 8 / 3
8,459
423
7,172
21,171
27,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 9 / 1
9,882
494
5,353
18,351
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
PH0xIT
Odin
16
0 / 4 / 3
10,121
506
8,489
21,586
20,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
killakobugi
Bakasura
16
6 / 7 / 2
10,863
543
11,910
24,234
11,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaPNCLuTcHxx
Cthulhu
17
5 / 3 / 13
12,389
619
8,377
26,919
28,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Izanami
FUBARMVP58
Izanami
19
8 / 2 / 11
13,668
683
19,282
16,945
8,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
FlabbyFlesh
Zhong Kui
19
2 / 2 / 2
13,081
654
20,289
20,959
22,278
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Tepes1627
Lancelot
19
14 / 2 / 3
12,893
645
19,311
16,486
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
xXxMARVITZxXx
Discordia
17
2 / 0 / 12
11,257
563
12,288
11,959
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
9
Kills
31
31
Deaths
9
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
2
3
1
0.83
L
Kuzenbo
Bo KnoWs757
Kuzenbo
0
8
3
0.19
W
Cthulhu
CaPNCLuTcHxx
Cthulhu
5
3
13
3.83
W
Izanami
FUBARMVP58
Izanami
8
2
11
6.75
W
Zhong Kui
FlabbyFlesh
Zhong Kui
2
2
2
1.5
L
1
9
1
0.17
L
Odin
PH0xIT
Odin
0
4
3
0.38
W
Lancelot
Tepes1627
Lancelot
14
2
3
7.75
L
Bakasura
killakobugi
Bakasura
6
7
2
1
W
Discordia
xXxMARVITZxXx
Discordia
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,890
Damage
79,547
97,465
Taken
93,268
70,230
Mitigated
73,044
13,818
Healing
37,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
14,966
540
0
750
12,123
5,273
0
4,826
7,297
109,694
0
L
Kuzenbo
Bo KnoWs757
Kuzenbo
7,172
3,033
0
659
21,171
27,446
93
7,702
13,469
20,655
0
W
Cthulhu
CaPNCLuTcHxx
Cthulhu
8,377
590
4,088
7,160
26,919
28,807
363
6,374
18,302
44,402
792
W
Izanami
FUBARMVP58
Izanami
19,282
13,445
0
6,226
16,945
8,447
9,096
3,304
12,773
0
159,774
W
Zhong Kui
FlabbyFlesh
Zhong Kui
20,289
3,349
0
13,812
20,959
22,278
2,639
2,435
18,147
124,016
0
L
5,353
1,626
0
500
18,351
5,573
573
4,741
13,610
0
52,169
L
Odin
PH0xIT
Odin
8,489
3,196
0
7,467
21,586
20,505
178
15,823
5,763
0
79,621
W
Lancelot
Tepes1627
Lancelot
19,311
5,543
0
2,648
16,486
8,421
1,702
5,782
10,116
0
92,245
L
Bakasura
killakobugi
Bakasura
11,910
7,610
0
4,442
24,234
11,433
32
7,070
17,164
0
67,100
W
Discordia
xXxMARVITZxXx
Discordia
12,288
229
0
3,579
11,959
5,091
1,631
5,119
6,351
95,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
63,288
583
Minions Killed
690
0
Camps Cleared
0
1,957,969
Distance Traveled
1,996,540
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,341
567
209
10
0
392,138
2
L
Kuzenbo
8,459
423
33
2
0
403,229
2
W
Cthulhu
12,389
619
48
2
0
402,693
0
W
Izanami
13,668
683
204
10
0
371,412
2
W
Zhong Kui
13,081
654
192
10
0
340,526
0
L
Skadi
9,882
494
84
4
0
364,590
2
L
Odin
10,121
506
127
6
0
392,393
0
W
Lancelot
12,893
645
101
5
0
505,032
0
L
Bakasura
10,863
543
130
7
0
405,619
2
W
Discordia
11,257
563
145
7
0
376,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role