Player Matchup

Set
Set
Dharmaproject88
Set
Level 156
God Stats
3W - 2L
1,370 SR
Queue Stats
268W - 274L
1,474 Elo+
Solo
Ymir
Ymir
Escobar69480
Ymir
Level 33
God Stats
36W - 57L
1,487 SR
Queue Stats
56W - 97L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Freezinho11
Kukulkan
Level 104
God Stats
7W - 2L
1,643 SR
Queue Stats
225W - 244L
1,499 Elo+
Party 1
Chang'e
Chang'e
Ghost Dan19
Chang'e
Level 154
God Stats
11W - 2L
1,761 SR
Queue Stats
105W - 103L
1,544 Elo+
Solo
Rama
Rama
PandoraDruide98
Rama
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 165L
1,516 Elo+
Party 1
Team Averages
Level 110
1,552 SR
1,489 Elo+

VS

Team Averages
Level 110
1,499 SR
1,519 Elo+
Maui
Maui
Eckydude
Maui
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 27L
1,423 Elo+
Solo
Lancelot
Lancelot
Fernz-_-
Lancelot
Level 142
God Stats
3W - 7L
1,406 SR
Queue Stats
113W - 136L
1,480 Elo+
Solo
Scylla
Scylla
KomegasTM
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
Reiner-Got-Drip
Jing Wei
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 122L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Samurai_Cake
Kukulkan
Level 110
God Stats
7W - 5L
1,589 SR
Queue Stats
29W - 20L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
8,794
977
7,870
6,545
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 2 / 6
9,136
1,015
3,465
8,036
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Freezinho11
Kukulkan
15
5 / 0 / 3
10,075
1,119
5,529
1,474
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Ghost Dan19
Chang'e
15
4 / 1 / 5
10,144
1,127
14,522
7,762
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 5
9,291
1,032
6,693
5,803
2,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

309

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
3 / 2 / 1
10,096
1,122
4,192
13,266
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Fernz-_-
Lancelot
14
1 / 1 / 3
8,741
971
8,219
11,189
9,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
KomegasTM
Scylla
14
0 / 3 / 2
8,942
994
6,678
8,028
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
14
1 / 4 / 4
9,136
1,015
8,078
10,784
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Samurai_Cake
Kukulkan
12
0 / 0 / 0
6,050
672
0
176
88

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
10
Kills
5
5
Deaths
10
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
Maui
3
2
1
1.75
W
0
2
6
1.5
L
Lancelot
Fernz-_-
Lancelot
1
1
3
2.5
W
Kukulkan
Freezinho11
Kukulkan
5
0
3
6.5
W
Chang'e
Ghost Dan19
Chang'e
4
1
5
6.5
L
Scylla
KomegasTM
Scylla
0
3
2
0.33
W
1
0
5
3.5
L
Jing Wei
1
4
4
0.75
L
Kukulkan
Samurai_Cake
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,079
Damage
27,167
29,620
Taken
43,443
20,399
Mitigated
36,321
5,418
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,870
2,902
0
461
6,545
6,805
0
2,033
4,512
0
17,336
L
Maui
4,192
1,216
0
1,518
13,266
18,182
0
7,222
5,729
9,822
0
W
3,465
628
0
395
8,036
7,245
0
4,028
4,008
6,684
0
L
Lancelot
Fernz-_-
Lancelot
8,219
1,314
0
2,127
11,189
9,672
0
5,779
5,100
0
27,636
W
Kukulkan
Freezinho11
Kukulkan
5,529
414
0
46
1,474
628
0
0
1,474
32,661
0
W
Chang'e
Ghost Dan19
Chang'e
14,522
519
1,896
2,319
7,762
3,406
0
1,916
5,846
36,062
0
L
Scylla
KomegasTM
Scylla
6,678
1,618
0
54
8,028
3,502
0
4,008
3,841
31,161
0
W
6,693
3,235
0
301
5,803
2,315
0
2,893
2,910
0
20,602
L
Jing Wei
8,078
6,804
0
910
10,784
4,877
0
6,405
4,150
0
25,514
L
Kukulkan
Samurai_Cake
Kukulkan
0
0
0
0
176
88
0
0
176
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
42,965
195
Minions Killed
155
9
Camps Cleared
6
873,253
Distance Traveled
695,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,794
977
17
2
2
187,405
0
L
Maui
10,096
1,122
7
1
0
158,320
0
W
Ymir
9,136
1,015
6
1
0
176,889
0
L
Lancelot
8,741
971
32
4
1
205,512
0
W
Kukulkan
10,075
1,119
75
8
1
160,932
0
W
Chang'e
10,144
1,127
66
7
2
183,127
0
L
Scylla
8,942
994
71
8
1
150,029
0
W
Rama
9,291
1,032
31
3
4
164,900
0
L
Jing Wei
9,136
1,015
45
5
4
181,925
0
L
Kukulkan
6,050
672
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role