Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Haviesmite
Ullr
Level 65
God Stats
1W - 3L
1,343 SR
Queue Stats
204W - 177L
1,575 Elo+
Solo
Kukulkan
Kukulkan
Sit-And-Lose
Kukulkan
Level 142
God Stats
4W - 3L
1,601 SR
Queue Stats
88W - 84L
1,531 Elo+
Party 2
Thor
Thor
kiyotoshi
Thor
Level 66
God Stats
11W - 5L
1,576 SR
Queue Stats
229W - 207L
1,532 Elo+
Party 2
Geb
Geb
madmaxsss
Geb
Level 128
God Stats
3W - 0L
1,874 SR
Queue Stats
54W - 42L
1,523 Elo+
Party 1
Team Averages
Level 108
1,579 SR
1,532 Elo+

VS

Team Averages
Level 135
1,564 SR
1,520 Elo+
Hun Batz
Hun Batz
BlackAngel1258
Hun Batz
Level 150
God Stats
16W - 21L
1,553 SR
Queue Stats
430W - 506L
1,525 Elo+
Party 4
Anhur
Anhur
Gvargis
Anhur
Level 194
God Stats
5W - 7L
1,557 SR
Queue Stats
241W - 269L
1,625 Elo+
Party 4
Chang'e
Chang'e
Nollers
Chang'e
Level 76
God Stats
5W - 5L
1,472 SR
Queue Stats
272W - 295L
1,423 Elo+
Party 3
Janus
Janus
Vaezyr
Janus
Level 95
God Stats
6W - 4L
1,629 SR
Queue Stats
207W - 223L
1,468 Elo+
Party 3
Atlas
Atlas
lIlKobralIl
Atlas
Level 159
God Stats
2W - 7L
1,610 SR
Queue Stats
79W - 92L
1,560 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 1 / 1
9,070
648
8,699
11,784
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 1
8,669
619
8,694
10,455
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Sit-And-Lose
Kukulkan
13
4 / 2 / 4
8,137
581
10,258
5,095
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
1 / 3 / 7
8,477
606
8,440
11,671
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 11
7,885
563
4,197
10,680
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
2 / 5 / 2
7,110
508
5,704
11,935
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Gvargis
Anhur
12
3 / 5 / 0
7,469
534
9,163
12,307
4,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Nollers
Chang'e
13
3 / 4 / 1
7,846
560
5,655
12,866
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Vaezyr
Janus
8
0 / 2 / 0
5,916
423
1,100
3,750
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 3
6,421
459
5,768
12,134
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
8
8
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
1
7.5
L
Hun Batz
2
5
2
0.6
L
Anhur
Gvargis
Anhur
3
5
0
0.6
W
6
2
1
3.25
L
Chang'e
Nollers
Chang'e
3
4
1
0.88
W
Kukulkan
Sit-And-Lose
Kukulkan
4
2
4
3
L
Janus
Vaezyr
Janus
0
2
0
0
W
Thor
1
3
7
1.5
L
0
2
3
0.75
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,288
Damage
27,390
49,685
Taken
52,992
25,522
Mitigated
25,284
11,934
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,699
5,322
0
2,780
11,784
4,973
297
997
10,787
0
78,409
L
Hun Batz
5,704
2,351
0
347
11,935
4,659
642
2,099
9,153
0
51,065
L
Anhur
Gvargis
Anhur
9,163
6,279
0
3,286
12,307
4,920
186
2,011
10,111
0
53,470
W
8,694
3,822
0
2,711
10,455
3,887
0
915
9,540
0
69,848
L
Chang'e
Nollers
Chang'e
5,655
915
149
4,553
12,866
4,610
0
2,719
9,592
54,373
0
W
Kukulkan
Sit-And-Lose
Kukulkan
10,258
1,618
0
892
5,095
2,034
1,236
2,316
2,779
62,781
0
L
Janus
Vaezyr
Janus
1,100
0
0
400
3,750
992
0
1,159
2,212
31,863
0
W
Thor
8,440
3,005
0
3,247
11,671
5,390
180
5,726
5,945
0
59,892
L
5,768
2,095
0
1,660
12,134
10,103
0
6,467
5,252
25,782
0
W
4,197
1,071
0
2,304
10,680
9,238
140
2,815
7,865
16,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
34,762
465
Minions Killed
367
0
Camps Cleared
0
1,415,854
Distance Traveled
1,213,149
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,070
648
141
10
0
329,267
3
L
Hun Batz
7,110
508
85
6
0
307,329
0
L
Anhur
7,469
534
96
7
0
223,585
2
W
Ullr
8,669
619
102
7
0
259,466
2
L
Chang'e
7,846
560
94
7
0
245,026
4
W
Kukulkan
8,137
581
108
8
0
276,190
0
L
Janus
5,916
423
63
5
0
127,854
1
W
Thor
8,477
606
95
7
0
276,599
0
L
Atlas
6,421
459
29
2
0
309,355
5
W
Geb
7,885
563
19
1
0
274,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role