Player Matchup

Tyr
Tyr
Antropide
Tyr
Level 149
God Stats
14W - 19L
1,498 SR
Queue Stats
247W - 210L
1,578 Elo+
Party 1
Thor
Thor
B110_BiiO
Thor
Level 149
God Stats
24W - 9L
1,880 SR
Queue Stats
103W - 112L
1,459 Elo+
Solo
Hera
Hera
silvebarb
Hera
Level 15
God Stats
3W - 1L
1,423 SR
Queue Stats
16W - 10L
1,645 Elo+
Party 1
Team Averages
Level 104
1,600 SR
1,560 Elo+

VS

Team Averages
Level 94
1,446 SR
1,528 Elo+
Medusa
Medusa
Ashikiba
Medusa
Level 159
God Stats
1W - 1L
1,445 SR
Queue Stats
75W - 75L
1,580 Elo+
Solo
Mulan
Mulan
Bigballer148
Mulan
Level 67
God Stats
2W - 3L
1,270 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
blazeplayzz
Nu Wa
Level 56
God Stats
19W - 16L
1,622 SR
Queue Stats
146W - 140L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
8,542
854
9,356
11,158
8,865
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
10
0 / 2 / 8
7,341
734
4,943
5,131
2,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
12
6 / 0 / 3
8,772
877
8,827
3,046
998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ashikiba
Medusa
9
2 / 5 / 1
7,164
716
6,523
9,302
3,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 1
7,049
705
3,841
9,203
6,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 3
7,069
707
3,697
6,816
2,104
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
4
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Medusa
Ashikiba
Medusa
2
5
1
0.5
W
Thor
0
2
8
2
L
2
3
1
0.83
L
0
4
3
0.38
W
Hera
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,126
Damage
14,061
19,335
Taken
25,321
11,955
Mitigated
11,966
5,132
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,356
1,048
109
4,648
11,158
8,865
96
3,192
7,966
270
23,669
L
Medusa
Ashikiba
Medusa
6,523
4,417
0
998
9,302
3,297
0
2,323
6,979
0
22,337
W
Thor
4,943
961
0
125
5,131
2,092
0
508
4,623
0
18,632
L
3,841
930
0
1,202
9,203
6,565
0
4,747
4,453
0
9,623
L
3,697
1,204
0
545
6,816
2,104
0
1,874
4,942
26,238
0
W
Hera
8,827
2,751
0
250
3,046
998
179
578
2,468
44,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
21,282
112
Minions Killed
79
0
Camps Cleared
0
578,060
Distance Traveled
469,622
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,542
854
25
3
0
208,017
0
L
Medusa
7,164
716
23
2
0
163,627
0
W
Thor
7,341
734
25
3
0
179,033
3
L
Mulan
7,049
705
7
1
0
143,168
0
L
Nu Wa
7,069
707
49
5
0
162,827
3
W
Hera
8,772
877
62
6
0
191,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role