Player Matchup

Artemis
Artemis
Gold IV
AlphaTacoHo
Artemis
Gold IV
Level 164
God Stats
148W - 158L
1,546 SR
Queue Stats
195W - 232L
1,547 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Foohboy
Guan Yu
Silver IV
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,342 MMR
Party 1
Scylla
Scylla
Gold III
Tanman4200
Scylla
Gold III
Level 121
God Stats
18W - 22L
1,472 SR
Queue Stats
467W - 502L
1,547 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,506 SR
1,479 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,598 SR
1,321 MMR
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
ChronicxKilla
Chang'e
Silver II
Level 122
God Stats
3W - 2L
1,554 SR
Queue Stats
212W - 228L
964 MMR
Solo
Terra
Terra
Bronze III
xAlexcielx
Terra
Bronze III
Level 158
God Stats
1W - 0L
1,741 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaTacoHo
Artemis
13
0 / 1 / 4
10,515
657
15,243
13,817
7,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Foohboy
Guan Yu
15
1 / 0 / 3
11,019
689
9,335
24,281
35,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Tanman4200
Scylla
14
3 / 5 / 1
11,484
718
14,019
13,810
6,245
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesAphroditeHerculesMartichorasIx Chel

VS

Bans
Ne ZhaHeraKumbhakarnaAnubisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 1 / 3
12,722
795
23,713
17,498
7,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
14
2 / 3 / 3
11,782
736
14,885
17,123
6,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
14
1 / 0 / 2
11,315
707
7,285
17,968
23,232
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
4
Kills
6
6
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
3
4.5
L
Artemis
AlphaTacoHo
Artemis
0
1
4
2
W
Chang'e
2
3
3
1.17
L
Guan Yu
Foohboy
Guan Yu
1
0
3
2.5
L
Scylla
Tanman4200
Scylla
3
5
1
0.7
W
Terra
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,597
Damage
45,883
51,908
Taken
52,589
48,785
Mitigated
37,456
11,950
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
23,713
7,926
0
5,925
17,498
7,478
2,110
5,951
11,348
0
106,524
L
Artemis
AlphaTacoHo
Artemis
15,243
3,436
0
2,340
13,817
7,083
0
6,196
7,621
0
62,256
W
Chang'e
14,885
842
6,419
8,283
17,123
6,746
1,147
5,796
11,327
51,579
0
L
Guan Yu
Foohboy
Guan Yu
9,335
380
1,749
7,531
24,281
35,457
0
9,637
14,644
0
23,593
L
Scylla
Tanman4200
Scylla
14,019
996
0
330
13,810
6,245
0
6,636
7,174
59,828
0
W
Terra
7,285
192
1,698
3,562
17,968
23,232
195
3,806
14,059
22,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
35,819
174
Minions Killed
209
0
Camps Cleared
0
932,179
Distance Traveled
961,398
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,722
795
124
8
0
300,000
0
L
Artemis
10,515
657
92
6
0
285,801
7
W
Chang'e
11,782
736
63
4
0
309,234
0
L
Guan Yu
11,019
689
22
1
0
350,977
0
L
Scylla
11,484
718
60
4
0
295,401
0
W
Terra
11,315
707
22
1
0
352,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role