Player Matchup

Maui
Maui
Silver I
Anpanic
Maui
Silver I
Level 87
God Stats
1W - 2L
1,326 SR
Queue Stats
318W - 333L
1,222 MMR
Solo
Hachiman
Hachiman
Gold V
ArchangelShy
Hachiman
Gold V
Level 121
God Stats
12W - 5L
1,596 SR
Queue Stats
48W - 57L
1,256 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
DeityKiller7
Sun Wukong
Silver II
Level 105
God Stats
1W - 1L
1,418 SR
Queue Stats
22W - 29L
1,231 MMR
Solo
Anubis
Anubis
Silver II
Obigzz
Anubis
Silver II
Level 47
God Stats
6W - 4L
1,283 SR
Queue Stats
62W - 61L
1,292 MMR
Party 1
Arachne
Arachne
Silver II
kronisboring
Arachne
Silver II
Level 47
God Stats
4W - 6L
1,243 SR
Queue Stats
33W - 40L
1,292 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,373 SR
1,259 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,451 SR
1,160 MMR
Guan Yu
Guan Yu
Bronze II
Crazy-Perrete
Guan Yu
Bronze II
Level 85
God Stats
1W - 1L
1,716 SR
Queue Stats
49W - 81L
417 MMR
Solo
Sobek
Sobek
Bronze IV
DamItsStinkyy
Sobek
Bronze IV
Level 91
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 6L
1,270 MMR
Solo
Janus
Janus
Gold V
PinkNstinkY
Janus
Gold V
Level 155
God Stats
6W - 7L
1,480 SR
Queue Stats
91W - 105L
1,387 MMR
Solo
Izanami
Izanami
Gold IV
ZZ9626
Izanami
Gold IV
Level 122
God Stats
8W - 21L
1,323 SR
Queue Stats
334W - 330L
1,342 MMR
Solo
Loki
Loki
Gold IV
oNavini
Loki
Gold IV
Level 114
God Stats
8W - 16L
1,407 SR
Queue Stats
241W - 256L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Anpanic
Maui
8
0 / 0 / 2
5,137
514
1,715
7,161
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ArchangelShy
Hachiman
10
3 / 1 / 0
5,618
562
7,520
6,488
2,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DeityKiller7
Sun Wukong
11
0 / 0 / 1
5,862
586
4,847
5,726
6,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Obigzz
Anubis
13
6 / 0 / 2
7,364
736
7,760
5,908
2,989
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
kronisboring
Arachne
11
6 / 0 / 1
6,698
670
5,804
6,790
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
He BoAtlasAgniThanatosTyr

VS

Bans
HadesVamanaAwilixMartichorasSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
0 / 2 / 0
5,120
512
2,575
9,423
8,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 1 / 1
5,266
527
3,121
8,702
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 0
5,508
551
2,791
7,085
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ZZ9626
Izanami
10
1 / 3 / 0
5,549
555
6,699
8,010
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
oNavini
Loki
8
0 / 3 / 0
4,934
493
1,854
7,637
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
15
Kills
1
1
Deaths
15
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
Anpanic
Maui
0
0
2
1
W
Hachiman
ArchangelShy
Hachiman
3
1
0
3
L
Guan Yu
0
2
0
0
L
0
1
1
0.5
W
Sun Wukong
DeityKiller7
Sun Wukong
0
0
1
0.5
W
Anubis
Obigzz
Anubis
6
0
2
7
L
0
6
0
0
L
Izanami
ZZ9626
Izanami
1
3
0
0.33
W
Arachne
kronisboring
Arachne
6
0
1
6.5
L
Loki
oNavini
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
17,040
32,073
Taken
40,857
18,568
Mitigated
21,923
14,100
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Anpanic
Maui
1,715
243
98
2,590
7,161
4,955
0
1,682
5,407
13,550
0
W
Hachiman
ArchangelShy
Hachiman
7,520
4,411
0
3,148
6,488
2,048
0
1,710
4,778
0
42,865
L
Guan Yu
2,575
659
0
2,984
9,423
8,065
0
27
9,396
0
31,111
L
3,121
146
50
3,662
8,702
7,587
0
1,225
7,477
15,072
0
W
Sun Wukong
DeityKiller7
Sun Wukong
4,847
1,816
0
1,927
5,726
6,084
0
0
5,726
0
46,579
W
Anubis
Obigzz
Anubis
7,760
194
0
3,272
5,908
2,989
0
1,655
4,133
66,726
0
L
2,791
178
0
610
7,085
1,524
0
5,471
1,614
37,590
0
L
Izanami
ZZ9626
Izanami
6,699
4,245
0
2,792
8,010
2,610
0
1,280
6,730
0
50,356
W
Arachne
kronisboring
Arachne
5,804
4,178
0
3,065
6,790
2,492
0
663
6,117
0
44,877
L
Loki
oNavini
Loki
1,854
441
0
986
7,637
2,137
0
1,472
6,165
0
31,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
26,377
365
Minions Killed
311
0
Camps Cleared
0
1,058,587
Distance Traveled
1,020,937
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,137
514
21
2
0
201,146
7
W
Hachiman
5,618
562
73
7
0
202,504
0
L
Guan Yu
5,120
512
58
6
0
197,949
0
L
Sobek
5,266
527
12
1
0
215,536
2
W
Sun Wukong
5,862
586
76
8
0
207,511
1
W
Anubis
7,364
736
129
13
0
210,663
3
L
Janus
5,508
551
90
9
0
181,045
4
L
Izanami
5,549
555
98
10
0
180,738
0
W
Arachne
6,698
670
66
7
0
236,763
0
L
Loki
4,934
493
53
5
0
245,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role