Player Matchup

Serqet
Serqet
UnnusAnnus
Serqet
Level 122
God Stats
4W - 1L
1,600 SR
Queue Stats
102W - 73L
1,628 Elo+
Solo
Hachiman
Hachiman
Xjuke00
Hachiman
Level 147
God Stats
2W - 5L
1,703 SR
Queue Stats
53W - 66L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ard3lios
Morgan Le Fay
Level 154
God Stats
3W - 1L
1,763 SR
Queue Stats
145W - 124L
1,615 Elo+
Solo
Ares
Ares
dballin
Ares
Level 124
God Stats
70W - 59L
1,669 SR
Queue Stats
462W - 411L
1,536 Elo+
Solo
Shiva
Shiva
llKingWeedll
Shiva
Level 159
God Stats
26W - 32L
1,506 SR
Queue Stats
747W - 726L
1,585 Elo+
Solo
Team Averages
Level 141
1,648 SR
1,589 Elo+

VS

Team Averages
Level 134
1,640 SR
1,605 Elo+
Osiris
Osiris
Discerned
Osiris
Level 158
God Stats
14W - 16L
1,654 SR
Queue Stats
232W - 214L
1,602 Elo+
Solo
Ymir
Ymir
Gentz
Ymir
Level 132
God Stats
8W - 5L
1,653 SR
Queue Stats
243W - 217L
1,614 Elo+
Solo
Danzaburou
Danzaburou
GravelordIIINito
Danzaburou
Level 88
God Stats
0W - 2L
1,779 SR
Queue Stats
37W - 21L
1,642 Elo+
Solo
Cliodhna
Cliodhna
Will1s
Cliodhna
Level 143
God Stats
4W - 4L
1,667 SR
Queue Stats
203W - 176L
1,560 Elo+
Party 1
Ra
Ra
frostfirejay
Ra
Level 150
God Stats
5W - 8L
1,446 SR
Queue Stats
635W - 572L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
UnnusAnnus
Serqet
15
5 / 3 / 5
8,859
591
8,686
10,520
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Xjuke00
Hachiman
14
4 / 2 / 0
8,710
581
10,539
10,855
5,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ard3lios
Morgan Le Fay
15
4 / 2 / 5
8,702
580
13,337
8,961
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
dballin
Ares
13
3 / 2 / 9
8,650
577
9,588
14,659
15,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 0 / 3
8,384
559
11,582
14,210
12,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Discerned
Osiris
14
1 / 3 / 0
8,227
548
11,237
16,786
19,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
Gentz
Ymir
12
0 / 4 / 5
7,261
484
3,330
16,285
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
GravelordIIINito
Danzaburou
14
1 / 4 / 1
8,156
544
6,097
11,859
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Will1s
Cliodhna
14
5 / 4 / 1
8,685
579
8,824
16,433
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 4
8,096
540
6,991
11,249
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
9
9
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
Discerned
Osiris
1
3
0
0.33
L
Ymir
Gentz
Ymir
0
4
5
0.63
L
Danzaburou
GravelordIIINito
Danzaburou
1
4
1
0.38
W
Serqet
UnnusAnnus
Serqet
5
3
5
2.5
L
Cliodhna
Will1s
Cliodhna
5
4
1
1.38
W
Hachiman
Xjuke00
Hachiman
4
2
0
2
W
Morgan Le Fay
ard3lios
Morgan Le Fay
4
2
5
3.25
W
Ares
dballin
Ares
3
2
9
3.75
L
2
2
4
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,732
Damage
36,479
59,205
Taken
72,612
42,078
Mitigated
49,187
16,135
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Discerned
Osiris
11,237
3,218
0
3,169
16,786
19,093
0
1,342
14,031
0
65,126
L
Ymir
Gentz
Ymir
3,330
542
0
3,874
16,285
12,811
0
9,244
6,993
21,980
0
L
Danzaburou
GravelordIIINito
Danzaburou
6,097
1,826
0
1,950
11,859
5,446
0
1,303
10,177
0
67,805
W
Serqet
UnnusAnnus
Serqet
8,686
1,189
0
910
10,520
4,705
0
1,548
8,768
0
67,588
L
Cliodhna
Will1s
Cliodhna
8,824
1,510
0
1,217
16,433
6,773
0
4,394
11,525
0
74,474
W
Hachiman
Xjuke00
Hachiman
10,539
7,179
0
5,530
10,855
5,276
1,729
928
9,887
0
73,955
W
Morgan Le Fay
ard3lios
Morgan Le Fay
13,337
1,372
0
1,417
8,961
4,152
0
2,652
6,016
85,355
0
W
Ares
dballin
Ares
9,588
746
0
2,722
14,659
15,732
0
4,143
10,043
29,939
0
L
6,991
214
1,484
4,485
11,249
5,064
0
6,642
4,439
69,384
0
W
11,582
3,322
0
5,556
14,210
12,213
610
426
12,663
0
68,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
40,425
472
Minions Killed
504
0
Camps Cleared
0
1,572,259
Distance Traveled
1,539,321
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,227
548
112
7
0
287,731
0
L
Ymir
7,261
484
23
2
0
304,275
5
L
Danzaburou
8,156
544
111
7
0
278,641
0
W
Serqet
8,859
591
92
6
0
365,686
0
L
Cliodhna
8,685
579
107
7
0
347,480
0
W
Hachiman
8,710
581
123
8
0
266,230
2
W
Morgan Le Fay
8,702
580
122
8
0
298,157
4
W
Ares
8,650
577
35
2
0
307,590
3
L
Ra
8,096
540
151
10
0
321,194
0
W
Shiva
8,384
559
100
7
0
334,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role